juicysfplugin/modules/juce_gui_basics/lookandfeel/juce_LookAndFeel_V1.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
The original JUCE look-and-feel, as used back from 2002 to about 2007ish.
@see LookAndFeel, LookAndFeel_V2, LookAndFeel_V3
@tags{GUI}
*/
class JUCE_API LookAndFeel_V1 : public LookAndFeel_V2
{
public:
LookAndFeel_V1();
~LookAndFeel_V1() override;
//==============================================================================
void drawButtonBackground (Graphics&, Button&, const Colour& backgroundColour,
bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;
void drawToggleButton (Graphics&, ToggleButton&,
bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;
void drawTickBox (Graphics&, Component&, float x, float y, float w, float h,
bool ticked, bool isEnabled,
bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;
void drawProgressBar (Graphics&, ProgressBar&, int width, int height,
double progress, const String& textToShow) override;
//==============================================================================
void drawScrollbarButton (Graphics&, ScrollBar&, int width, int height,
int buttonDirection, bool isScrollbarVertical,
bool shouldDrawButtonAsHighlighted, bool shouldDrawButtonAsDown) override;
void drawScrollbar (Graphics&, ScrollBar&, int x, int y, int width, int height,
bool isScrollbarVertical, int thumbStartPosition, int thumbSize,
bool isMouseOver, bool isMouseDown) override;
ImageEffectFilter* getScrollbarEffect() override;
//==============================================================================
void drawTextEditorOutline (Graphics&, int width, int height, TextEditor&) override;
//==============================================================================
void drawPopupMenuBackground (Graphics&, int width, int height) override;
void drawMenuBarBackground (Graphics&, int width, int height, bool isMouseOverBar, MenuBarComponent&) override;
//==============================================================================
void drawComboBox (Graphics&, int width, int height, bool isButtonDown,
int buttonX, int buttonY, int buttonW, int buttonH, ComboBox&) override;
Font getComboBoxFont (ComboBox&) override;
//==============================================================================
void drawLinearSlider (Graphics&, int x, int y, int width, int height,
float sliderPos, float minSliderPos, float maxSliderPos,
const Slider::SliderStyle, Slider&) override;
int getSliderThumbRadius (Slider&) override;
Button* createSliderButton (Slider&, bool isIncrement) override;
ImageEffectFilter* getSliderEffect (Slider&) override;
//==============================================================================
void drawCornerResizer (Graphics&, int w, int h, bool isMouseOver, bool isMouseDragging) override;
Button* createDocumentWindowButton (int buttonType) override;
void positionDocumentWindowButtons (DocumentWindow&,
int titleBarX, int titleBarY, int titleBarW, int titleBarH,
Button* minimiseButton, Button* maximiseButton, Button* closeButton,
bool positionTitleBarButtonsOnLeft) override;
private:
DropShadowEffect scrollbarShadow;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LookAndFeel_V1)
};
} // namespace juce