82 lines
2.9 KiB
C
82 lines
2.9 KiB
C
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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/**
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This abstract base class is used by some AudioProcessorParameter helper classes.
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@see AudioParameterFloat, AudioParameterInt, AudioParameterBool, AudioParameterChoice
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@tags{Audio}
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*/
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class JUCE_API RangedAudioParameter : public AudioProcessorParameterWithID
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{
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public:
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/** The creation of this object requires providing a name and ID which will be
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constant for its lifetime.
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*/
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RangedAudioParameter (const String& parameterID,
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const String& name,
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const String& label = {},
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Category category = AudioProcessorParameter::genericParameter)
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: AudioProcessorParameterWithID (parameterID, name, label, category) {}
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/** Returns the range of values that the parameter can take. */
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virtual const NormalisableRange<float>& getNormalisableRange() const = 0;
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/** Returns the number of steps for this parameter based on the normalisable range's interval.
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If you are using lambda functions to define the normalisable range's snapping behaviour
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then you should override this function so that it returns the number of snapping points.
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*/
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int getNumSteps() const override
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{
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const auto& range = getNormalisableRange();
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if (range.interval > 0)
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return (static_cast<int> ((range.end - range.start) / range.interval) + 1);
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return AudioProcessor::getDefaultNumParameterSteps();
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}
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/** Normalises and snaps a value based on the normalisable range. */
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float convertTo0to1 (float v) const noexcept
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{
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const auto& range = getNormalisableRange();
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return range.convertTo0to1 (range.snapToLegalValue (v));
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}
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/** Denormalises and snaps a value based on the normalisable range. */
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float convertFrom0to1 (float v) const noexcept
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{
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const auto& range = getNormalisableRange();
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return range.snapToLegalValue (range.convertFrom0to1 (jlimit (0.0f, 1.0f, v)));
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}
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};
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} // namespace juce
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