feat: split rotation and flip icon build functions
This commit is contained in:
@@ -124,6 +124,7 @@ def link_artifact(src: Path, dst: Path) -> None:
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f'No common directory between "{src}" and "{dst}", '
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f'No common directory between "{src}" and "{dst}", '
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f"can not create relative symlink."
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f"can not create relative symlink."
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)
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)
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# SAFETY: the symlink target must always be stored with POSIX
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# SAFETY: the symlink target must always be stored with POSIX
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# separators ("/"). On Windows, "relative_to" yields a
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# separators ("/"). On Windows, "relative_to" yields a
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# backslash-separated path, and "symlink_to" stores the target string
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# backslash-separated path, and "symlink_to" stores the target string
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@@ -21,24 +21,36 @@ def register(ctx: AuroraContext) -> None:
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)
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)
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ctx.register(
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ctx.register(
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"std/action/object-flip-*",
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"std/action/object-flip-horizontal",
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(
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(
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SvgSource("object-flip-horizontal.svg"),
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SvgSource("object-flip-horizontal.svg"),
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SvgSource("object-flip-vertical.svg"),
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FdArtSink(FdContext.Actions, "object-flip-horizontal"),
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FdArtSink(FdContext.Actions, "object-flip-horizontal"),
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FdArtSink(FdContext.Actions, "object-flip-vertical"),
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),
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),
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build_object_flip_icons,
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build_object_flip_horizontal_icon,
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)
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)
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ctx.register(
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ctx.register(
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"std/action/object-rotate-*",
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"std/action/object-flip-vertical",
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(
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SvgSource("object-flip-vertical.svg"),
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FdArtSink(FdContext.Actions, "object-flip-vertical"),
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),
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build_object_flip_vertical_icon,
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)
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ctx.register(
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"std/action/object-rotate-left",
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(
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(
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SvgSource("object-rotate-left.svg"),
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SvgSource("object-rotate-left.svg"),
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SvgSource("object-rotate-right.svg"),
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FdArtSink(FdContext.Actions, "object-rotate-left"),
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FdArtSink(FdContext.Actions, "object-rotate-left"),
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),
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build_object_rotate_left_icon,
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)
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ctx.register(
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"std/action/object-rotate-right",
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(
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SvgSource("object-rotate-right.svg"),
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FdArtSink(FdContext.Actions, "object-rotate-right"),
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FdArtSink(FdContext.Actions, "object-rotate-right"),
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),
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),
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build_object_rotate_icons,
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build_object_rotate_right_icon,
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)
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)
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ctx.register(
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ctx.register(
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@@ -92,34 +104,32 @@ def build_go_icons(
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go_mask = go_mask.transpose(PIL.Image.Transpose.ROTATE_90)
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go_mask = go_mask.transpose(PIL.Image.Transpose.ROTATE_90)
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def build_object_flip_icons(
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def build_object_flip_horizontal_icon(
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env: AuroraEnvironment,
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env: AuroraEnvironment, src: SvgSource, sink: FdArtSink
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horizontal_src: SvgSource,
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vertical_src: SvgSource,
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horizontal_sink: FdArtSink,
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vertical_sink: FdArtSink,
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) -> None:
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) -> None:
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art = horizontal_src.pull(env)
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with src.pull(env) as art:
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with art:
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sink.push(env, art)
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horizontal_sink.push(env, art)
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art = vertical_src.pull(env)
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with art:
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vertical_sink.push(env, art)
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def build_object_rotate_icons(
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def build_object_flip_vertical_icon(
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env: AuroraEnvironment,
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env: AuroraEnvironment, src: SvgSource, sink: FdArtSink
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left_src: SvgSource,
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right_src: SvgSource,
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left_sink: FdArtSink,
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right_sink: FdArtSink,
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) -> None:
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) -> None:
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art = left_src.pull(env)
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with src.pull(env) as art:
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with art:
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sink.push(env, art)
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left_sink.push(env, art)
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art = right_src.pull(env)
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with art:
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def build_object_rotate_left_icon(
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right_sink.push(env, art)
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env: AuroraEnvironment, src: SvgSource, sink: FdArtSink
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) -> None:
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with src.pull(env) as art:
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sink.push(env, art)
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def build_object_rotate_right_icon(
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env: AuroraEnvironment, src: SvgSource, sink: FdArtSink
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) -> None:
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with src.pull(env) as art:
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sink.push(env, art)
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def build_zoom_origin_and_fit_best_icons(
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def build_zoom_origin_and_fit_best_icons(
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