juicysfplugin/modules/juce_gui_basics/lookandfeel/juce_LookAndFeel_V1.cpp

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
LookAndFeel_V1::LookAndFeel_V1()
{
setColour (TextButton::buttonColourId, Colour (0xffbbbbff));
setColour (ListBox::outlineColourId, findColour (ComboBox::outlineColourId));
setColour (ScrollBar::thumbColourId, Colour (0xffbbbbdd));
setColour (ScrollBar::backgroundColourId, Colours::transparentBlack);
setColour (Slider::thumbColourId, Colours::white);
setColour (Slider::trackColourId, Colour (0x7f000000));
setColour (Slider::textBoxOutlineColourId, Colours::grey);
setColour (ProgressBar::backgroundColourId, Colours::white.withAlpha (0.6f));
setColour (ProgressBar::foregroundColourId, Colours::green.withAlpha (0.7f));
setColour (PopupMenu::backgroundColourId, Colour (0xffeef5f8));
setColour (PopupMenu::highlightedBackgroundColourId, Colour (0xbfa4c2ce));
setColour (PopupMenu::highlightedTextColourId, Colours::black);
setColour (TextEditor::focusedOutlineColourId, findColour (TextButton::buttonColourId));
scrollbarShadow.setShadowProperties (DropShadow (Colours::black.withAlpha (0.5f), 2, Point<int>()));
}
LookAndFeel_V1::~LookAndFeel_V1()
{
}
//==============================================================================
void LookAndFeel_V1::drawButtonBackground (Graphics& g, Button& button, const Colour& backgroundColour,
bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown)
{
const int width = button.getWidth();
const int height = button.getHeight();
const float indent = 2.0f;
const int cornerSize = jmin (roundToInt (width * 0.4f),
roundToInt (height * 0.4f));
Path p;
p.addRoundedRectangle (indent, indent,
width - indent * 2.0f,
height - indent * 2.0f,
(float) cornerSize);
Colour bc (backgroundColour.withMultipliedSaturation (0.3f));
if (shouldDrawButtonAsHighlighted)
{
if (shouldDrawButtonAsDown)
bc = bc.brighter();
else if (bc.getBrightness() > 0.5f)
bc = bc.darker (0.1f);
else
bc = bc.brighter (0.1f);
}
g.setColour (bc);
g.fillPath (p);
g.setColour (bc.contrasting().withAlpha ((shouldDrawButtonAsHighlighted) ? 0.6f : 0.4f));
g.strokePath (p, PathStrokeType ((shouldDrawButtonAsHighlighted) ? 2.0f : 1.4f));
}
void LookAndFeel_V1::drawTickBox (Graphics& g, Component& /*component*/,
float x, float y, float w, float h,
const bool ticked,
const bool isEnabled,
const bool /*shouldDrawButtonAsHighlighted*/,
const bool shouldDrawButtonAsDown)
{
Path box;
box.addRoundedRectangle (0.0f, 2.0f, 6.0f, 6.0f, 1.0f);
g.setColour (isEnabled ? Colours::blue.withAlpha (shouldDrawButtonAsDown ? 0.3f : 0.1f)
: Colours::lightgrey.withAlpha (0.1f));
AffineTransform trans (AffineTransform::scale (w / 9.0f, h / 9.0f).translated (x, y));
g.fillPath (box, trans);
g.setColour (Colours::black.withAlpha (0.6f));
g.strokePath (box, PathStrokeType (0.9f), trans);
if (ticked)
{
Path tick;
tick.startNewSubPath (1.5f, 3.0f);
tick.lineTo (3.0f, 6.0f);
tick.lineTo (6.0f, 0.0f);
g.setColour (isEnabled ? Colours::black : Colours::grey);
g.strokePath (tick, PathStrokeType (2.5f), trans);
}
}
void LookAndFeel_V1::drawToggleButton (Graphics& g, ToggleButton& button, bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown)
{
if (button.hasKeyboardFocus (true))
{
g.setColour (button.findColour (TextEditor::focusedOutlineColourId));
g.drawRect (0, 0, button.getWidth(), button.getHeight());
}
const int tickWidth = jmin (20, button.getHeight() - 4);
drawTickBox (g, button, 4.0f, (button.getHeight() - tickWidth) * 0.5f,
(float) tickWidth, (float) tickWidth,
button.getToggleState(),
button.isEnabled(),
shouldDrawButtonAsHighlighted,
shouldDrawButtonAsDown);
g.setColour (button.findColour (ToggleButton::textColourId));
g.setFont (jmin (15.0f, button.getHeight() * 0.6f));
if (! button.isEnabled())
g.setOpacity (0.5f);
const int textX = tickWidth + 5;
g.drawFittedText (button.getButtonText(),
textX, 4,
button.getWidth() - textX - 2, button.getHeight() - 8,
Justification::centredLeft, 10);
}
void LookAndFeel_V1::drawProgressBar (Graphics& g, ProgressBar& progressBar,
int width, int height,
double progress, const String& textToShow)
{
if (progress < 0 || progress >= 1.0)
{
LookAndFeel_V2::drawProgressBar (g, progressBar, width, height, progress, textToShow);
}
else
{
const Colour background (progressBar.findColour (ProgressBar::backgroundColourId));
const Colour foreground (progressBar.findColour (ProgressBar::foregroundColourId));
g.fillAll (background);
g.setColour (foreground);
g.fillRect (1, 1,
jlimit (0, width - 2, roundToInt (progress * (width - 2))),
height - 2);
if (textToShow.isNotEmpty())
{
g.setColour (Colour::contrasting (background, foreground));
g.setFont (height * 0.6f);
g.drawText (textToShow, 0, 0, width, height, Justification::centred, false);
}
}
}
void LookAndFeel_V1::drawScrollbarButton (Graphics& g, ScrollBar& bar,
int width, int height, int buttonDirection,
bool isScrollbarVertical,
bool shouldDrawButtonAsHighlighted,
bool shouldDrawButtonAsDown)
{
if (isScrollbarVertical)
width -= 2;
else
height -= 2;
Path p;
if (buttonDirection == 0)
p.addTriangle (width * 0.5f, height * 0.2f,
width * 0.1f, height * 0.7f,
width * 0.9f, height * 0.7f);
else if (buttonDirection == 1)
p.addTriangle (width * 0.8f, height * 0.5f,
width * 0.3f, height * 0.1f,
width * 0.3f, height * 0.9f);
else if (buttonDirection == 2)
p.addTriangle (width * 0.5f, height * 0.8f,
width * 0.1f, height * 0.3f,
width * 0.9f, height * 0.3f);
else if (buttonDirection == 3)
p.addTriangle (width * 0.2f, height * 0.5f,
width * 0.7f, height * 0.1f,
width * 0.7f, height * 0.9f);
if (shouldDrawButtonAsDown)
g.setColour (Colours::white);
else if (shouldDrawButtonAsHighlighted)
g.setColour (Colours::white.withAlpha (0.7f));
else
g.setColour (bar.findColour (ScrollBar::thumbColourId).withAlpha (0.5f));
g.fillPath (p);
g.setColour (Colours::black.withAlpha (0.5f));
g.strokePath (p, PathStrokeType (0.5f));
}
void LookAndFeel_V1::drawScrollbar (Graphics& g, ScrollBar& bar,
int x, int y, int width, int height,
bool isScrollbarVertical, int thumbStartPosition, int thumbSize,
bool isMouseOver, bool isMouseDown)
{
g.fillAll (bar.findColour (ScrollBar::backgroundColourId));
g.setColour (bar.findColour (ScrollBar::thumbColourId)
.withAlpha ((isMouseOver || isMouseDown) ? 0.4f : 0.15f));
if (thumbSize > 0.0f)
{
Rectangle<int> thumb;
if (isScrollbarVertical)
{
width -= 2;
g.fillRect (x + roundToInt (width * 0.35f), y,
roundToInt (width * 0.3f), height);
thumb.setBounds (x + 1, thumbStartPosition,
width - 2, thumbSize);
}
else
{
height -= 2;
g.fillRect (x, y + roundToInt (height * 0.35f),
width, roundToInt (height * 0.3f));
thumb.setBounds (thumbStartPosition, y + 1,
thumbSize, height - 2);
}
g.setColour (bar.findColour (ScrollBar::thumbColourId)
.withAlpha ((isMouseOver || isMouseDown) ? 0.95f : 0.7f));
g.fillRect (thumb);
g.setColour (Colours::black.withAlpha ((isMouseOver || isMouseDown) ? 0.4f : 0.25f));
g.drawRect (thumb.getX(), thumb.getY(), thumb.getWidth(), thumb.getHeight());
if (thumbSize > 16)
{
for (int i = 3; --i >= 0;)
{
const float linePos = thumbStartPosition + thumbSize / 2 + (i - 1) * 4.0f;
g.setColour (Colours::black.withAlpha (0.15f));
if (isScrollbarVertical)
{
g.drawLine (x + width * 0.2f, linePos, width * 0.8f, linePos);
g.setColour (Colours::white.withAlpha (0.15f));
g.drawLine (width * 0.2f, linePos - 1, width * 0.8f, linePos - 1);
}
else
{
g.drawLine (linePos, height * 0.2f, linePos, height * 0.8f);
g.setColour (Colours::white.withAlpha (0.15f));
g.drawLine (linePos - 1, height * 0.2f, linePos - 1, height * 0.8f);
}
}
}
}
}
ImageEffectFilter* LookAndFeel_V1::getScrollbarEffect()
{
return &scrollbarShadow;
}
//==============================================================================
void LookAndFeel_V1::drawPopupMenuBackground (Graphics& g, int width, int height)
{
g.fillAll (findColour (PopupMenu::backgroundColourId));
g.setColour (Colours::black.withAlpha (0.6f));
g.drawRect (0, 0, width, height);
}
void LookAndFeel_V1::drawMenuBarBackground (Graphics& g, int /*width*/, int /*height*/, bool, MenuBarComponent& menuBar)
{
g.fillAll (menuBar.findColour (PopupMenu::backgroundColourId));
}
//==============================================================================
void LookAndFeel_V1::drawTextEditorOutline (Graphics& g, int width, int height, TextEditor& textEditor)
{
if (textEditor.isEnabled())
{
g.setColour (textEditor.findColour (TextEditor::outlineColourId));
g.drawRect (0, 0, width, height);
}
}
//==============================================================================
void LookAndFeel_V1::drawComboBox (Graphics& g, int width, int height,
const bool isButtonDown,
int buttonX, int buttonY, int buttonW, int buttonH,
ComboBox& box)
{
g.fillAll (box.findColour (ComboBox::backgroundColourId));
g.setColour (box.findColour ((isButtonDown) ? ComboBox::buttonColourId
: ComboBox::backgroundColourId));
g.fillRect (buttonX, buttonY, buttonW, buttonH);
g.setColour (box.findColour (ComboBox::outlineColourId));
g.drawRect (0, 0, width, height);
const float arrowX = 0.2f;
const float arrowH = 0.3f;
if (box.isEnabled())
{
Path p;
p.addTriangle (buttonX + buttonW * 0.5f, buttonY + buttonH * (0.45f - arrowH),
buttonX + buttonW * (1.0f - arrowX), buttonY + buttonH * 0.45f,
buttonX + buttonW * arrowX, buttonY + buttonH * 0.45f);
p.addTriangle (buttonX + buttonW * 0.5f, buttonY + buttonH * (0.55f + arrowH),
buttonX + buttonW * (1.0f - arrowX), buttonY + buttonH * 0.55f,
buttonX + buttonW * arrowX, buttonY + buttonH * 0.55f);
g.setColour (box.findColour ((isButtonDown) ? ComboBox::backgroundColourId
: ComboBox::buttonColourId));
g.fillPath (p);
}
}
Font LookAndFeel_V1::getComboBoxFont (ComboBox& box)
{
Font f (jmin (15.0f, box.getHeight() * 0.85f));
f.setHorizontalScale (0.9f);
return f;
}
//==============================================================================
static void drawTriangle (Graphics& g, float x1, float y1, float x2, float y2, float x3, float y3, Colour fill, Colour outline)
{
Path p;
p.addTriangle (x1, y1, x2, y2, x3, y3);
g.setColour (fill);
g.fillPath (p);
g.setColour (outline);
g.strokePath (p, PathStrokeType (0.3f));
}
void LookAndFeel_V1::drawLinearSlider (Graphics& g,
int x, int y, int w, int h,
float sliderPos, float minSliderPos, float maxSliderPos,
const Slider::SliderStyle style,
Slider& slider)
{
g.fillAll (slider.findColour (Slider::backgroundColourId));
if (style == Slider::LinearBar)
{
g.setColour (slider.findColour (Slider::thumbColourId));
g.fillRect (x, y, (int) sliderPos - x, h);
g.setColour (slider.findColour (Slider::textBoxTextColourId).withMultipliedAlpha (0.5f));
g.drawRect (x, y, (int) sliderPos - x, h);
}
else
{
g.setColour (slider.findColour (Slider::trackColourId)
.withMultipliedAlpha (slider.isEnabled() ? 1.0f : 0.3f));
if (slider.isHorizontal())
{
g.fillRect (x, y + roundToInt (h * 0.6f),
w, roundToInt (h * 0.2f));
}
else
{
g.fillRect (x + roundToInt (w * 0.5f - jmin (3.0f, w * 0.1f)), y,
jmin (4, roundToInt (w * 0.2f)), h);
}
float alpha = 0.35f;
if (slider.isEnabled())
alpha = slider.isMouseOverOrDragging() ? 1.0f : 0.7f;
const Colour fill (slider.findColour (Slider::thumbColourId).withAlpha (alpha));
const Colour outline (Colours::black.withAlpha (slider.isEnabled() ? 0.7f : 0.35f));
if (style == Slider::TwoValueVertical || style == Slider::ThreeValueVertical)
{
drawTriangle (g, x + w * 0.5f + jmin (4.0f, w * 0.3f), minSliderPos,
x + w * 0.5f - jmin (8.0f, w * 0.4f), minSliderPos - 7.0f,
x + w * 0.5f - jmin (8.0f, w * 0.4f), minSliderPos,
fill, outline);
drawTriangle (g, x + w * 0.5f + jmin (4.0f, w * 0.3f), maxSliderPos,
x + w * 0.5f - jmin (8.0f, w * 0.4f), maxSliderPos,
x + w * 0.5f - jmin (8.0f, w * 0.4f), maxSliderPos + 7.0f,
fill, outline);
}
else if (style == Slider::TwoValueHorizontal || style == Slider::ThreeValueHorizontal)
{
drawTriangle (g, minSliderPos, y + h * 0.6f - jmin (4.0f, h * 0.3f),
minSliderPos - 7.0f, y + h * 0.9f ,
minSliderPos, y + h * 0.9f,
fill, outline);
drawTriangle (g, maxSliderPos, y + h * 0.6f - jmin (4.0f, h * 0.3f),
maxSliderPos, y + h * 0.9f,
maxSliderPos + 7.0f, y + h * 0.9f,
fill, outline);
}
if (style == Slider::LinearHorizontal || style == Slider::ThreeValueHorizontal)
{
drawTriangle (g, sliderPos, y + h * 0.9f,
sliderPos - 7.0f, y + h * 0.2f,
sliderPos + 7.0f, y + h * 0.2f,
fill, outline);
}
else if (style == Slider::LinearVertical || style == Slider::ThreeValueVertical)
{
drawTriangle (g, x + w * 0.5f - jmin (4.0f, w * 0.3f), sliderPos,
x + w * 0.5f + jmin (8.0f, w * 0.4f), sliderPos - 7.0f,
x + w * 0.5f + jmin (8.0f, w * 0.4f), sliderPos + 7.0f,
fill, outline);
}
}
}
Button* LookAndFeel_V1::createSliderButton (Slider&, const bool isIncrement)
{
if (isIncrement)
return new ArrowButton ("u", 0.75f, Colours::white.withAlpha (0.8f));
return new ArrowButton ("d", 0.25f, Colours::white.withAlpha (0.8f));
}
ImageEffectFilter* LookAndFeel_V1::getSliderEffect (Slider&)
{
return &scrollbarShadow;
}
int LookAndFeel_V1::getSliderThumbRadius (Slider&)
{
return 8;
}
//==============================================================================
void LookAndFeel_V1::drawCornerResizer (Graphics& g, int w, int h, bool isMouseOver, bool isMouseDragging)
{
g.setColour ((isMouseOver || isMouseDragging) ? Colours::lightgrey
: Colours::darkgrey);
const float lineThickness = jmin (w, h) * 0.1f;
for (float i = 0.0f; i < 1.0f; i += 0.3f)
{
g.drawLine (w * i,
h + 1.0f,
w + 1.0f,
h * i,
lineThickness);
}
}
//==============================================================================
Button* LookAndFeel_V1::createDocumentWindowButton (int buttonType)
{
Path shape;
if (buttonType == DocumentWindow::closeButton)
{
shape.addLineSegment (Line<float> (0.0f, 0.0f, 1.0f, 1.0f), 0.35f);
shape.addLineSegment (Line<float> (1.0f, 0.0f, 0.0f, 1.0f), 0.35f);
ShapeButton* const b = new ShapeButton ("close",
Colour (0x7fff3333),
Colour (0xd7ff3333),
Colour (0xf7ff3333));
b->setShape (shape, true, true, true);
return b;
}
else if (buttonType == DocumentWindow::minimiseButton)
{
shape.addLineSegment (Line<float> (0.0f, 0.5f, 1.0f, 0.5f), 0.25f);
DrawableButton* b = new DrawableButton ("minimise", DrawableButton::ImageFitted);
DrawablePath dp;
dp.setPath (shape);
dp.setFill (Colours::black.withAlpha (0.3f));
b->setImages (&dp);
return b;
}
else if (buttonType == DocumentWindow::maximiseButton)
{
shape.addLineSegment (Line<float> (0.5f, 0.0f, 0.5f, 1.0f), 0.25f);
shape.addLineSegment (Line<float> (0.0f, 0.5f, 1.0f, 0.5f), 0.25f);
DrawableButton* b = new DrawableButton ("maximise", DrawableButton::ImageFitted);
DrawablePath dp;
dp.setPath (shape);
dp.setFill (Colours::black.withAlpha (0.3f));
b->setImages (&dp);
return b;
}
jassertfalse;
return nullptr;
}
void LookAndFeel_V1::positionDocumentWindowButtons (DocumentWindow&,
int titleBarX, int titleBarY, int titleBarW, int titleBarH,
Button* minimiseButton,
Button* maximiseButton,
Button* closeButton,
bool positionTitleBarButtonsOnLeft)
{
titleBarY += titleBarH / 8;
titleBarH -= titleBarH / 4;
const int buttonW = titleBarH;
int x = positionTitleBarButtonsOnLeft ? titleBarX + 4
: titleBarX + titleBarW - buttonW - 4;
if (closeButton != nullptr)
{
closeButton->setBounds (x, titleBarY, buttonW, titleBarH);
x += positionTitleBarButtonsOnLeft ? buttonW + buttonW / 5
: -(buttonW + buttonW / 5);
}
if (positionTitleBarButtonsOnLeft)
std::swap (minimiseButton, maximiseButton);
if (maximiseButton != nullptr)
{
maximiseButton->setBounds (x, titleBarY - 2, buttonW, titleBarH);
x += positionTitleBarButtonsOnLeft ? buttonW : -buttonW;
}
if (minimiseButton != nullptr)
minimiseButton->setBounds (x, titleBarY - 2, buttonW, titleBarH);
}
} // namespace juce