287 lines
8.1 KiB
C++
287 lines
8.1 KiB
C++
|
/*
|
||
|
==============================================================================
|
||
|
|
||
|
This file is part of the JUCE library.
|
||
|
Copyright (c) 2017 - ROLI Ltd.
|
||
|
|
||
|
JUCE is an open source library subject to commercial or open-source
|
||
|
licensing.
|
||
|
|
||
|
The code included in this file is provided under the terms of the ISC license
|
||
|
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
|
||
|
To use, copy, modify, and/or distribute this software for any purpose with or
|
||
|
without fee is hereby granted provided that the above copyright notice and
|
||
|
this permission notice appear in all copies.
|
||
|
|
||
|
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||
|
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||
|
DISCLAIMED.
|
||
|
|
||
|
==============================================================================
|
||
|
*/
|
||
|
|
||
|
namespace juce
|
||
|
{
|
||
|
|
||
|
AudioTransportSource::AudioTransportSource()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
AudioTransportSource::~AudioTransportSource()
|
||
|
{
|
||
|
setSource (nullptr);
|
||
|
releaseMasterResources();
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::setSource (PositionableAudioSource* const newSource,
|
||
|
int readAheadSize, TimeSliceThread* readAheadThread,
|
||
|
double sourceSampleRateToCorrectFor, int maxNumChannels)
|
||
|
{
|
||
|
if (source == newSource)
|
||
|
{
|
||
|
if (source == nullptr)
|
||
|
return;
|
||
|
|
||
|
setSource (nullptr, 0, nullptr); // deselect and reselect to avoid releasing resources wrongly
|
||
|
}
|
||
|
|
||
|
readAheadBufferSize = readAheadSize;
|
||
|
sourceSampleRate = sourceSampleRateToCorrectFor;
|
||
|
|
||
|
ResamplingAudioSource* newResamplerSource = nullptr;
|
||
|
BufferingAudioSource* newBufferingSource = nullptr;
|
||
|
PositionableAudioSource* newPositionableSource = nullptr;
|
||
|
AudioSource* newMasterSource = nullptr;
|
||
|
|
||
|
std::unique_ptr<ResamplingAudioSource> oldResamplerSource (resamplerSource);
|
||
|
std::unique_ptr<BufferingAudioSource> oldBufferingSource (bufferingSource);
|
||
|
AudioSource* oldMasterSource = masterSource;
|
||
|
|
||
|
if (newSource != nullptr)
|
||
|
{
|
||
|
newPositionableSource = newSource;
|
||
|
|
||
|
if (readAheadSize > 0)
|
||
|
{
|
||
|
// If you want to use a read-ahead buffer, you must also provide a TimeSliceThread
|
||
|
// for it to use!
|
||
|
jassert (readAheadThread != nullptr);
|
||
|
|
||
|
newPositionableSource = newBufferingSource
|
||
|
= new BufferingAudioSource (newPositionableSource, *readAheadThread,
|
||
|
false, readAheadSize, maxNumChannels);
|
||
|
}
|
||
|
|
||
|
newPositionableSource->setNextReadPosition (0);
|
||
|
|
||
|
if (sourceSampleRateToCorrectFor > 0)
|
||
|
newMasterSource = newResamplerSource
|
||
|
= new ResamplingAudioSource (newPositionableSource, false, maxNumChannels);
|
||
|
else
|
||
|
newMasterSource = newPositionableSource;
|
||
|
|
||
|
if (isPrepared)
|
||
|
{
|
||
|
if (newResamplerSource != nullptr && sourceSampleRate > 0 && sampleRate > 0)
|
||
|
newResamplerSource->setResamplingRatio (sourceSampleRate / sampleRate);
|
||
|
|
||
|
newMasterSource->prepareToPlay (blockSize, sampleRate);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
|
||
|
source = newSource;
|
||
|
resamplerSource = newResamplerSource;
|
||
|
bufferingSource = newBufferingSource;
|
||
|
masterSource = newMasterSource;
|
||
|
positionableSource = newPositionableSource;
|
||
|
|
||
|
inputStreamEOF = false;
|
||
|
playing = false;
|
||
|
}
|
||
|
|
||
|
if (oldMasterSource != nullptr)
|
||
|
oldMasterSource->releaseResources();
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::start()
|
||
|
{
|
||
|
if ((! playing) && masterSource != nullptr)
|
||
|
{
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
playing = true;
|
||
|
stopped = false;
|
||
|
inputStreamEOF = false;
|
||
|
}
|
||
|
|
||
|
sendChangeMessage();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::stop()
|
||
|
{
|
||
|
if (playing)
|
||
|
{
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
playing = false;
|
||
|
}
|
||
|
|
||
|
int n = 500;
|
||
|
while (--n >= 0 && ! stopped)
|
||
|
Thread::sleep (2);
|
||
|
|
||
|
sendChangeMessage();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::setPosition (double newPosition)
|
||
|
{
|
||
|
if (sampleRate > 0.0)
|
||
|
setNextReadPosition ((int64) (newPosition * sampleRate));
|
||
|
}
|
||
|
|
||
|
double AudioTransportSource::getCurrentPosition() const
|
||
|
{
|
||
|
if (sampleRate > 0.0)
|
||
|
return (double) getNextReadPosition() / sampleRate;
|
||
|
|
||
|
return 0.0;
|
||
|
}
|
||
|
|
||
|
double AudioTransportSource::getLengthInSeconds() const
|
||
|
{
|
||
|
if (sampleRate > 0.0)
|
||
|
return (double) getTotalLength() / sampleRate;
|
||
|
|
||
|
return 0.0;
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::setNextReadPosition (int64 newPosition)
|
||
|
{
|
||
|
if (positionableSource != nullptr)
|
||
|
{
|
||
|
if (sampleRate > 0 && sourceSampleRate > 0)
|
||
|
newPosition = (int64) ((double) newPosition * sourceSampleRate / sampleRate);
|
||
|
|
||
|
positionableSource->setNextReadPosition (newPosition);
|
||
|
|
||
|
if (resamplerSource != nullptr)
|
||
|
resamplerSource->flushBuffers();
|
||
|
|
||
|
inputStreamEOF = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int64 AudioTransportSource::getNextReadPosition() const
|
||
|
{
|
||
|
if (positionableSource != nullptr)
|
||
|
{
|
||
|
const double ratio = (sampleRate > 0 && sourceSampleRate > 0) ? sampleRate / sourceSampleRate : 1.0;
|
||
|
return (int64) ((double) positionableSource->getNextReadPosition() * ratio);
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int64 AudioTransportSource::getTotalLength() const
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
|
||
|
if (positionableSource != nullptr)
|
||
|
{
|
||
|
const double ratio = (sampleRate > 0 && sourceSampleRate > 0) ? sampleRate / sourceSampleRate : 1.0;
|
||
|
return (int64) ((double) positionableSource->getTotalLength() * ratio);
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
bool AudioTransportSource::isLooping() const
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
return positionableSource != nullptr && positionableSource->isLooping();
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::setGain (const float newGain) noexcept
|
||
|
{
|
||
|
gain = newGain;
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::prepareToPlay (int samplesPerBlockExpected, double newSampleRate)
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
|
||
|
sampleRate = newSampleRate;
|
||
|
blockSize = samplesPerBlockExpected;
|
||
|
|
||
|
if (masterSource != nullptr)
|
||
|
masterSource->prepareToPlay (samplesPerBlockExpected, sampleRate);
|
||
|
|
||
|
if (resamplerSource != nullptr && sourceSampleRate > 0)
|
||
|
resamplerSource->setResamplingRatio (sourceSampleRate / sampleRate);
|
||
|
|
||
|
inputStreamEOF = false;
|
||
|
isPrepared = true;
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::releaseMasterResources()
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
|
||
|
if (masterSource != nullptr)
|
||
|
masterSource->releaseResources();
|
||
|
|
||
|
isPrepared = false;
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::releaseResources()
|
||
|
{
|
||
|
releaseMasterResources();
|
||
|
}
|
||
|
|
||
|
void AudioTransportSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
|
||
|
{
|
||
|
const ScopedLock sl (callbackLock);
|
||
|
|
||
|
if (masterSource != nullptr && ! stopped)
|
||
|
{
|
||
|
masterSource->getNextAudioBlock (info);
|
||
|
|
||
|
if (! playing)
|
||
|
{
|
||
|
// just stopped playing, so fade out the last block..
|
||
|
for (int i = info.buffer->getNumChannels(); --i >= 0;)
|
||
|
info.buffer->applyGainRamp (i, info.startSample, jmin (256, info.numSamples), 1.0f, 0.0f);
|
||
|
|
||
|
if (info.numSamples > 256)
|
||
|
info.buffer->clear (info.startSample + 256, info.numSamples - 256);
|
||
|
}
|
||
|
|
||
|
if (positionableSource->getNextReadPosition() > positionableSource->getTotalLength() + 1
|
||
|
&& ! positionableSource->isLooping())
|
||
|
{
|
||
|
playing = false;
|
||
|
inputStreamEOF = true;
|
||
|
sendChangeMessage();
|
||
|
}
|
||
|
|
||
|
stopped = ! playing;
|
||
|
|
||
|
for (int i = info.buffer->getNumChannels(); --i >= 0;)
|
||
|
info.buffer->applyGainRamp (i, info.startSample, info.numSamples, lastGain, gain);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
info.clearActiveBufferRegion();
|
||
|
stopped = true;
|
||
|
}
|
||
|
|
||
|
lastGain = gain;
|
||
|
}
|
||
|
|
||
|
} // namespace juce
|