85 lines
2.7 KiB
C
85 lines
2.7 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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Automatically locks and unlocks a ReadWriteLock object.
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Use one of these as a local variable to control access to a ReadWriteLock.
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e.g. @code
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ReadWriteLock myLock;
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for (;;)
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{
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const ScopedReadLock myScopedLock (myLock);
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// myLock is now locked
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...do some stuff...
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// myLock gets unlocked here.
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}
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@endcode
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@see ReadWriteLock, ScopedWriteLock
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@tags{Core}
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*/
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class JUCE_API ScopedReadLock
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{
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public:
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//==============================================================================
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/** Creates a ScopedReadLock.
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As soon as it is created, this will call ReadWriteLock::enterRead(), and
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when the ScopedReadLock object is deleted, the ReadWriteLock will
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be unlocked.
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Make sure this object is created and deleted by the same thread,
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otherwise there are no guarantees what will happen! Best just to use it
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as a local stack object, rather than creating one with the new() operator.
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*/
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inline explicit ScopedReadLock (const ReadWriteLock& lock) noexcept : lock_ (lock) { lock.enterRead(); }
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/** Destructor.
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The ReadWriteLock's exitRead() method will be called when the destructor is called.
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Make sure this object is created and deleted by the same thread,
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otherwise there are no guarantees what will happen!
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*/
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inline ~ScopedReadLock() noexcept { lock_.exitRead(); }
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private:
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//==============================================================================
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const ReadWriteLock& lock_;
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JUCE_DECLARE_NON_COPYABLE (ScopedReadLock)
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};
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} // namespace juce
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