juicysfplugin/Source/TableComponent.cpp

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//
// Model.cpp
// Lazarus
//
// Created by Alex Birch on 01/09/2017.
//
//
#include "TableComponent.h"
#include "Util.h"
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using namespace std;
using namespace Util;
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//==============================================================================
/**
This class shows how to implement a TableListBoxModel to show in a TableListBox.
*/
TableComponent::TableComponent(
AudioProcessorValueTreeState& valueTreeState,
// const vector<string> &columns,
// const vector<TableRow> &rows,
const function<void (int)> &onRowSelected,
// const function<int (const vector<string>&)> &rowToIDMapper,
int initiallySelectedRow
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)
: valueTreeState{valueTreeState}
, font{14.0f}
//, columns{columns}
//, rows{rows}
, onRowSelected{onRowSelected}/*,
rowToIDMapper(rowToIDMapper)*/
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{
// Create our table component and add it to this component..
addAndMakeVisible (table);
table.setModel (this);
// give it a border
table.setColour (ListBox::outlineColourId, Colours::grey);
table.setOutlineThickness (1);
int columnIx = 1;
// Add some columns to the table header, based on the column list in our database..
// for (auto &column : columns) // access by reference to avoid copying
// {
// const int colWidth{ columnIx == 1 ? 30 : 200 };
// table.getHeader().addColumn (
// String(column),
// columnIx++,
// colWidth, // column width
// 30, // min width
// 400, // max width
// TableHeaderComponent::defaultFlags
// );
// }
table.getHeader().addColumn (
String("#"),
columnIx++,
30, // column width
30, // min width
400, // max width
TableHeaderComponent::defaultFlags
);
table.getHeader().addColumn (
String("Name"),
columnIx++,
200, // column width
30, // min width
400, // max width
TableHeaderComponent::defaultFlags
);
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table.setWantsKeyboardFocus(false);
table.selectRow(initiallySelectedRow);
// we could now change some initial settings..
table.getHeader().setSortColumnId(1, false); // sort ascending by ID column
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// table.getHeader().setColumnVisible (7, false); // hide the "length" column until the user shows it
// un-comment this line to have a go of stretch-to-fit mode
// table.getHeader().setStretchToFitActive (true);
// table.setMultipleSelectionEnabled (false);
valueTreeState.state.addListener(this);
}
TableComponent::~TableComponent() {
valueTreeState.state.removeListener(this);
}
// void TableComponent::parameterChanged(const String& parameterID, float newValue) {
// // valueTreeState.getParameter
// RangedAudioParameter *param {valueTreeState.getParameter("bank")};
// if (parameterID == "bank") {
// jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
// AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
// int value{castParam->get()};
// } else if (parameterID == "preset") {
// jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
// AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
// int value{castParam->get()};
// }
// }
void TableComponent::valueTreePropertyChanged(
ValueTree& treeWhosePropertyHasChanged,
const Identifier& property) {
if (treeWhosePropertyHasChanged.getType() == StringRef("presets")) {
rows.clear();
int numChildren{treeWhosePropertyHasChanged.getNumChildren()};
for(int i{0}; i<numChildren; i++) {
ValueTree child{treeWhosePropertyHasChanged.getChild(i)};
int num{child.getProperty("num")};
String name{child.getProperty("name")};
rows.emplace_back(num, name);
}
// if (&treeWhosePropertyHasChanged == &valueTree) {
// if (property == StringRef("path")) {
// String soundFontPath{treeWhosePropertyHasChanged.getProperty("path", "")};
// DEBUG_PRINT(soundFontPath);
// if (soundFontPath.isNotEmpty()) {
// loadFont(soundFontPath);
// }
// }
}
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}
// void TableComponent::setRows(const vector<vector<string>>& rows, int initiallySelectedRow) {
// this->rows = rows;
// table.deselectAllRows();
// table.updateContent();
// table.getHeader().setSortColumnId(0, true);
// table.selectRow(initiallySelectedRow);
// table.repaint();
// }
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// This is overloaded from TableListBoxModel, and must return the total number of rows in our table
int TableComponent::getNumRows()
{
return static_cast<int>(rows.size());
}
// This is overloaded from TableListBoxModel, and should fill in the background of the whole row
void TableComponent::paintRowBackground (
Graphics& g,
int rowNumber,
int /*width*/,
int /*height*/,
bool rowIsSelected
) {
const Colour alternateColour (getLookAndFeel().findColour (ListBox::backgroundColourId)
.interpolatedWith (getLookAndFeel().findColour (ListBox::textColourId), 0.03f));
if (rowIsSelected)
g.fillAll (Colours::lightblue);
else if (rowNumber % 2)
g.fillAll (alternateColour);
}
// This is overloaded from TableListBoxModel, and must paint any cells that aren't using custom
// components.
void TableComponent::paintCell (
Graphics& g,
int rowNumber,
int columnId,
int width,
int height,
bool /*rowIsSelected*/
) {
g.setColour (getLookAndFeel().findColour (ListBox::textColourId));
g.setFont (font);
TableRow& row{rows[rowNumber]};
String text;
if (columnId <= 1) {
text = String(row.preset);
} else {
text = row.name;
}
g.drawText (text, 2, 0, width - 4, height, Justification::centredLeft, true);
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g.setColour (getLookAndFeel().findColour (ListBox::backgroundColourId));
g.fillRect (width - 1, 0, 1, height);
}
// This is overloaded from TableListBoxModel, and tells us that the user has clicked a table header
// to change the sort order.
void TableComponent::sortOrderChanged (
int newSortColumnId,
bool isForwards
) {
if (newSortColumnId != 0) {
int selectedRowIx = table.getSelectedRow();
// TableRow* selectedRow;
// if (selectedRowIx >= 0) {
// selectedRow = &rows[selectedRowIx];
// }
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TableComponent::DataSorter sorter (newSortColumnId, isForwards);
sort(rows.begin(), rows.end(), sorter);
table.updateContent();
RangedAudioParameter *param {valueTreeState.getParameter("preset")};
jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
int value{castParam->get()};
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if (selectedRowIx >= 0) {
for (auto it = rows.begin(); it != rows.end(); ++it) {
if(it->preset == value) {
int index {static_cast<int>(std::distance(rows.begin(), it))};
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table.selectRow(index);
break;
}
}
}
}
}
// This is overloaded from TableListBoxModel, and should choose the best width for the specified
// column.
int TableComponent::getColumnAutoSizeWidth (int columnId) {
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if (columnId == 1)
return 30;
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int widest = 32;
// find the widest bit of text in this column..
for (int i{getNumRows()}; --i >= 0;) {
TableRow& row{rows[i]};
String text;
if (columnId <= 1) {
text = String(row.preset);
} else {
text = row.name;
}
widest = jmax (widest, font.getStringWidth (text));
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}
return widest + 8;
}
//==============================================================================
void TableComponent::resized() {
// position our table with a gap around its edge
table.setBoundsInset (BorderSize<int> (7));
}
//==============================================================================
// A comparator used to sort our data when the user clicks a column header
TableComponent::DataSorter::DataSorter (
int columnByWhichToSort,
bool forwards
)
: columnByWhichToSort (columnByWhichToSort)
, direction (forwards ? 1 : -1)
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{}
bool TableComponent::DataSorter::operator ()(
TableRow first,
TableRow second
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) {
int result;
if (columnByWhichToSort <= 1) {
result = compare(first.preset, second.preset);
} else {
result = first.name
.compareNatural (second.name);
if (result == 0) {
result = compare(first.preset, second.preset);
}
}
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result *= direction;
return result > 0;
}
void TableComponent::selectedRowsChanged (int row) {
if (row < 0) {
return;
}
// onRowSelected(rowToIDMapper(rows[row]));
// onRowSelected(stoi(rows[row][0]));
int newPreset{rows[row].preset};
RangedAudioParameter *param {valueTreeState.getParameter("preset")};
jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
*castParam = newPreset;
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}
bool TableComponent::keyPressed(const KeyPress &key) {
return table.keyPressed(key);
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}
TableRow::TableRow(
int preset,
String name
)
: preset{preset}
: name{name}
{}