185 lines
7.6 KiB
C
185 lines
7.6 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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This struct represents a playing MPE note.
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A note is identified by a unique ID, or alternatively, by a MIDI channel
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and an initial note. It is characterised by five dimensions of continuous
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expressive control. Their current values are represented as
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MPEValue objects.
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@see MPEValue
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@tags{Audio}
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*/
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struct JUCE_API MPENote
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{
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//==============================================================================
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/** Possible values for the note key state. */
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enum KeyState
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{
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off = 0, /**< The key is up (off). */
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keyDown = 1, /**< The note key is currently down (pressed). */
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sustained = 2, /**< The note is sustained (by a sustain or sostenuto pedal). */
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keyDownAndSustained = 3 /**< The note key is down and sustained (by a sustain or sostenuto pedal). */
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};
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//==============================================================================
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/** Constructor.
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@param midiChannel The MIDI channel of the note, between 2 and 15.
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(Channel 1 and channel 16 can never be note channels in MPE).
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@param initialNote The MIDI note number, between 0 and 127.
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@param velocity The note-on velocity of the note.
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@param pitchbend The initial per-note pitchbend of the note.
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@param pressure The initial pressure of the note.
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@param timbre The timbre value of the note.
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@param keyState The key state of the note (whether the key is down
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and/or the note is sustained). This value must not
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be MPENote::off, since you are triggering a new note.
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(If not specified, the default value will be MPENote::keyDown.)
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*/
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MPENote (int midiChannel,
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int initialNote,
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MPEValue velocity,
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MPEValue pitchbend,
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MPEValue pressure,
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MPEValue timbre,
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KeyState keyState = MPENote::keyDown) noexcept;
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/** Default constructor.
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Constructs an invalid MPE note (a note with the key state MPENote::off
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and an invalid MIDI channel. The only allowed use for such a note is to
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call isValid() on it; everything else is undefined behaviour.
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*/
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MPENote() noexcept;
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/** Checks whether the MPE note is valid. */
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bool isValid() const noexcept;
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//==============================================================================
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// Invariants that define the note.
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/** A unique ID. Useful to distinguish the note from other simultaneously
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sounding notes that may use the same note number or MIDI channel.
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This should never change during the lifetime of a note object.
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*/
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uint16 noteID = 0;
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/** The MIDI channel which this note uses.
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This should never change during the lifetime of an MPENote object.
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*/
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uint8 midiChannel = 0;
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/** The MIDI note number that was sent when the note was triggered.
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This should never change during the lifetime of an MPENote object.
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*/
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uint8 initialNote = 0;
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//==============================================================================
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// The five dimensions of continuous expressive control
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/** The velocity ("strike") of the note-on.
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This dimension will stay constant after the note has been turned on.
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*/
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MPEValue noteOnVelocity { MPEValue::minValue() };
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/** Current per-note pitchbend of the note (in units of MIDI pitchwheel
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position). This dimension can be modulated while the note sounds.
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Note: This value is not aware of the currently used pitchbend range,
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or an additional master pitchbend that may be simultaneously applied.
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To compute the actual effective pitchbend of an MPENote, you should
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probably use the member totalPitchbendInSemitones instead.
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@see totalPitchbendInSemitones, getFrequencyInHertz
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*/
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MPEValue pitchbend { MPEValue::centreValue() };
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/** Current pressure with which the note is held down.
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This dimension can be modulated while the note sounds.
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*/
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MPEValue pressure { MPEValue::centreValue() };
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/** Inital value of timbre when the note was triggered.
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This should never change during the lifetime of an MPENote object.
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*/
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MPEValue initialTimbre { MPEValue::centreValue() };
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/** Current value of the note's third expressive dimension, typically
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encoding some kind of timbre parameter.
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This dimension can be modulated while the note sounds.
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*/
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MPEValue timbre { MPEValue::centreValue() };
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/** The release velocity ("lift") of the note after a note-off has been
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received.
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This dimension will only have a meaningful value after a note-off has
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been received for the note (and keyState is set to MPENote::off or
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MPENote::sustained). Initially, the value is undefined.
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*/
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MPEValue noteOffVelocity { MPEValue::minValue() };
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//==============================================================================
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/** Current effective pitchbend of the note in units of semitones, relative
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to initialNote. You should use this to compute the actual effective pitch
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of the note. This value is computed and set by an MPEInstrument to the
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sum of the per-note pitchbend value (stored in MPEValue::pitchbend)
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and the master pitchbend of the MPE zone, weighted with the per-note
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pitchbend range and master pitchbend range of the zone, respectively.
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@see getFrequencyInHertz
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*/
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double totalPitchbendInSemitones;
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/** Current key state. Indicates whether the note key is currently down (pressed)
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and/or the note is sustained (by a sustain or sostenuto pedal).
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*/
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KeyState keyState { MPENote::off };
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//==============================================================================
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/** Returns the current frequency of the note in Hertz. This is the sum of
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the initialNote and the totalPitchbendInSemitones, converted to Hertz.
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*/
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double getFrequencyInHertz (double frequencyOfA = 440.0) const noexcept;
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/** Returns true if two notes are the same, determined by their unique ID. */
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bool operator== (const MPENote& other) const noexcept;
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/** Returns true if two notes are different notes, determined by their unique ID. */
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bool operator!= (const MPENote& other) const noexcept;
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};
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} // namespace juce
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