feat: 切换后端至PaddleOCR-NCNN,切换工程为CMake

1.项目后端整体迁移至PaddleOCR-NCNN算法,已通过基本的兼容性测试
2.工程改为使用CMake组织,后续为了更好地兼容第三方库,不再提供QMake工程
3.重整权利声明文件,重整代码工程,确保最小化侵权风险

Log: 切换后端至PaddleOCR-NCNN,切换工程为CMake
Change-Id: I4d5d2c5d37505a4a24b389b1a4c5d12f17bfa38c
This commit is contained in:
wangzhengyang
2022-05-10 09:54:44 +08:00
parent ecdd171c6f
commit 718c41634f
10018 changed files with 3593797 additions and 186748 deletions

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#include <iostream> // Console I/O
#include <sstream> // String to number conversion
#include <opencv2/core.hpp> // Basic OpenCV structures
#include <opencv2/core/utility.hpp>
#include <opencv2/imgproc.hpp>// Image processing methods for the CPU
#include <opencv2/imgcodecs.hpp>// Read images
// CUDA structures and methods
#include <opencv2/cudaarithm.hpp>
#include <opencv2/cudafilters.hpp>
using namespace std;
using namespace cv;
double getPSNR(const Mat& I1, const Mat& I2); // CPU versions
Scalar getMSSIM( const Mat& I1, const Mat& I2);
double getPSNR_CUDA(const Mat& I1, const Mat& I2); // Basic CUDA versions
Scalar getMSSIM_CUDA( const Mat& I1, const Mat& I2);
//! [psnr]
struct BufferPSNR // Optimized CUDA versions
{ // Data allocations are very expensive on CUDA. Use a buffer to solve: allocate once reuse later.
cuda::GpuMat gI1, gI2, gs, t1,t2;
cuda::GpuMat buf;
};
//! [psnr]
double getPSNR_CUDA_optimized(const Mat& I1, const Mat& I2, BufferPSNR& b);
//! [ssim]
struct BufferMSSIM // Optimized CUDA versions
{ // Data allocations are very expensive on CUDA. Use a buffer to solve: allocate once reuse later.
cuda::GpuMat gI1, gI2, gs, t1,t2;
cuda::GpuMat I1_2, I2_2, I1_I2;
vector<cuda::GpuMat> vI1, vI2;
cuda::GpuMat mu1, mu2;
cuda::GpuMat mu1_2, mu2_2, mu1_mu2;
cuda::GpuMat sigma1_2, sigma2_2, sigma12;
cuda::GpuMat t3;
cuda::GpuMat ssim_map;
cuda::GpuMat buf;
};
//! [ssim]
Scalar getMSSIM_CUDA_optimized( const Mat& i1, const Mat& i2, BufferMSSIM& b);
static void help()
{
cout
<< "\n--------------------------------------------------------------------------" << endl
<< "This program shows how to port your CPU code to CUDA or write that from scratch." << endl
<< "You can see the performance improvement for the similarity check methods (PSNR and SSIM)." << endl
<< "Usage:" << endl
<< "./gpu-basics-similarity referenceImage comparedImage numberOfTimesToRunTest(like 10)." << endl
<< "--------------------------------------------------------------------------" << endl
<< endl;
}
int main(int, char *argv[])
{
help();
Mat I1 = imread(argv[1]); // Read the two images
Mat I2 = imread(argv[2]);
if (!I1.data || !I2.data) // Check for success
{
cout << "Couldn't read the image";
return 0;
}
BufferPSNR bufferPSNR;
BufferMSSIM bufferMSSIM;
int TIMES = 10;
stringstream sstr(argv[3]);
sstr >> TIMES;
double time, result = 0;
//------------------------------- PSNR CPU ----------------------------------------------------
time = (double)getTickCount();
for (int i = 0; i < TIMES; ++i)
result = getPSNR(I1,I2);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
time /= TIMES;
cout << "Time of PSNR CPU (averaged for " << TIMES << " runs): " << time << " milliseconds."
<< " With result of: " << result << endl;
//------------------------------- PSNR CUDA ----------------------------------------------------
time = (double)getTickCount();
for (int i = 0; i < TIMES; ++i)
result = getPSNR_CUDA(I1,I2);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
time /= TIMES;
cout << "Time of PSNR CUDA (averaged for " << TIMES << " runs): " << time << " milliseconds."
<< " With result of: " << result << endl;
//------------------------------- PSNR CUDA Optimized--------------------------------------------
time = (double)getTickCount(); // Initial call
result = getPSNR_CUDA_optimized(I1, I2, bufferPSNR);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
cout << "Initial call CUDA optimized: " << time <<" milliseconds."
<< " With result of: " << result << endl;
time = (double)getTickCount();
for (int i = 0; i < TIMES; ++i)
result = getPSNR_CUDA_optimized(I1, I2, bufferPSNR);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
time /= TIMES;
cout << "Time of PSNR CUDA OPTIMIZED ( / " << TIMES << " runs): " << time
<< " milliseconds." << " With result of: " << result << endl << endl;
//------------------------------- SSIM CPU -----------------------------------------------------
Scalar x;
time = (double)getTickCount();
for (int i = 0; i < TIMES; ++i)
x = getMSSIM(I1,I2);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
time /= TIMES;
cout << "Time of MSSIM CPU (averaged for " << TIMES << " runs): " << time << " milliseconds."
<< " With result of B" << x.val[0] << " G" << x.val[1] << " R" << x.val[2] << endl;
//------------------------------- SSIM CUDA -----------------------------------------------------
time = (double)getTickCount();
for (int i = 0; i < TIMES; ++i)
x = getMSSIM_CUDA(I1,I2);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
time /= TIMES;
cout << "Time of MSSIM CUDA (averaged for " << TIMES << " runs): " << time << " milliseconds."
<< " With result of B" << x.val[0] << " G" << x.val[1] << " R" << x.val[2] << endl;
//------------------------------- SSIM CUDA Optimized--------------------------------------------
time = (double)getTickCount();
x = getMSSIM_CUDA_optimized(I1,I2, bufferMSSIM);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
cout << "Time of MSSIM CUDA Initial Call " << time << " milliseconds."
<< " With result of B" << x.val[0] << " G" << x.val[1] << " R" << x.val[2] << endl;
time = (double)getTickCount();
for (int i = 0; i < TIMES; ++i)
x = getMSSIM_CUDA_optimized(I1,I2, bufferMSSIM);
time = 1000*((double)getTickCount() - time)/getTickFrequency();
time /= TIMES;
cout << "Time of MSSIM CUDA OPTIMIZED ( / " << TIMES << " runs): " << time << " milliseconds."
<< " With result of B" << x.val[0] << " G" << x.val[1] << " R" << x.val[2] << endl << endl;
return 0;
}
//! [getpsnr]
double getPSNR(const Mat& I1, const Mat& I2)
{
Mat s1;
absdiff(I1, I2, s1); // |I1 - I2|
s1.convertTo(s1, CV_32F); // cannot make a square on 8 bits
s1 = s1.mul(s1); // |I1 - I2|^2
Scalar s = sum(s1); // sum elements per channel
double sse = s.val[0] + s.val[1] + s.val[2]; // sum channels
if( sse <= 1e-10) // for small values return zero
return 0;
else
{
double mse =sse /(double)(I1.channels() * I1.total());
double psnr = 10.0*log10((255*255)/mse);
return psnr;
}
}
//! [getpsnr]
//! [getpsnropt]
double getPSNR_CUDA_optimized(const Mat& I1, const Mat& I2, BufferPSNR& b)
{
b.gI1.upload(I1);
b.gI2.upload(I2);
b.gI1.convertTo(b.t1, CV_32F);
b.gI2.convertTo(b.t2, CV_32F);
cuda::absdiff(b.t1.reshape(1), b.t2.reshape(1), b.gs);
cuda::multiply(b.gs, b.gs, b.gs);
double sse = cuda::sum(b.gs, b.buf)[0];
if( sse <= 1e-10) // for small values return zero
return 0;
else
{
double mse = sse /(double)(I1.channels() * I1.total());
double psnr = 10.0*log10((255*255)/mse);
return psnr;
}
}
//! [getpsnropt]
//! [getpsnrcuda]
double getPSNR_CUDA(const Mat& I1, const Mat& I2)
{
cuda::GpuMat gI1, gI2, gs, t1,t2;
gI1.upload(I1);
gI2.upload(I2);
gI1.convertTo(t1, CV_32F);
gI2.convertTo(t2, CV_32F);
cuda::absdiff(t1.reshape(1), t2.reshape(1), gs);
cuda::multiply(gs, gs, gs);
Scalar s = cuda::sum(gs);
double sse = s.val[0] + s.val[1] + s.val[2];
if( sse <= 1e-10) // for small values return zero
return 0;
else
{
double mse =sse /(double)(gI1.channels() * I1.total());
double psnr = 10.0*log10((255*255)/mse);
return psnr;
}
}
//! [getpsnrcuda]
//! [getssim]
Scalar getMSSIM( const Mat& i1, const Mat& i2)
{
const double C1 = 6.5025, C2 = 58.5225;
/***************************** INITS **********************************/
int d = CV_32F;
Mat I1, I2;
i1.convertTo(I1, d); // cannot calculate on one byte large values
i2.convertTo(I2, d);
Mat I2_2 = I2.mul(I2); // I2^2
Mat I1_2 = I1.mul(I1); // I1^2
Mat I1_I2 = I1.mul(I2); // I1 * I2
/*************************** END INITS **********************************/
Mat mu1, mu2; // PRELIMINARY COMPUTING
GaussianBlur(I1, mu1, Size(11, 11), 1.5);
GaussianBlur(I2, mu2, Size(11, 11), 1.5);
Mat mu1_2 = mu1.mul(mu1);
Mat mu2_2 = mu2.mul(mu2);
Mat mu1_mu2 = mu1.mul(mu2);
Mat sigma1_2, sigma2_2, sigma12;
GaussianBlur(I1_2, sigma1_2, Size(11, 11), 1.5);
sigma1_2 -= mu1_2;
GaussianBlur(I2_2, sigma2_2, Size(11, 11), 1.5);
sigma2_2 -= mu2_2;
GaussianBlur(I1_I2, sigma12, Size(11, 11), 1.5);
sigma12 -= mu1_mu2;
///////////////////////////////// FORMULA ////////////////////////////////
Mat t1, t2, t3;
t1 = 2 * mu1_mu2 + C1;
t2 = 2 * sigma12 + C2;
t3 = t1.mul(t2); // t3 = ((2*mu1_mu2 + C1).*(2*sigma12 + C2))
t1 = mu1_2 + mu2_2 + C1;
t2 = sigma1_2 + sigma2_2 + C2;
t1 = t1.mul(t2); // t1 =((mu1_2 + mu2_2 + C1).*(sigma1_2 + sigma2_2 + C2))
Mat ssim_map;
divide(t3, t1, ssim_map); // ssim_map = t3./t1;
Scalar mssim = mean( ssim_map ); // mssim = average of ssim map
return mssim;
}
//! [getssim]
//! [getssimcuda]
Scalar getMSSIM_CUDA( const Mat& i1, const Mat& i2)
{
const float C1 = 6.5025f, C2 = 58.5225f;
/***************************** INITS **********************************/
cuda::GpuMat gI1, gI2, gs1, tmp1,tmp2;
gI1.upload(i1);
gI2.upload(i2);
gI1.convertTo(tmp1, CV_MAKE_TYPE(CV_32F, gI1.channels()));
gI2.convertTo(tmp2, CV_MAKE_TYPE(CV_32F, gI2.channels()));
vector<cuda::GpuMat> vI1, vI2;
cuda::split(tmp1, vI1);
cuda::split(tmp2, vI2);
Scalar mssim;
Ptr<cuda::Filter> gauss = cuda::createGaussianFilter(vI2[0].type(), -1, Size(11, 11), 1.5);
for( int i = 0; i < gI1.channels(); ++i )
{
cuda::GpuMat I2_2, I1_2, I1_I2;
cuda::multiply(vI2[i], vI2[i], I2_2); // I2^2
cuda::multiply(vI1[i], vI1[i], I1_2); // I1^2
cuda::multiply(vI1[i], vI2[i], I1_I2); // I1 * I2
/*************************** END INITS **********************************/
cuda::GpuMat mu1, mu2; // PRELIMINARY COMPUTING
gauss->apply(vI1[i], mu1);
gauss->apply(vI2[i], mu2);
cuda::GpuMat mu1_2, mu2_2, mu1_mu2;
cuda::multiply(mu1, mu1, mu1_2);
cuda::multiply(mu2, mu2, mu2_2);
cuda::multiply(mu1, mu2, mu1_mu2);
cuda::GpuMat sigma1_2, sigma2_2, sigma12;
gauss->apply(I1_2, sigma1_2);
cuda::subtract(sigma1_2, mu1_2, sigma1_2); // sigma1_2 -= mu1_2;
gauss->apply(I2_2, sigma2_2);
cuda::subtract(sigma2_2, mu2_2, sigma2_2); // sigma2_2 -= mu2_2;
gauss->apply(I1_I2, sigma12);
cuda::subtract(sigma12, mu1_mu2, sigma12); // sigma12 -= mu1_mu2;
///////////////////////////////// FORMULA ////////////////////////////////
cuda::GpuMat t1, t2, t3;
mu1_mu2.convertTo(t1, -1, 2, C1); // t1 = 2 * mu1_mu2 + C1;
sigma12.convertTo(t2, -1, 2, C2); // t2 = 2 * sigma12 + C2;
cuda::multiply(t1, t2, t3); // t3 = ((2*mu1_mu2 + C1).*(2*sigma12 + C2))
cuda::addWeighted(mu1_2, 1.0, mu2_2, 1.0, C1, t1); // t1 = mu1_2 + mu2_2 + C1;
cuda::addWeighted(sigma1_2, 1.0, sigma2_2, 1.0, C2, t2); // t2 = sigma1_2 + sigma2_2 + C2;
cuda::multiply(t1, t2, t1); // t1 =((mu1_2 + mu2_2 + C1).*(sigma1_2 + sigma2_2 + C2))
cuda::GpuMat ssim_map;
cuda::divide(t3, t1, ssim_map); // ssim_map = t3./t1;
Scalar s = cuda::sum(ssim_map);
mssim.val[i] = s.val[0] / (ssim_map.rows * ssim_map.cols);
}
return mssim;
}
//! [getssimcuda]
//! [getssimopt]
Scalar getMSSIM_CUDA_optimized( const Mat& i1, const Mat& i2, BufferMSSIM& b)
{
const float C1 = 6.5025f, C2 = 58.5225f;
/***************************** INITS **********************************/
b.gI1.upload(i1);
b.gI2.upload(i2);
cuda::Stream stream;
b.gI1.convertTo(b.t1, CV_32F, stream);
b.gI2.convertTo(b.t2, CV_32F, stream);
cuda::split(b.t1, b.vI1, stream);
cuda::split(b.t2, b.vI2, stream);
Scalar mssim;
Ptr<cuda::Filter> gauss = cuda::createGaussianFilter(b.vI1[0].type(), -1, Size(11, 11), 1.5);
for( int i = 0; i < b.gI1.channels(); ++i )
{
cuda::multiply(b.vI2[i], b.vI2[i], b.I2_2, 1, -1, stream); // I2^2
cuda::multiply(b.vI1[i], b.vI1[i], b.I1_2, 1, -1, stream); // I1^2
cuda::multiply(b.vI1[i], b.vI2[i], b.I1_I2, 1, -1, stream); // I1 * I2
gauss->apply(b.vI1[i], b.mu1, stream);
gauss->apply(b.vI2[i], b.mu2, stream);
cuda::multiply(b.mu1, b.mu1, b.mu1_2, 1, -1, stream);
cuda::multiply(b.mu2, b.mu2, b.mu2_2, 1, -1, stream);
cuda::multiply(b.mu1, b.mu2, b.mu1_mu2, 1, -1, stream);
gauss->apply(b.I1_2, b.sigma1_2, stream);
cuda::subtract(b.sigma1_2, b.mu1_2, b.sigma1_2, cuda::GpuMat(), -1, stream);
//b.sigma1_2 -= b.mu1_2; - This would result in an extra data transfer operation
gauss->apply(b.I2_2, b.sigma2_2, stream);
cuda::subtract(b.sigma2_2, b.mu2_2, b.sigma2_2, cuda::GpuMat(), -1, stream);
//b.sigma2_2 -= b.mu2_2;
gauss->apply(b.I1_I2, b.sigma12, stream);
cuda::subtract(b.sigma12, b.mu1_mu2, b.sigma12, cuda::GpuMat(), -1, stream);
//b.sigma12 -= b.mu1_mu2;
//here too it would be an extra data transfer due to call of operator*(Scalar, Mat)
cuda::multiply(b.mu1_mu2, 2, b.t1, 1, -1, stream); //b.t1 = 2 * b.mu1_mu2 + C1;
cuda::add(b.t1, C1, b.t1, cuda::GpuMat(), -1, stream);
cuda::multiply(b.sigma12, 2, b.t2, 1, -1, stream); //b.t2 = 2 * b.sigma12 + C2;
cuda::add(b.t2, C2, b.t2, cuda::GpuMat(), -12, stream);
cuda::multiply(b.t1, b.t2, b.t3, 1, -1, stream); // t3 = ((2*mu1_mu2 + C1).*(2*sigma12 + C2))
cuda::add(b.mu1_2, b.mu2_2, b.t1, cuda::GpuMat(), -1, stream);
cuda::add(b.t1, C1, b.t1, cuda::GpuMat(), -1, stream);
cuda::add(b.sigma1_2, b.sigma2_2, b.t2, cuda::GpuMat(), -1, stream);
cuda::add(b.t2, C2, b.t2, cuda::GpuMat(), -1, stream);
cuda::multiply(b.t1, b.t2, b.t1, 1, -1, stream); // t1 =((mu1_2 + mu2_2 + C1).*(sigma1_2 + sigma2_2 + C2))
cuda::divide(b.t3, b.t1, b.ssim_map, 1, -1, stream); // ssim_map = t3./t1;
stream.waitForCompletion();
Scalar s = cuda::sum(b.ssim_map, b.buf);
mssim.val[i] = s.val[0] / (b.ssim_map.rows * b.ssim_map.cols);
}
return mssim;
}
//! [getssimopt]

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CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
FIND_PACKAGE(CUDA REQUIRED)
INCLUDE_DIRECTORIES(${CUDA_INCLUDE_DIRS})
FIND_PACKAGE(OpenCV REQUIRED COMPONENTS core)
INCLUDE_DIRECTORIES(${OpenCV_INCLUDE_DIRS})
CUDA_ADD_EXECUTABLE(opencv_thrust main.cu)
TARGET_LINK_LIBRARIES(opencv_thrust ${OpenCV_LIBS})

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#pragma once
#include <opencv2/core/cuda.hpp>
#include <thrust/iterator/permutation_iterator.h>
#include <thrust/iterator/transform_iterator.h>
#include <thrust/iterator/counting_iterator.h>
#include <thrust/device_ptr.h>
/*
@Brief step_functor is an object to correctly step a thrust iterator according to the stride of a matrix
*/
//! [step_functor]
template<typename T> struct step_functor : public thrust::unary_function<int, int>
{
int columns;
int step;
int channels;
__host__ __device__ step_functor(int columns_, int step_, int channels_ = 1) : columns(columns_), step(step_), channels(channels_) { };
__host__ step_functor(cv::cuda::GpuMat& mat)
{
CV_Assert(mat.depth() == cv::DataType<T>::depth);
columns = mat.cols;
step = mat.step / sizeof(T);
channels = mat.channels();
}
__host__ __device__
int operator()(int x) const
{
int row = x / columns;
int idx = (row * step) + (x % columns)*channels;
return idx;
}
};
//! [step_functor]
//! [begin_itr]
/*
@Brief GpuMatBeginItr returns a thrust compatible iterator to the beginning of a GPU mat's memory.
@Param mat is the input matrix
@Param channel is the channel of the matrix that the iterator is accessing. If set to -1, the iterator will access every element in sequential order
*/
template<typename T>
thrust::permutation_iterator<thrust::device_ptr<T>, thrust::transform_iterator<step_functor<T>, thrust::counting_iterator<int>>> GpuMatBeginItr(cv::cuda::GpuMat mat, int channel = 0)
{
if (channel == -1)
{
mat = mat.reshape(1);
channel = 0;
}
CV_Assert(mat.depth() == cv::DataType<T>::depth);
CV_Assert(channel < mat.channels());
return thrust::make_permutation_iterator(thrust::device_pointer_cast(mat.ptr<T>(0) + channel),
thrust::make_transform_iterator(thrust::make_counting_iterator(0), step_functor<T>(mat.cols, mat.step / sizeof(T), mat.channels())));
}
//! [begin_itr]
//! [end_itr]
/*
@Brief GpuMatEndItr returns a thrust compatible iterator to the end of a GPU mat's memory.
@Param mat is the input matrix
@Param channel is the channel of the matrix that the iterator is accessing. If set to -1, the iterator will access every element in sequential order
*/
template<typename T>
thrust::permutation_iterator<thrust::device_ptr<T>, thrust::transform_iterator<step_functor<T>, thrust::counting_iterator<int>>> GpuMatEndItr(cv::cuda::GpuMat mat, int channel = 0)
{
if (channel == -1)
{
mat = mat.reshape(1);
channel = 0;
}
CV_Assert(mat.depth() == cv::DataType<T>::depth);
CV_Assert(channel < mat.channels());
return thrust::make_permutation_iterator(thrust::device_pointer_cast(mat.ptr<T>(0) + channel),
thrust::make_transform_iterator(thrust::make_counting_iterator(mat.rows*mat.cols), step_functor<T>(mat.cols, mat.step / sizeof(T), mat.channels())));
}
//! [end_itr]

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#include "Thrust_interop.hpp"
#include <opencv2/core/cuda_stream_accessor.hpp>
#include <thrust/transform.h>
#include <thrust/random.h>
#include <thrust/sort.h>
#include <thrust/system/cuda/execution_policy.h>
//! [prg]
struct prg
{
float a, b;
__host__ __device__
prg(float _a = 0.f, float _b = 1.f) : a(_a), b(_b) {};
__host__ __device__
float operator()(const unsigned int n) const
{
thrust::default_random_engine rng;
thrust::uniform_real_distribution<float> dist(a, b);
rng.discard(n);
return dist(rng);
}
};
//! [prg]
//! [pred_greater]
template<typename T> struct pred_greater
{
T value;
__host__ __device__ pred_greater(T value_) : value(value_){}
__host__ __device__ bool operator()(const T& val) const
{
return val > value;
}
};
//! [pred_greater]
int main(void)
{
// Generate a 2 channel row matrix with 100 elements. Set the first channel to be the element index, and the second to be a randomly
// generated value. Sort by the randomly generated value while maintaining index association.
//! [sort]
{
cv::cuda::GpuMat d_data(1, 100, CV_32SC2);
// Thrust compatible begin and end iterators to channel 1 of this matrix
auto keyBegin = GpuMatBeginItr<int>(d_data, 1);
auto keyEnd = GpuMatEndItr<int>(d_data, 1);
// Thrust compatible begin and end iterators to channel 0 of this matrix
auto idxBegin = GpuMatBeginItr<int>(d_data, 0);
auto idxEnd = GpuMatEndItr<int>(d_data, 0);
// Fill the index channel with a sequence of numbers from 0 to 100
thrust::sequence(idxBegin, idxEnd);
// Fill the key channel with random numbers between 0 and 10. A counting iterator is used here to give an integer value for each location as an input to prg::operator()
thrust::transform(thrust::make_counting_iterator(0), thrust::make_counting_iterator(d_data.cols), keyBegin, prg(0, 10));
// Sort the key channel and index channel such that the keys and indecies stay together
thrust::sort_by_key(keyBegin, keyEnd, idxBegin);
cv::Mat h_idx(d_data);
}
//! [sort]
// Randomly fill a row matrix with 100 elements between -1 and 1
//! [random]
{
cv::cuda::GpuMat d_value(1, 100, CV_32F);
auto valueBegin = GpuMatBeginItr<float>(d_value);
auto valueEnd = GpuMatEndItr<float>(d_value);
thrust::transform(thrust::make_counting_iterator(0), thrust::make_counting_iterator(d_value.cols), valueBegin, prg(-1, 1));
cv::Mat h_value(d_value);
}
//! [random]
// OpenCV has count non zero, but what if you want to count a specific value?
//! [count_value]
{
cv::cuda::GpuMat d_value(1, 100, CV_32S);
d_value.setTo(cv::Scalar(0));
d_value.colRange(10, 50).setTo(cv::Scalar(15));
auto count = thrust::count(GpuMatBeginItr<int>(d_value), GpuMatEndItr<int>(d_value), 15);
std::cout << count << std::endl;
}
//! [count_value]
// Randomly fill an array then copy only values greater than 0. Perform these tasks on a stream.
//! [copy_greater]
{
cv::cuda::GpuMat d_value(1, 100, CV_32F);
auto valueBegin = GpuMatBeginItr<float>(d_value);
auto valueEnd = GpuMatEndItr<float>(d_value);
cv::cuda::Stream stream;
//! [random_gen_stream]
// Same as the random generation code from before except now the transformation is being performed on a stream
thrust::transform(thrust::system::cuda::par.on(cv::cuda::StreamAccessor::getStream(stream)), thrust::make_counting_iterator(0), thrust::make_counting_iterator(d_value.cols), valueBegin, prg(-1, 1));
//! [random_gen_stream]
// Count the number of values we are going to copy
int count = thrust::count_if(thrust::system::cuda::par.on(cv::cuda::StreamAccessor::getStream(stream)), valueBegin, valueEnd, pred_greater<float>(0.0));
// Allocate a destination for copied values
cv::cuda::GpuMat d_valueGreater(1, count, CV_32F);
// Copy values that satisfy the predicate.
thrust::copy_if(thrust::system::cuda::par.on(cv::cuda::StreamAccessor::getStream(stream)), valueBegin, valueEnd, GpuMatBeginItr<float>(d_valueGreater), pred_greater<float>(0.0));
cv::Mat h_greater(d_valueGreater);
}
//! [copy_greater]
return 0;
}