75 lines
2.7 KiB
C
75 lines
2.7 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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An AudioSource that uses the Reverb class to apply a reverb to another AudioSource.
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@see Reverb
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@tags{Audio}
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*/
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class JUCE_API ReverbAudioSource : public AudioSource
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{
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public:
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/** Creates a ReverbAudioSource to process a given input source.
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@param inputSource the input source to read from - this must not be null
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@param deleteInputWhenDeleted if true, the input source will be deleted when
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this object is deleted
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*/
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ReverbAudioSource (AudioSource* inputSource,
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bool deleteInputWhenDeleted);
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/** Destructor. */
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~ReverbAudioSource();
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//==============================================================================
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/** Returns the parameters from the reverb. */
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const Reverb::Parameters& getParameters() const noexcept { return reverb.getParameters(); }
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/** Changes the reverb's parameters. */
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void setParameters (const Reverb::Parameters& newParams);
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void setBypassed (bool isBypassed) noexcept;
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bool isBypassed() const noexcept { return bypass; }
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//==============================================================================
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void prepareToPlay (int samplesPerBlockExpected, double sampleRate) override;
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void releaseResources() override;
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void getNextAudioBlock (const AudioSourceChannelInfo&) override;
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private:
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//==============================================================================
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CriticalSection lock;
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OptionalScopedPointer<AudioSource> input;
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Reverb reverb;
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std::atomic<bool> bypass;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ReverbAudioSource)
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};
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} // namespace juce
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