juicysfplugin/Source/Pills.cpp

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//
// Created by Alex Birch on 01/10/2017.
//
#include "Pills.h"
#include "MyColours.h"
#include <algorithm>
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using namespace std;
Pill::Pill(
AudioProcessorValueTreeState& valueTreeState,
int bank,
bool isFirst,
bool isLast
)
: valueTreeState{valueTreeState}
, bank{bank}
, textButton{String(bank)}
{
setOpaque(true);
textButton.setConnectedEdges (
(isFirst ? 0 : Button::ConnectedOnLeft)
| (isLast ? 0 : Button::ConnectedOnRight)
);
textButton.setRadioGroupId(34567);
textButton.setClickingTogglesState(true);
addAndMakeVisible(textButton);
textButton.addListener(this);
}
void Pill::paint (Graphics& g) {
// (Our component is opaque, so we must completely fill the background with a solid colour)
g.fillAll(getLookAndFeel().findColour(ResizableWindow::backgroundColourId));
}
void Pill::resized() {
textButton.setBounds(getLocalBounds());
}
Pill::~Pill() {
textButton.removeListener(this);
}
void Pill::bankChanged(int bank) {
textButton.setToggleState(this->bank == bank, dontSendNotification);
}
void Pill::buttonClicked(Button* button) {
ValueTree banks{valueTreeState.state.getChildWithName("banks")};
int banksChildren{banks.getNumChildren()};
ValueTree bank;
for(int bankIx{0}; bankIx<banksChildren; bankIx++) {
ValueTree currentBank{banks.getChild(bankIx)};
int bankNum{currentBank.getProperty("num")};
if (bankNum == this->bank) {
bank = currentBank;
break;
}
}
ValueTree preset{bank.getChild(0)};
int presetNum{preset.getProperty("num")};
{
RangedAudioParameter *param{valueTreeState.getParameter("bank")};
jassert(dynamic_cast<AudioParameterInt*>(param) != nullptr);
AudioParameterInt* castParam{dynamic_cast<AudioParameterInt*>(param)};
*castParam = this->bank;
}
{
RangedAudioParameter *param{valueTreeState.getParameter("preset")};
jassert(dynamic_cast<AudioParameterInt*>(param) != nullptr);
AudioParameterInt* castParam{dynamic_cast<AudioParameterInt*>(param)};
*castParam = presetNum;
}
}
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Pills::Pills(
AudioProcessorValueTreeState& valueTreeState
)
: valueTreeState{valueTreeState}
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{
// faster (rounded edges introduce transparency)
setOpaque (true);
ValueTree banks{valueTreeState.state.getChildWithName("banks")};
loadModelFrom(banks);
valueTreeState.state.addListener(this);
valueTreeState.addParameterListener("bank", this);
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}
Pills::~Pills() {
valueTreeState.removeParameterListener("bank", this);
valueTreeState.state.removeListener(this);
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}
void Pills::parameterChanged(const String& parameterID, float newValue) {
if (parameterID == "bank") {
updatePillToggleStates();
}
}
void Pills::updatePillToggleStates() {
RangedAudioParameter *param {valueTreeState.getParameter("bank")};
jassert(dynamic_cast<AudioParameterInt*> (param) != nullptr);
AudioParameterInt* castParam {dynamic_cast<AudioParameterInt*> (param)};
int bank{castParam->get()};
for (auto& pill: pills) {
pill->bankChanged(bank);
}
}
void Pills::valueTreePropertyChanged(
ValueTree& treeWhosePropertyHasChanged,
const Identifier& property) {
if (treeWhosePropertyHasChanged.getType() == StringRef("banks")) {
if (property == StringRef("synthetic")) {
loadModelFrom(treeWhosePropertyHasChanged);
}
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}
}
void Pills::loadModelFrom(ValueTree& banks) {
pills.clear();
int numChildren{banks.getNumChildren()};
for(int i{0}; i < numChildren; i++) {
ValueTree child{banks.getChild(i)};
int num{child.getProperty("num")};
unique_ptr<Pill> pill{make_unique<Pill>(
valueTreeState,
num,
i == 0,
i == numChildren - 1)};
addAndMakeVisible(pill.get());
pills.push_back(move(pill));
}
updatePillToggleStates();
resized();
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}
void Pills::cycle(bool right) {
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RangedAudioParameter *param{valueTreeState.getParameter("bank")};
jassert(dynamic_cast<AudioParameterInt*>(param) != nullptr);
AudioParameterInt* castParam{dynamic_cast<AudioParameterInt*> (param)};
int bank{castParam->get()};
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int currentIx{static_cast<const int>(
distance(
pills.begin(),
find_if(
pills.begin(),
pills.end(),
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[bank](unique_ptr<Pill>& pill){
return pill->bank == bank;})))};
currentIx += right ? 1 : pills.size()-1;
pills[currentIx % pills.size()]->textButton.triggerClick();
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}
void Pills::resized() {
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int index{0};
Rectangle<int> r{getLocalBounds()};
const int equalWidth{r.proportionOfWidth(pills.size() <= 0 ? 1.0 : 1.0f/pills.size())};
for(auto& pill : pills) {
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Rectangle<int> r2 (getLocalBounds());
r2.removeFromLeft(equalWidth * index);
r2.removeFromRight(equalWidth * (static_cast<int>(pills.size())-index-1));
pill->setBounds(r2);
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index++;
}
}
/**
* This is required to support setOpaque(true)
*/
void Pills::paint(Graphics& g)
{
g.fillAll(MyColours::getUIColourIfAvailable(LookAndFeel_V4::ColourScheme::UIColour::windowBackground, Colours::lightgrey));
}