129 lines
5.2 KiB
C
129 lines
5.2 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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Contains classes that implement a simple protocol for broadcasting the availability
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and location of a discoverable service on the local network, and for maintaining a
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list of known services.
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*/
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struct NetworkServiceDiscovery
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{
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/** An object which runs a thread to repeatedly broadcast the existence of a
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discoverable service.
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To use, simply create an instance of an Advertiser and it'll broadcast until
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you delete it.
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*/
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struct Advertiser : private Thread
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{
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/** Creates and starts an Advertiser thread, broadcasting with the given properties.
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@param serviceTypeUID A user-supplied string to define the type of service this represents
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@param serviceDescription A description string that will appear in the Service::description field for clients
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@param broadcastPort The port number on which to broadcast the service discovery packets
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@param connectionPort The port number that will be sent to appear in the Service::port field
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@param minTimeBetweenBroadcasts The interval to wait between sending broadcast messages
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*/
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Advertiser (const String& serviceTypeUID,
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const String& serviceDescription,
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int broadcastPort,
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int connectionPort,
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RelativeTime minTimeBetweenBroadcasts = RelativeTime::seconds (1.5));
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/** Destructor */
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~Advertiser() override;
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private:
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XmlElement message;
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const int broadcastPort;
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const RelativeTime minInterval;
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DatagramSocket socket { true };
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void run() override;
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void sendBroadcast();
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};
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//==============================================================================
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/**
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Contains information about a service that has been found on the network.
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@see AvailableServiceList, Advertiser
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*/
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struct Service
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{
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String instanceID; /**< A UUID that identifies the particular instance of the Advertiser class. */
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String description; /**< The service description as sent by the Advertiser */
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IPAddress address; /**< The IP address of the advertiser */
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int port; /**< The port number of the advertiser */
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Time lastSeen; /**< The time of the last ping received from the advertiser */
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};
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//==============================================================================
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/**
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Watches the network for broadcasts from Advertiser objects, and keeps a list of
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all the currently active instances.
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Just create an instance of AvailableServiceList and it will start listening - you
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can register a callback with its onChange member to find out when services
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appear/disappear, and you can call getServices() to find out the current list.
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@see Service, Advertiser
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*/
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struct AvailableServiceList : private Thread,
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private AsyncUpdater
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{
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/** Creates an AvailableServiceList that will bind to the given port number and watch
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the network for Advertisers broadcasting the given service type.
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This will only detect broadcasts from an Advertiser object with a matching
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serviceTypeUID value, and where the broadcastPort matches.
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*/
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AvailableServiceList (const String& serviceTypeUID, int broadcastPort);
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/** Destructor */
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~AvailableServiceList() override;
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/** A lambda that can be set to recieve a callback when the list changes */
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std::function<void()> onChange;
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/** Returns a list of the currently known services. */
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std::vector<Service> getServices() const;
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private:
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DatagramSocket socket { true };
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String serviceTypeUID;
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CriticalSection listLock;
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std::vector<Service> services;
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void run() override;
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void handleAsyncUpdate() override;
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void handleMessage (const XmlElement&);
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void handleMessage (const Service&);
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void removeTimedOutServices();
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AvailableServiceList)
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};
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};
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} // namespace juce
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