75 lines
2.5 KiB
C++
75 lines
2.5 KiB
C++
|
/*
|
||
|
==============================================================================
|
||
|
|
||
|
This file is part of the JUCE library.
|
||
|
Copyright (c) 2017 - ROLI Ltd.
|
||
|
|
||
|
JUCE is an open source library subject to commercial or open-source
|
||
|
licensing.
|
||
|
|
||
|
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
|
||
|
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
|
||
|
27th April 2017).
|
||
|
|
||
|
End User License Agreement: www.juce.com/juce-5-licence
|
||
|
Privacy Policy: www.juce.com/juce-5-privacy-policy
|
||
|
|
||
|
Or: You may also use this code under the terms of the GPL v3 (see
|
||
|
www.gnu.org/licenses).
|
||
|
|
||
|
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
|
||
|
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
|
||
|
DISCLAIMED.
|
||
|
|
||
|
==============================================================================
|
||
|
*/
|
||
|
|
||
|
#ifdef JUCE_VIDEO_H_INCLUDED
|
||
|
/* When you add this cpp file to your project, you mustn't include it in a file where you've
|
||
|
already included any other headers - just put it inside a file on its own, possibly with your config
|
||
|
flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
|
||
|
header files that the compiler may be using.
|
||
|
*/
|
||
|
#error "Incorrect use of JUCE cpp file"
|
||
|
#endif
|
||
|
|
||
|
#define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
|
||
|
#define JUCE_CORE_INCLUDE_JNI_HELPERS 1
|
||
|
#define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
|
||
|
#define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
|
||
|
|
||
|
#include "juce_video.h"
|
||
|
|
||
|
#if JUCE_MAC || JUCE_IOS
|
||
|
#import <AVFoundation/AVFoundation.h>
|
||
|
#import <AVKit/AVKit.h>
|
||
|
|
||
|
//==============================================================================
|
||
|
#elif JUCE_MSVC
|
||
|
/* If you're using the camera classes, you'll need access to a few DirectShow headers.
|
||
|
These files are provided in the normal Windows SDK. */
|
||
|
#include <dshow.h>
|
||
|
#include <dshowasf.h>
|
||
|
#include <evr.h>
|
||
|
|
||
|
#if JUCE_USE_CAMERA && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
|
||
|
#pragma comment (lib, "Strmiids.lib")
|
||
|
#pragma comment (lib, "wmvcore.lib")
|
||
|
#endif
|
||
|
|
||
|
#if JUCE_MEDIAFOUNDATION && JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
|
||
|
#pragma comment (lib, "mfuuid.lib")
|
||
|
#endif
|
||
|
|
||
|
#if JUCE_MSVC && ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
|
||
|
#pragma comment (lib, "strmiids.lib")
|
||
|
#endif
|
||
|
#endif
|
||
|
|
||
|
//==============================================================================
|
||
|
#include "playback/juce_VideoComponent.cpp"
|
||
|
|
||
|
#if JUCE_USE_CAMERA
|
||
|
#include "capture/juce_CameraDevice.cpp"
|
||
|
#endif
|