- add and delete some actions in action manager. - rename "fit to view" to "fit to screen". - update main window right click menu and toolbar. - use special state update slot in action manager instead of function located in main window.
209 lines
8.5 KiB
C++
209 lines
8.5 KiB
C++
// SPDX-FileCopyrightText: 2022 Gary Wang <wzc782970009@gmail.com>
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//
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// SPDX-License-Identifier: MIT
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#include "actionmanager.h"
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#include "settings.h"
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#include "mainwindow.h"
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#include "playlistmanager.h"
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#include "graphicsview.h"
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#include "graphicsscene.h"
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#include <QGuiApplication>
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#include <QSvgRenderer>
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#include <QPainter>
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static QIcon loadHidpiIcon(const QString &resp, QSize sz = QSize(32, 32))
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{
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QSvgRenderer r(resp);
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QPixmap pm = QPixmap(sz * qApp->devicePixelRatio());
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pm.fill(Qt::transparent);
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QPainter p(&pm);
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r.render(&p);
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pm.setDevicePixelRatio(qApp->devicePixelRatio());
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return QIcon(pm);
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}
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void ActionManager::setupAction(MainWindow *mainWindow)
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{
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// region: Action and Its Icon Creation
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// Declare some convenient macros and lambdas.
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#define ICON_NAME(name)\
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QStringLiteral(":/icons/" #name ".svg")
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#define ACTION_NAME(s) QStringLiteral(STRIFY(s))
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#define STRIFY(s) #s
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auto create_action = [] (QWidget *w, QAction **a, QString i, QString an, bool iconFromTheme = false) {
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*a = new QAction(w);
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if (!i.isNull())
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(*a)->setIcon(iconFromTheme ? QIcon::fromTheme(i) : loadHidpiIcon(i));
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(*a)->setObjectName(an);
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w->addAction(*a);
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};
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/// This macro for register normal action.
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#define CREATE_NEW_ACTION(w, a) create_action(w, &a, QString(), ACTION_NAME(a))
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/// This macro for register Qt theme action.
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#define CREATE_NEW_THEMEICON_ACTION(w, a, i) create_action(w, &a, QLatin1String(STRIFY(i)), ACTION_NAME(a), true)
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/// This macro for register action with our custom icon.
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#define CREATE_NEW_ICON_ACTION(w, a, i) create_action(w, &a, ICON_NAME(i), ACTION_NAME(a), false)
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// TODO: We may replace all Qt theme icons to our custom icon for visual consistency.
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// TODO: Some icons are invalid.
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CREATE_NEW_THEMEICON_ACTION(mainWindow, actionCopyPixmap, edit-copy);
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CREATE_NEW_ACTION(mainWindow, actionCopyFilePath);
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CREATE_NEW_ICON_ACTION(mainWindow, actionPrevPicture, go-previous);
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CREATE_NEW_ICON_ACTION(mainWindow, actionNextPicture, go-next);
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CREATE_NEW_ICON_ACTION(mainWindow, actionActualSize, zoom-original);
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CREATE_NEW_ICON_ACTION(mainWindow, actionFitToScreen, app-icon);
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CREATE_NEW_ICON_ACTION(mainWindow, actionFitByWidth, app-icon);
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CREATE_NEW_ICON_ACTION(mainWindow, actionFitByHeight, app-icon);
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CREATE_NEW_ICON_ACTION(mainWindow, actionZoomIn, zoom-in);
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CREATE_NEW_ICON_ACTION(mainWindow, actionZoomOut, zoom-out);
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CREATE_NEW_ICON_ACTION(mainWindow, actionFlipHorizontal, app-icon);
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CREATE_NEW_ICON_ACTION(mainWindow, actionFlipVertical, app-icon);
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CREATE_NEW_ICON_ACTION(mainWindow, actionRotateClockwise, object-rotate-right);
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CREATE_NEW_ICON_ACTION(mainWindow, actionRotateCounterClockwise, app-icon);
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CREATE_NEW_ACTION(mainWindow, actionToggleAvoidResetTransform);
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CREATE_NEW_ICON_ACTION(mainWindow, actionToggleCheckerboard, view-background-checkerboard);
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CREATE_NEW_ACTION(mainWindow, actionTogglePauseAnimation);
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CREATE_NEW_ACTION(mainWindow, actionAnimationNextFrame);
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CREATE_NEW_THEMEICON_ACTION(mainWindow, actionTrash, edit-delete);
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CREATE_NEW_THEMEICON_ACTION(mainWindow, actionLocateInFileManager, system-file-manager);
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CREATE_NEW_THEMEICON_ACTION(mainWindow, actionProperties, document-properties);
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CREATE_NEW_ACTION(mainWindow, actionSettings);
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CREATE_NEW_THEMEICON_ACTION(mainWindow, actionHelp, system-help);
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// Remove convenient macros
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#undef CREATE_NEW_ICON_ACTION
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#undef CREATE_NEW_THEMEICON_ACTION
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#undef CREATE_NEW_ACTION
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#undef STRIFY
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#undef ACTION_NAME
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#undef ICON_NAME
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// endregion
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// region: Setup Checkable Action
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actionToggleAvoidResetTransform->setCheckable(true);
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actionToggleCheckerboard->setCheckable(true);
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actionTogglePauseAnimation->setCheckable(true);
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// endregion
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// region: Action Translatable Text Setup
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actionCopyPixmap->setText(QCoreApplication::translate("MainWindow", "Copy P&ixmap", nullptr));
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actionCopyFilePath->setText(QCoreApplication::translate("MainWindow", "Copy &File Path", nullptr));
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actionPrevPicture->setText(QCoreApplication::translate("MainWindow", "Previous image", nullptr));
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actionNextPicture->setText(QCoreApplication::translate("MainWindow", "Next image", nullptr));
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actionActualSize->setText(QCoreApplication::translate("MainWindow", "Actual size", nullptr));
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actionFitToScreen->setText(QCoreApplication::translate("MainWindow", "Fit to screen", nullptr));
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actionFitByWidth->setText(QCoreApplication::translate("MainWindow", "Fit by width", nullptr));
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actionFitByHeight->setText(QCoreApplication::translate("MainWindow", "Fit by height", nullptr));
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actionZoomIn->setText(QCoreApplication::translate("MainWindow", "Zoom in", nullptr));
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actionZoomOut->setText(QCoreApplication::translate("MainWindow", "Zoom out", nullptr));
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actionFlipHorizontal->setText(QCoreApplication::translate("MainWindow", "Flip &Horizontally", nullptr));
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actionFlipVertical->setText(QCoreApplication::translate("MainWindow", "Flip &Vertically", nullptr));
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actionRotateClockwise->setText(QCoreApplication::translate("MainWindow", "Rotate right", nullptr));
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actionRotateCounterClockwise->setText(QCoreApplication::translate("MainWindow", "Rotate left", nullptr));
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actionToggleAvoidResetTransform->setText(QCoreApplication::translate("MainWindow", "Keep transformation", "The 'transformation' means the flip/rotation status that currently applied to the image view"));
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actionToggleCheckerboard->setText(QCoreApplication::translate("MainWindow", "Toggle Checkerboard", nullptr));
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actionTogglePauseAnimation->setText(QCoreApplication::translate("MainWindow", "Pause/Resume Animation", nullptr));
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actionAnimationNextFrame->setText(QCoreApplication::translate("MainWindow", "Animation Go to Next Frame", nullptr));
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actionTrash->setText(QCoreApplication::translate("MainWindow", "Move to Trash", nullptr));
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#ifdef Q_OS_WIN
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actionLocateInFileManager->setText(
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QCoreApplication::translate(
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"MainWindow", "Show in File Explorer",
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"File Explorer is the name of explorer.exe under Windows"
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)
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);
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#else
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actionLocateInFileManager->setText(QCoreApplication::translate("MainWindow", "Show in directory", nullptr));
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#endif // Q_OS_WIN
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actionProperties->setText(QCoreApplication::translate("MainWindow", "Properties", nullptr));
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actionSettings->setText(QCoreApplication::translate("MainWindow", "Configure...", nullptr));
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actionHelp->setText(QCoreApplication::translate("MainWindow", "Help", nullptr));
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// endregion
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QMetaObject::connectSlotsByName(mainWindow);
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}
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void ActionManager::setupShortcuts()
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{
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actionCopyPixmap->setShortcut(QKeySequence::Copy);
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actionPrevPicture->setShortcuts({
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QKeySequence(Qt::Key_Left),
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QKeySequence(Qt::Key_PageUp),
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});
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actionNextPicture->setShortcuts({
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QKeySequence(Qt::Key_Right),
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QKeySequence(Qt::Key_PageDown),
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});
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actionActualSize->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_0));
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actionZoomIn->setShortcut(QKeySequence::ZoomIn);
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actionZoomOut->setShortcut(QKeySequence::ZoomOut);
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actionTrash->setShortcut(QKeySequence::Delete);
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actionProperties->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_I));
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actionSettings->setShortcut(QKeySequence::Preferences);
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actionHelp->setShortcut(QKeySequence::HelpContents);
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}
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void ActionManager::updateActionState(PlaylistManager* pm, GraphicsView* gv)
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{
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const auto* gs = gv->scene();
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const auto* settings = Settings::instance();
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// Update Prev/Next Picture State
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const int galleryFileCount = pm->totalCount();
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const bool loopGallery = settings->loopGallery();
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actionPrevPicture->setEnabled(galleryFileCount > 1 && (loopGallery || !pm->isFirstIndex()));
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actionNextPicture->setEnabled(galleryFileCount > 1 && (loopGallery || !pm->isLastIndex()));
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// Update Avoid Reset Transform
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actionToggleAvoidResetTransform->setCheckable(gv->avoidResetTransform());
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// Update Checkerboard
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actionToggleCheckerboard->setChecked(gv->checkerboard());
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// Update Animation Graphics Action
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bool canPauseAnimation = gs->canPauseAnimation();
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actionTogglePauseAnimation->setEnabled(canPauseAnimation);
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if (canPauseAnimation) {
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actionTogglePauseAnimation->setChecked(gs->isPauseAnimation());
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} else {
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actionTogglePauseAnimation->setChecked(false);
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}
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bool canSkipAnimation = gs->canSkipAnimationFrame();
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actionAnimationNextFrame->setEnabled(canSkipAnimation);
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// TODO: Add more...
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}
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