rename binary name to gammaray-mcp-bridge
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85
PLAN.md
85
PLAN.md
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# QML SceneGraph MCP Bridge — Plan
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# GammaRay MCP Bridge — Plan
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## Goal
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Build an MCP server that exposes QML SceneGraph introspection data (from GammaRay's probe) to LLMs for assisted debugging. The bridge is a **GammaRay client**: it connects to a probe injected into the target Qt/QML app, reads the same models the GammaRay GUI uses, and translates them into MCP JSON-RPC tool calls.
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Build an MCP server that exposes GammaRay probe introspection data (QML SceneGraph, QML items, and Qt Widgets) to LLMs for assisted debugging. The bridge is a **GammaRay client**: it connects to a probe injected into the target Qt app, reads the same models the GammaRay GUI uses, and translates them into MCP JSON-RPC tool calls.
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## Architecture
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```
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Target Qt/QML App
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│ GammaRay probe injected (preload/attach), loads quickinspector plugin
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│ GammaRay probe injected (preload/attach), loads quickinspector + widgetinspector plugins
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│
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│ GammaRay binary protocol over TCP/local socket
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│ (common/protocol.h — QDataStream-based, NOT JSON-RPC)
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▼
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QML SceneGraph MCP Bridge (new project, GPL-2.0-or-later)
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GammaRay MCP Bridge (new project, GPL-2.0-or-later)
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│ Links gammaray_client + gammaray_common (installed from source)
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│ Uses ClientConnectionManager to connect, ObjectBroker to get models
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│ Connection is lazy: bridge starts without a probe, MCP client calls
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@@ -99,7 +99,7 @@ Caveats of the FetchContent approach:
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```cmake
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cmake_minimum_required(VERSION 3.16)
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project(QmlSceneGraphMcpBridge LANGUAGES CXX)
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project(GammaRayMcpBridge LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 20) # qtmcp requires C++20
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set(CMAKE_AUTOMOC ON)
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@@ -119,7 +119,7 @@ set(QT_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(QT_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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FetchContent_MakeAvailable(qtmcp)
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add_executable(qml-sg-mcp-bridge
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add_executable(gammaray-mcp-bridge
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src/main.cpp
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src/gammaray_session.cpp # wraps ClientConnectionManager + ObjectBroker
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src/gammaray_session.h
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@@ -127,7 +127,7 @@ add_executable(qml-sg-mcp-bridge
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src/scenegraph_tools.h
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)
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target_link_libraries(qml-sg-mcp-bridge PRIVATE
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target_link_libraries(gammaray-mcp-bridge PRIVATE
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gammaray_client # VERIFIED: no GammaRay:: namespace
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gammaray_common
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Qt6::Core
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@@ -139,7 +139,7 @@ target_link_libraries(qml-sg-mcp-bridge PRIVATE
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)
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# qtmcp shared libs + stdio plugin live in build tree; make runtime find them:
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set_target_properties(qml-sg-mcp-bridge PROPERTIES
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set_target_properties(gammaray-mcp-bridge PROPERTIES
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BUILD_RPATH "$<TARGET_FILE_DIR:Qt6::McpServer>;$<TARGET_FILE_DIR:Qt6::McpCommon>"
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)
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```
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@@ -152,7 +152,7 @@ cmake --build build
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# Run with probe libs + qtmcp runtime libs on the path:
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LD_LIBRARY_PATH=$(pwd)/install-prefix/lib QT_QPA_PLATFORM=offscreen \
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QT_PLUGIN_PATH=$PWD/build/lib/x86_64-linux-gnu/qt6/plugins \
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./build/qml-sg-mcp-bridge --connect tcp://127.0.0.1:11732
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./build/gammaray-mcp-bridge --connect tcp://127.0.0.1:11732
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```
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### ❗ MUST use QApplication, not QCoreApplication
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@@ -173,7 +173,7 @@ int main(int argc, char **argv) {
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// ... parse --connect <url> ...
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QMcpServer server(QStringLiteral("stdio")); // backend name in ctor, no default
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server.setInstructions("QML SceneGraph introspection via GammaRay");
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server.setInstructions("QML SceneGraph & Qt Widget introspection via GammaRay");
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auto *tools = new SceneGraphTools(&server); // holds GammaRay client connection
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server.registerToolSet(tools, {
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@@ -505,7 +505,7 @@ When in doubt, these files have the ground truth:
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- ✅ **Step 1 done**: GammaRay 3.4.0 built + installed to `install-prefix/`. Protocol version 38.
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- ✅ **Minimal client built & run**: `minimal-client/` links `gammaray_client` + `gammaray_common`, connects to a live probe, receives `ready()`, fetches `QuickSceneGraphModel` / `QuickWindowModel` via `ObjectBroker` — clean exit. Proves the client ABI + protocol path is viable for the bridge.
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- ✅ **qtmcp FetchContent viable**: `Qt6::McpServer`/`Qt6::McpCommon` build & link from a `FetchContent_MakeAvailable()` call. No separate clone/install.
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- ✅ **Bridge scaffold built & working end-to-end** (`bridge/`): `qml-sg-mcp-bridge` links GammaRay client + qtmcp, runs as a stdio MCP server. Smoke test (`/tmp/opencode/smoke_test.py`) against a live probe confirms:
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- ✅ **Bridge scaffold built & working end-to-end** (`bridge/`): `gammaray-mcp-bridge` links GammaRay client + qtmcp, runs as a stdio MCP server. Smoke test against a live probe confirms:
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- `initialize` → serverInfo + capabilities + protocolVersion `2024-11-05` ✅
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- `tools/list` → 15 tools registered: `connectProbe`, `connectProbeDefault`, `disconnectProbe`, `getMaterialProperties`, `getMaterialShaders`, `getNodeAdjacency`, `getNodeVertices`, `getShaderSource`, `listQuickWindows`, `listScenegraphNodes`, `probeStatus`, `selectQuickWindow`, `selectScenegraphNode`, `setRenderMode`, `setSlowMode` ✅
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- `probeStatus` (before connect) → `{"ready":false,"state":"disconnected","url":""}` ✅
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@@ -550,39 +550,38 @@ cmake --build build
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```
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`run.sh` sets `LD_LIBRARY_PATH` (GammaRay + qtmcp libs) and `QT_PLUGIN_PATH` (qtmcp `mcpserverbackend/libqmcpserverstdio.so`) and `QT_QPA_PLATFORM=offscreen`.
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## Qt Widget support (planned)
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## Qt Widget support (implemented)
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GammaRay 的 widget inspector 与 quick inspector 共享同一套底层架构(`PropertyController`、`SelectionModelClient`、`RemoteModel`),大部分 QML 工具的模式可直接复用。
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GammaRay 的 widget inspector 与 quick inspector 共享同一套底层架构(`PropertyController`、`SelectionModelClient`、`RemoteModel`),大部分 QML 工具的模式已直接复用。
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### 可提供的 widget 工具
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### 已实现的 widget 工具
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**导航(与 QML 类似,模型名不同)**
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- `listWidgets()` — 遍历 `com.kdab.GammaRay.WidgetTree` 模型,返回 widget 层次树
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- `selectWidget(address)` — 通过 `SelectionModelClient` 选取 widget,触发 `PropertyController` 填充子模型(属性、attribute 等)
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- `listTopLevelWindows()`(已有 `listQuickWindows`,可在 widget 应用中继续使用)
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- ✅ `listWidgets()` — 遍历 `com.kdab.GammaRay.WidgetTree` 模型,返回 widget 层次树
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- ✅ `selectWidget(address)` — 通过 `SelectionModelClient` 选取 widget,触发 `PropertyController` 填充子模型(属性、attribute 等)
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**属性/attribute(与 QML 共享读取实现)**
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- `getWidgetProperties(address)` — 读取同一套 `AggregatedPropertyModel`(通过 `PropertyController`),模型对象名 `com.kdab.GammaRay.Widget.<address>.properties`,与 `getItemProperties` 共享实现代码
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- `getWidgetAttributes(address)` — 读取 `widgetAttributeModel`(`AttributeModel<QWidget, Qt::WidgetAttribute>`),列出 Qt::WidgetAttribute 值
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- ✅ `getWidgetProperties(address)` — 读取同一套 `AggregatedPropertyModel`(通过 `PropertyController`),与 `getItemProperties` 共享实现代码
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- ✅ `getWidgetAttributes(address)` — 读取 `widgetAttributeModel`(`AttributeModel<QWidget, Qt::WidgetAttribute>`),列出 Qt::WidgetAttribute 值
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**视觉/分析(新功能,需 RemoteViewInterface)**
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- `grabWidget(address)` — 通过 `WidgetRemoteView`(`com.kdab.GammaRay.WidgetRemoteView`)抓取 widget 截图,异步图像传输
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- `analyzePainting(address)` — 触发 `PaintAnalyzer` 捕获绘制操作
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- `exportWidgetAsSvg(address)` — 通过 `WidgetInspectorInterface` 导出 SVG
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- `exportWidgetAsUiFile(address)` — 导出 Qt Designer .ui 文件
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- ❌ `grabWidget(address)` — 通过 `WidgetRemoteView`(`com.kdab.GammaRay.WidgetRemoteView`)抓取 widget 截图,异步图像传输
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- ❌ `analyzePainting(address)` — 触发 `PaintAnalyzer` 捕获绘制操作
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- ❌ `exportWidgetAsSvg(address)` — 通过 `WidgetInspectorInterface` 导出 SVG
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- ❌ `exportWidgetAsUiFile(address)` — 导出 Qt Designer .ui 文件
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**控制**
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- `setInputRedirection(enabled)` — 允许将鼠标/键盘事件转发到目标 widget
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- ❌ `setInputRedirection(enabled)` — 允许将鼠标/键盘事件转发到目标 widget
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### 实现策略
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| 难度 | 工作项 | 说明 |
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| 低 | `listWidgets()` / `selectWidget()` | 直接复用 `listQuickItems()` / `selectQuickItem()` 的代码模式,模型名改为 `com.kdab.GammaRay.WidgetTree` |
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| 低 | `getWidgetProperties()` | 与 `getItemProperties()` 完全一样,都读 `AggregatedPropertyModel`,可提取共享函数 |
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| 中 | `getWidgetAttributes()` | 需要读取 `widgetAttributeModel`(`PropertyController` 子模型),模式与 `getMaterialProperties()` 类似 |
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| 中 | `WidgetInspectorInterface` 代理 | IID `com.kdab.GammaRay.WidgetInspector`,用于 `export*`/`setInputRedirection` 等方法,类似 `QuickInspectorProxy` |
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| 高 | `grabWidget()` / `analyzePainting()` | 需要 `RemoteViewInterface` 的 `TransferImage` 异步路径,模式与 `MaterialExtensionInterface` 的 `gotShader` 信号类似 |
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| ✅ 已完成 | `listWidgets()` / `selectWidget()` | 直接复用 `listQuickItems()` / `selectQuickItem()` 的代码模式,模型名改为 `com.kdab.GammaRay.WidgetTree` |
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| ✅ 已完成 | `getWidgetProperties()` | 与 `getItemProperties()` 完全一样,都读 `AggregatedPropertyModel`,已提取共享函数 `readAggregatedPropertyModel()` |
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| ✅ 已完成 | `getWidgetAttributes()` | 读取 `widgetAttributeModel`(`PropertyController` 子模型),模式与 `getMaterialProperties()` 类似 |
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| ✅ 已完成 | `WidgetInspectorInterface` 代理 | IID `com.kdab.GammaRay.WidgetInspector`,用于 `export*`/`setInputRedirection` 等方法,类似 `QuickInspectorProxy` |
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| ❌ 未实现 | `grabWidget()` / `analyzePainting()` | 需要 `RemoteViewInterface` 的 `TransferImage` 异步路径,模式与 `MaterialExtensionInterface` 的 `gotShader` 信号类似 |
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### 与 QML 工具的关键区别
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@@ -594,18 +593,20 @@ GammaRay 的 widget inspector 与 quick inspector 共享同一套底层架构(
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## Next steps
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### QML SceneGraph 工具(当前阶段)
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### 已完成的阶段
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- ✅ **QML SceneGraph 工具**:listScenegraphNodes、getNodeVertices、getNodeAdjacency、getMaterialShaders、getShaderSource、getMaterialProperties、setRenderMode、setSlowMode
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- ✅ **QML Item 属性工具**:listQuickItems、selectQuickItem、getItemProperties
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- ✅ **Qt Widget 工具**:listWidgets、selectWidget、getWidgetProperties、getWidgetAttributes
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- ✅ **跨平台保护**:QuickInspector 和 WidgetInspector 的代理注册均已添加条件守卫,避免在未加载对应插件的 target 进程中崩溃
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- ✅ **测试套件**:27 个 QML 测试 + 7 个 widget 测试,共 34 个集成测试
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### 剩余工作
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1. **Test `getShaderSource` async path end-to-end** — needs a QML app with real shaders (current test app uses software renderer where GeometryNodes have `nullptr` geometry).
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2. **Test geometry/material tools against a QML app with real QSGGeometry data** — current test app `relayout.qml` uses software renderer so `hasGeometry: false` and empty sub-models are correct behavior.
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3. **Implement `grabTexture(objectId)`** — `TextureExtension` async image grab via `RemoteViewInterface` `TransferImage`. Follows the `MaterialExtensionInterface` proxy pattern.
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4. **Fix `listScenegraphNodes` first-call fill stability** — single-call instead of caller needing a second call.
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5. **Build `--connect` startup flag integration** with systemd service for auto-attach during development.
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### Qt Widget 支持(未来阶段)
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1. 创建 widget_tools.{h,cpp},注册 `listWidgets` / `selectWidget` / `getWidgetProperties` / `getWidgetAttributes` MCP 工具
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2. 从 `scenegraph_tools.cpp` 提取共享的 `AggregatedPropertyModel` 读取函数,供 QML 和 widget 工具共用
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3. 创建 `WidgetInspectorInterface` 代理(类似 `QuickInspectorProxy`),处理 `export*`/`setInputRedirection`
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4. 实现 `RemoteViewInterface` 异步图像传输路径(grabWidget/analyzePainting)
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5. 添加 widget 测试应用(简单 QWidget 窗口 + 按钮/布局),编写 widget 工具的集成测试
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2. **Test geometry/material tools against a QML app with real QSGGeometry data** — current test app uses software renderer so `hasGeometry: false` and empty sub-models are correct behavior.
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3. **Implement `grabWidget(objectId)`** — `RemoteViewInterface` async image grab via `TransferImage`. Follows the `MaterialExtensionInterface` proxy pattern.
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4. **Implement `grabTexture(objectId)`** — `TextureExtension` async image grab via `RemoteViewInterface` `TransferImage`.
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5. **Implement `analyzePainting()` / `exportWidgetAsSvg()` / `exportWidgetAsUiFile()`** — via `WidgetInspectorInterface` proxy.
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6. **Fix `listScenegraphNodes` first-call fill stability** — single-call instead of caller needing a second call.
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7. **Build `--connect` startup flag integration** with systemd service for auto-attach during development.
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