2019-06-24 01:12:25 +08:00
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#pragma once
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2019-06-24 02:40:36 +08:00
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/* Taken from:
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* fluidsynth/src/midi/fluid_midi.h
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* fluidsynth/src/utils/fluid_conv_tables.h
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2019-06-24 01:12:25 +08:00
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* https://github.com/FluidSynth/fluidsynth/blob/master/src/midi/fluid_midi.h
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2019-06-24 02:40:36 +08:00
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* https://github.com/FluidSynth/fluidsynth/blob/master/src/utils/fluid_conv_tables.h
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2019-06-24 01:12:25 +08:00
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*
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* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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enum fluid_midi_event_type
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{
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/* channel messages */
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NOTE_OFF = 0x80,
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NOTE_ON = 0x90,
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KEY_PRESSURE = 0xa0,
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CONTROL_CHANGE = 0xb0,
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PROGRAM_CHANGE = 0xc0,
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CHANNEL_PRESSURE = 0xd0,
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PITCH_BEND = 0xe0,
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/* system exclusive */
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MIDI_SYSEX = 0xf0,
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/* system common - never in midi files */
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MIDI_TIME_CODE = 0xf1,
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MIDI_SONG_POSITION = 0xf2,
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MIDI_SONG_SELECT = 0xf3,
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MIDI_TUNE_REQUEST = 0xf6,
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MIDI_EOX = 0xf7,
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/* system real-time - never in midi files */
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MIDI_SYNC = 0xf8,
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MIDI_TICK = 0xf9,
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MIDI_START = 0xfa,
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MIDI_CONTINUE = 0xfb,
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MIDI_STOP = 0xfc,
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MIDI_ACTIVE_SENSING = 0xfe,
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MIDI_SYSTEM_RESET = 0xff,
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/* meta event - for midi files only */
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MIDI_META_EVENT = 0xff
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};
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enum fluid_midi_control_change
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{
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BANK_SELECT_MSB = 0x00,
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MODULATION_MSB = 0x01,
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BREATH_MSB = 0x02,
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FOOT_MSB = 0x04,
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PORTAMENTO_TIME_MSB = 0x05,
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DATA_ENTRY_MSB = 0x06,
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VOLUME_MSB = 0x07,
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BALANCE_MSB = 0x08,
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PAN_MSB = 0x0A,
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EXPRESSION_MSB = 0x0B,
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EFFECTS1_MSB = 0x0C,
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EFFECTS2_MSB = 0x0D,
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GPC1_MSB = 0x10, /* general purpose controller */
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GPC2_MSB = 0x11,
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GPC3_MSB = 0x12,
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GPC4_MSB = 0x13,
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BANK_SELECT_LSB = 0x20,
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MODULATION_WHEEL_LSB = 0x21,
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BREATH_LSB = 0x22,
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FOOT_LSB = 0x24,
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PORTAMENTO_TIME_LSB = 0x25,
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DATA_ENTRY_LSB = 0x26,
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VOLUME_LSB = 0x27,
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BALANCE_LSB = 0x28,
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PAN_LSB = 0x2A,
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EXPRESSION_LSB = 0x2B,
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EFFECTS1_LSB = 0x2C,
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EFFECTS2_LSB = 0x2D,
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GPC1_LSB = 0x30,
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GPC2_LSB = 0x31,
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GPC3_LSB = 0x32,
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GPC4_LSB = 0x33,
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SUSTAIN_SWITCH = 0x40,
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PORTAMENTO_SWITCH = 0x41,
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SOSTENUTO_SWITCH = 0x42,
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SOFT_PEDAL_SWITCH = 0x43,
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LEGATO_SWITCH = 0x44,
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HOLD2_SWITCH = 0x45,
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SOUND_CTRL1 = 0x46,
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SOUND_CTRL2 = 0x47,
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SOUND_CTRL3 = 0x48,
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SOUND_CTRL4 = 0x49,
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SOUND_CTRL5 = 0x4A,
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SOUND_CTRL6 = 0x4B,
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SOUND_CTRL7 = 0x4C,
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SOUND_CTRL8 = 0x4D,
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SOUND_CTRL9 = 0x4E,
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SOUND_CTRL10 = 0x4F,
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GPC5 = 0x50,
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GPC6 = 0x51,
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GPC7 = 0x52,
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GPC8 = 0x53,
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PORTAMENTO_CTRL = 0x54,
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EFFECTS_DEPTH1 = 0x5B,
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EFFECTS_DEPTH2 = 0x5C,
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EFFECTS_DEPTH3 = 0x5D,
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EFFECTS_DEPTH4 = 0x5E,
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EFFECTS_DEPTH5 = 0x5F,
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DATA_ENTRY_INCR = 0x60,
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DATA_ENTRY_DECR = 0x61,
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NRPN_LSB = 0x62,
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NRPN_MSB = 0x63,
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RPN_LSB = 0x64,
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RPN_MSB = 0x65,
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ALL_SOUND_OFF = 0x78,
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ALL_CTRL_OFF = 0x79,
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LOCAL_CONTROL = 0x7A,
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ALL_NOTES_OFF = 0x7B,
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OMNI_OFF = 0x7C,
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OMNI_ON = 0x7D,
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POLY_OFF = 0x7E,
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POLY_ON = 0x7F
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};
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2019-06-24 02:40:36 +08:00
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/*
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Attenuation range in centibels.
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Attenuation range is the dynamic range of the volume envelope generator
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from 0 to the end of attack segment.
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fluidsynth is a 24 bit synth, it could (should??) be 144 dB of attenuation.
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However the spec makes no distinction between 16 or 24 bit synths, so use
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96 dB here.
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Note about usefulness of 24 bits:
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1)Even fluidsynth is a 24 bit synth, this format is only relevant if
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the sample format coming from the soundfont is 24 bits and the audio sample format
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choosen by the application (audio.sample.format) is not 16 bits.
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2)When the sample soundfont is 16 bits, the internal 24 bits number have
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16 bits msb and lsb to 0. Consequently, at the DAC output, the dynamic range of
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this 24 bit sample is reduced to the the dynamic of a 16 bits sample (ie 90 db)
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even if this sample is produced by the audio driver using an audio sample format
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compatible for a 24 bit DAC.
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3)When the audio sample format settings is 16 bits (audio.sample.format), the
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audio driver will make use of a 16 bit DAC, and the dynamic will be reduced to 96 dB
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even if the initial sample comes from a 24 bits soundfont.
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In both cases (2) or (3), the real dynamic range is only 96 dB.
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Other consideration for FLUID_NOISE_FLOOR related to case (1),(2,3):
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- for case (1), FLUID_NOISE_FLOOR should be the noise floor for 24 bits (i.e -138 dB).
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- for case (2) or (3), FLUID_NOISE_FLOOR should be the noise floor for 16 bits (i.e -90 dB).
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*/
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#define FLUID_PEAK_ATTENUATION 960.0f
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