Files
dde-application-manager/src/modules/dock/appmenu.h
justforlxz e67767b48e chore: add dep5
use reuse
2023-02-15 09:59:00 +08:00

71 lines
1.4 KiB
C++

//SPDX-FileCopyrightText: 2018 - 2023 UnionTech Software Technology Co., Ltd.
//
//SPDX-License-Identifier: GPL-3.0-or-later
//SPDX-FileCopyrightText: 2018 - 2023 UnionTech Software Technology Co., Ltd.
//
//SPDX-License-Identifier: GPL-3.0-or-later
#ifndef APPMENU_H
#define APPMENU_H
#include <QString>
#include <QJsonObject>
#include <QVector>
#include <memory>
#include <vector>
#include <functional>
typedef std::function<void(uint32_t)> AppMenuAction;
class AppMenu;
// 应用菜单选项
struct AppMenuItem
{
AppMenuItem()
: isActive(true)
, hint(0)
{
}
QString id;
QString text;
QString isCheckable;
QString checked;
QString icon;
QString iconHover;
QString iconInactive;
QString showCheckMark;
std::shared_ptr<AppMenu> subMenu;
bool isActive;
int hint;
AppMenuAction action;
};
// 应用菜单类
class AppMenu
{
public:
AppMenu();
void appendItem(AppMenuItem item);
void handleAction(uint32_t timestamp, QString itemId);
void setDirtyStatus(bool isDirty);
QString getMenuJsonStr();
private:
QString allocateId();
private:
QVector<AppMenuItem> m_items; // json:"items"
bool m_checkableMenu; // json:"checkableMenu"
bool m_singleCheck; // json:"singleCheck"
int m_itemCount;
bool m_dirty;
};
#endif // APPMENU_H