juicysfplugin/modules/juce_audio_basics/effects/juce_CatmullRomInterpolator.h

144 lines
6.6 KiB
C
Raw Normal View History

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
/**
Interpolator for resampling a stream of floats using Catmull-Rom interpolation.
Note that the resampler is stateful, so when there's a break in the continuity
of the input stream you're feeding it, you should call reset() before feeding
it any new data. And like with any other stateful filter, if you're resampling
multiple channels, make sure each one uses its own CatmullRomInterpolator
object.
@see LagrangeInterpolator
@tags{Audio}
*/
class JUCE_API CatmullRomInterpolator
{
public:
CatmullRomInterpolator() noexcept;
~CatmullRomInterpolator() noexcept;
/** Resets the state of the interpolator.
Call this when there's a break in the continuity of the input data stream.
*/
void reset() noexcept;
/** Resamples a stream of samples.
@param speedRatio the number of input samples to use for each output sample
@param inputSamples the source data to read from. This must contain at
least (speedRatio * numOutputSamplesToProduce) samples.
@param outputSamples the buffer to write the results into
@param numOutputSamplesToProduce the number of output samples that should be created
@returns the actual number of input samples that were used
*/
int process (double speedRatio,
const float* inputSamples,
float* outputSamples,
int numOutputSamplesToProduce) noexcept;
/** Resamples a stream of samples.
@param speedRatio the number of input samples to use for each output sample
@param inputSamples the source data to read from. This must contain at
least (speedRatio * numOutputSamplesToProduce) samples.
@param outputSamples the buffer to write the results into
@param numOutputSamplesToProduce the number of output samples that should be created
@param available the number of available input samples. If it needs more samples
than available, it either wraps back for wrapAround samples, or
it feeds zeroes
@param wrapAround if the stream exceeds available samples, it wraps back for
wrapAround samples. If wrapAround is set to 0, it will feed zeroes.
@returns the actual number of input samples that were used
*/
int process (double speedRatio,
const float* inputSamples,
float* outputSamples,
int numOutputSamplesToProduce,
int available,
int wrapAround) noexcept;
/** Resamples a stream of samples, adding the results to the output data
with a gain.
@param speedRatio the number of input samples to use for each output sample
@param inputSamples the source data to read from. This must contain at
least (speedRatio * numOutputSamplesToProduce) samples.
@param outputSamples the buffer to write the results to - the result values will be added
to any pre-existing data in this buffer after being multiplied by
the gain factor
@param numOutputSamplesToProduce the number of output samples that should be created
@param gain a gain factor to multiply the resulting samples by before
adding them to the destination buffer
@returns the actual number of input samples that were used
*/
int processAdding (double speedRatio,
const float* inputSamples,
float* outputSamples,
int numOutputSamplesToProduce,
float gain) noexcept;
/** Resamples a stream of samples, adding the results to the output data
with a gain.
@param speedRatio the number of input samples to use for each output sample
@param inputSamples the source data to read from. This must contain at
least (speedRatio * numOutputSamplesToProduce) samples.
@param outputSamples the buffer to write the results to - the result values will be added
to any pre-existing data in this buffer after being multiplied by
the gain factor
@param numOutputSamplesToProduce the number of output samples that should be created
@param available the number of available input samples. If it needs more samples
than available, it either wraps back for wrapAround samples, or
it feeds zeroes
@param wrapAround if the stream exceeds available samples, it wraps back for
wrapAround samples. If wrapAround is set to 0, it will feed zeroes.
@param gain a gain factor to multiply the resulting samples by before
adding them to the destination buffer
@returns the actual number of input samples that were used
*/
int processAdding (double speedRatio,
const float* inputSamples,
float* outputSamples,
int numOutputSamplesToProduce,
int available,
int wrapAround,
float gain) noexcept;
private:
float lastInputSamples[5];
double subSamplePos;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CatmullRomInterpolator)
};
} // namespace juce