refactor some method which are related with systemd unit Signed-off-by: ComixHe <heyuming@deepin.org>
51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
// SPDX-FileCopyrightText: 2023 UnionTech Software Technology Co., Ltd.
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//
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// SPDX-License-Identifier: LGPL-3.0-or-later
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#include "systemdsignaldispatcher.h"
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bool SystemdSignalDispatcher::connectToSignals() noexcept
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{
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auto &con = ApplicationManager1DBus::instance().globalDestBus();
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if (!con.connect(SystemdService,
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SystemdObjectPath,
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SystemdInterfaceName,
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"UnitNew",
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this,
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SLOT(onUnitNew(QString, QDBusObjectPath)))) {
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qCritical() << "can't connect to UnitNew signal of systemd service.";
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return false;
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}
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if (!con.connect(SystemdService,
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SystemdObjectPath,
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SystemdInterfaceName,
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"UnitRemoved",
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this,
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SLOT(onUnitRemoved(QString, QDBusObjectPath)))) {
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qCritical() << "can't connect to UnitRemoved signal of systemd service.";
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return false;
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}
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return true;
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}
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void SystemdSignalDispatcher::onUnitNew(QString unitName, QDBusObjectPath systemdUnitPath)
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{
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if (!unitName.startsWith("app-")) {
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return;
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}
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emit SystemdUnitNew(unitName, systemdUnitPath);
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}
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void SystemdSignalDispatcher::onUnitRemoved(QString unitName, QDBusObjectPath systemdUnitPath)
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{
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if (!unitName.startsWith("app-")) {
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return;
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}
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emit SystemdUnitRemoved(unitName, systemdUnitPath);
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}
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