juicysfplugin/Source/TableComponent.cpp

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//
// Model.cpp
// Lazarus
//
// Created by Alex Birch on 01/09/2017.
//
//
#include "TableComponent.h"
using namespace std;
//==============================================================================
/**
This class shows how to implement a TableListBoxModel to show in a TableListBox.
*/
TableComponent::TableComponent(
const vector<string> &columns,
const vector<vector<string>> &rows,
const function<void (int)> &onRowSelected,
const function<int (const vector<string>&)> &rowToIDMapper,
int initiallySelectedRow
)
: font (14.0f),
columns(columns),
rows(rows),
onRowSelected(onRowSelected),
rowToIDMapper(rowToIDMapper)
{
// Create our table component and add it to this component..
addAndMakeVisible (table);
table.setModel (this);
// give it a border
table.setColour (ListBox::outlineColourId, Colours::grey);
table.setOutlineThickness (1);
int columnIx = 1;
// Add some columns to the table header, based on the column list in our database..
for (auto &column : columns) // access by reference to avoid copying
{
const int colWidth{ columnIx == 1 ? 30 : 200 };
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table.getHeader().addColumn (
String(column),
columnIx++,
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colWidth, // column width
30, // min width
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400, // max width
TableHeaderComponent::defaultFlags
);
}
table.setWantsKeyboardFocus(false);
table.selectRow(initiallySelectedRow);
// we could now change some initial settings..
table.getHeader().setSortColumnId (1, false); // sort ascending by ID column
// table.getHeader().setColumnVisible (7, false); // hide the "length" column until the user shows it
// un-comment this line to have a go of stretch-to-fit mode
// table.getHeader().setStretchToFitActive (true);
// table.setMultipleSelectionEnabled (false);
}
void TableComponent::setRows(const vector<vector<string>>& rows, int initiallySelectedRow) {
this->rows = rows;
table.deselectAllRows();
table.updateContent();
table.getHeader().setSortColumnId(0, true);
table.selectRow(initiallySelectedRow);
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table.repaint();
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}
// This is overloaded from TableListBoxModel, and must return the total number of rows in our table
int TableComponent::getNumRows()
{
return static_cast<int>(rows.size());
}
// This is overloaded from TableListBoxModel, and should fill in the background of the whole row
void TableComponent::paintRowBackground (
Graphics& g,
int rowNumber,
int /*width*/,
int /*height*/,
bool rowIsSelected
) {
const Colour alternateColour (getLookAndFeel().findColour (ListBox::backgroundColourId)
.interpolatedWith (getLookAndFeel().findColour (ListBox::textColourId), 0.03f));
if (rowIsSelected)
g.fillAll (Colours::lightblue);
else if (rowNumber % 2)
g.fillAll (alternateColour);
}
// This is overloaded from TableListBoxModel, and must paint any cells that aren't using custom
// components.
void TableComponent::paintCell (
Graphics& g,
int rowNumber,
int columnId,
int width,
int height,
bool /*rowIsSelected*/
) {
g.setColour (getLookAndFeel().findColour (ListBox::textColourId));
g.setFont (font);
g.drawText (rows[rowNumber][columnId-1], 2, 0, width - 4, height, Justification::centredLeft, true);
g.setColour (getLookAndFeel().findColour (ListBox::backgroundColourId));
g.fillRect (width - 1, 0, 1, height);
}
// This is overloaded from TableListBoxModel, and tells us that the user has clicked a table header
// to change the sort order.
void TableComponent::sortOrderChanged (
int newSortColumnId,
bool isForwards
) {
if (newSortColumnId != 0) {
int selectedRowIx = table.getSelectedRow();
vector<string> selectedRow;
if (selectedRowIx >= 0) {
selectedRow = rows[selectedRowIx];
}
TableComponent::DataSorter sorter (newSortColumnId, isForwards);
sort(rows.begin(), rows.end(), sorter);
table.updateContent();
if (selectedRowIx >= 0) {
for (auto it = rows.begin(); it != rows.end(); ++it) {
if(*it == selectedRow) {
int index = static_cast<int>(std::distance(rows.begin(), it));
table.selectRow(index);
break;
}
}
}
}
}
// This is overloaded from TableListBoxModel, and should choose the best width for the specified
// column.
int TableComponent::getColumnAutoSizeWidth (int columnId) {
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// if (columnId == 5)
// return 100; // (this is the ratings column, containing a custom combobox component)
if (columnId == 1)
return 30; // (this is the ratings column, containing a custom combobox component)
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int widest = 32;
// find the widest bit of text in this column..
for (int i = getNumRows(); --i >= 0;) {
widest = jmax (widest, font.getStringWidth (rows[i][columnId-1]));
}
return widest + 8;
}
//==============================================================================
void TableComponent::resized() {
// position our table with a gap around its edge
table.setBoundsInset (BorderSize<int> (7));
}
//==============================================================================
// A comparator used to sort our data when the user clicks a column header
TableComponent::DataSorter::DataSorter (
int columnByWhichToSort,
bool forwards
)
: columnByWhichToSort (columnByWhichToSort),
direction (forwards ? 1 : -1)
{}
bool TableComponent::DataSorter::operator ()(
vector<string> first,
vector<string> second
) {
int result = String(first[columnByWhichToSort-1])
.compareNatural (String(second[columnByWhichToSort-1]));
if (result == 0)
result = String(first[0])
.compareNatural (String(second[0]));
result *= direction;
return result > 0;
}
void TableComponent::selectedRowsChanged (int row) {
if (row < 0) {
return;
}
onRowSelected(rowToIDMapper(rows[row]));
}
bool TableComponent::keyPressed(const KeyPress &key) {
return table.keyPressed(key);
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}