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/*
* Copyright (C) 2022 ~ 2023 Deepin Technology Co., Ltd.
*
* Author: weizhixiang <weizhixiang@uniontech.com>
*
* Maintainer: weizhixiang <weizhixiang@uniontech.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LOCALE_H
#define LOCALE_H
#include <string>
#include <vector>
#include <map>
// 本地化类
class Locale {
struct LanguageNameCache {
std::string language;
std::vector<std::string> names;
pthread_mutex_t mutex;
};
struct Components {
Components() : mask(0) {} // 数字必须初始化
std::string language;
std::string territory;
std::string codeset;
std::string modifier;
uint mask;
};
public:
std::vector<std::string> getLocaleVariants(const std::string &locale);
std::vector<std::string> getLanguageNames();
static inline Locale *instance() {
static Locale instance;
return &instance;
}
private:
Locale();
Locale(const Locale &);
Locale& operator= (const Locale &);
Components explodeLocale(std::string locale);
std::string guessCategoryValue(std::string categoryName);
std::string unaliasLang(std::string);
std::map<std::string, std::string> aliases;
LanguageNameCache languageNames;
};
#endif