Files
gammaray-mcp/tests/test_scenegraph.py
2026-07-08 10:46:14 +08:00

156 lines
5.7 KiB
Python

"""Tests for SceneGraph node selection and geometry/material tools."""
import pytest
class TestSceneGraph:
"""Verify selectScenegraphNode, getNodeVertices, getNodeAdjacency, etc."""
@pytest.mark.probe
def test_tools_listed(self, bridge):
tools = bridge.list_tools()
names = [t["name"] for t in tools]
for expected in [
"selectScenegraphNode", "getNodeVertices", "getNodeAdjacency",
"getMaterialShaders", "getShaderSource", "getMaterialProperties",
"setRenderMode", "setSlowMode",
]:
assert expected in names, f"Missing tool: {expected}"
@pytest.mark.probe
def test_select_scenegraph_node(self, connected_bridge):
connected_bridge.call_tool("selectQuickWindow", {"index": 0})
nodes = connected_bridge.call_tool("listScenegraphNodes")
# Find first Geometry Node
def find_geo(items_list):
for item in items_list:
if item.get("type") == "Geometry Node":
return item.get("address", "")
found = find_geo(item.get("children", []))
if found:
return found
return None
addr = find_geo(nodes)
if not addr:
pytest.skip("No Geometry Node found")
result = connected_bridge.call_tool("selectScenegraphNode", {"address": addr})
assert isinstance(result, dict), f"selectScenegraphNode failed: {result}"
assert result.get("type") == "Geometry Node"
assert "hasGeometry" in result
assert "hasMaterial" in result
@pytest.mark.probe
def test_get_node_vertices(self, connected_bridge):
connected_bridge.call_tool("selectQuickWindow", {"index": 0})
nodes = connected_bridge.call_tool("listScenegraphNodes")
def find_geo(items_list):
for item in items_list:
if item.get("type") == "Geometry Node":
return item.get("address", "")
found = find_geo(item.get("children", []))
if found:
return found
return None
addr = find_geo(nodes)
if not addr:
pytest.skip("No Geometry Node found")
result = connected_bridge.call_tool("getNodeVertices", {"address": addr})
assert isinstance(result, dict)
# May return "no vertex data" for software renderer -- that's OK
assert "error" in result or "vertexCount" in result
@pytest.mark.probe
def test_get_node_adjacency(self, connected_bridge):
connected_bridge.call_tool("selectQuickWindow", {"index": 0})
nodes = connected_bridge.call_tool("listScenegraphNodes")
def find_geo(items_list):
for item in items_list:
if item.get("type") == "Geometry Node":
return item.get("address", "")
found = find_geo(item.get("children", []))
if found:
return found
return None
addr = find_geo(nodes)
if not addr:
pytest.skip("No Geometry Node found")
result = connected_bridge.call_tool("getNodeAdjacency", {"address": addr})
assert isinstance(result, dict)
assert "error" in result or "drawingMode" in result
@pytest.mark.probe
def test_get_material_shaders(self, connected_bridge):
connected_bridge.call_tool("selectQuickWindow", {"index": 0})
nodes = connected_bridge.call_tool("listScenegraphNodes")
def find_geo(items_list):
for item in items_list:
if item.get("type") == "Geometry Node":
return item.get("address", "")
found = find_geo(item.get("children", []))
if found:
return found
return None
addr = find_geo(nodes)
if not addr:
pytest.skip("No Geometry Node found")
result = connected_bridge.call_tool("getMaterialShaders", {"address": addr})
assert isinstance(result, dict)
# Software renderer -> no shaders; that's expected
assert "error" in result or isinstance(result, list)
@pytest.mark.probe
def test_get_material_properties(self, connected_bridge):
connected_bridge.call_tool("selectQuickWindow", {"index": 0})
nodes = connected_bridge.call_tool("listScenegraphNodes")
def find_geo(items_list):
for item in items_list:
if item.get("type") == "Geometry Node":
return item.get("address", "")
found = find_geo(item.get("children", []))
if found:
return found
return None
addr = find_geo(nodes)
if not addr:
pytest.skip("No Geometry Node found")
result = connected_bridge.call_tool("getMaterialProperties", {"address": addr})
assert isinstance(result, dict)
assert "error" in result or "properties" in result
@pytest.mark.probe
def test_set_render_mode(self, connected_bridge):
result = connected_bridge.call_tool("setRenderMode",
{"mode": "VisualizeOverdraw"})
assert isinstance(result, dict)
assert result.get("renderMode") == "VisualizeOverdraw"
# Reset
connected_bridge.call_tool("setRenderMode", {"mode": "NormalRendering"})
@pytest.mark.probe
def test_set_slow_mode(self, connected_bridge):
result = connected_bridge.call_tool("setSlowMode", {"enabled": True})
assert isinstance(result, dict)
assert result.get("slowMode") is True
connected_bridge.call_tool("setSlowMode", {"enabled": False})