juicysfplugin/modules/juce_graphics/geometry/juce_Point.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
A pair of (x, y) coordinates.
The ValueType template should be a primitive type such as int, float, double,
rather than a class.
@see Line, Path, AffineTransform
@tags{Graphics}
*/
template <typename ValueType>
class Point
{
public:
/** Creates a point at the origin */
JUCE_CONSTEXPR Point() noexcept : x(), y() {}
/** Creates a copy of another point. */
JUCE_CONSTEXPR Point (const Point& other) noexcept : x (other.x), y (other.y) {}
/** Creates a point from an (x, y) position. */
JUCE_CONSTEXPR Point (ValueType initialX, ValueType initialY) noexcept : x (initialX), y (initialY) {}
//==============================================================================
/** Copies this point from another one. */
Point& operator= (const Point& other) noexcept { x = other.x; y = other.y; return *this; }
JUCE_CONSTEXPR inline bool operator== (Point other) const noexcept { return x == other.x && y == other.y; }
JUCE_CONSTEXPR inline bool operator!= (Point other) const noexcept { return x != other.x || y != other.y; }
/** Returns true if the point is (0, 0). */
JUCE_CONSTEXPR bool isOrigin() const noexcept { return x == ValueType() && y == ValueType(); }
/** Returns true if the coordinates are finite values. */
JUCE_CONSTEXPR inline bool isFinite() const noexcept { return juce_isfinite(x) && juce_isfinite(y); }
/** Returns the point's x coordinate. */
JUCE_CONSTEXPR inline ValueType getX() const noexcept { return x; }
/** Returns the point's y coordinate. */
JUCE_CONSTEXPR inline ValueType getY() const noexcept { return y; }
/** Sets the point's x coordinate. */
inline void setX (ValueType newX) noexcept { x = newX; }
/** Sets the point's y coordinate. */
inline void setY (ValueType newY) noexcept { y = newY; }
/** Returns a point which has the same Y position as this one, but a new X. */
JUCE_CONSTEXPR Point withX (ValueType newX) const noexcept { return Point (newX, y); }
/** Returns a point which has the same X position as this one, but a new Y. */
JUCE_CONSTEXPR Point withY (ValueType newY) const noexcept { return Point (x, newY); }
/** Changes the point's x and y coordinates. */
void setXY (ValueType newX, ValueType newY) noexcept { x = newX; y = newY; }
/** Adds a pair of coordinates to this value. */
void addXY (ValueType xToAdd, ValueType yToAdd) noexcept { x += xToAdd; y += yToAdd; }
//==============================================================================
/** Returns a point with a given offset from this one. */
JUCE_CONSTEXPR Point translated (ValueType deltaX, ValueType deltaY) const noexcept { return Point (x + deltaX, y + deltaY); }
/** Adds two points together */
JUCE_CONSTEXPR Point operator+ (Point other) const noexcept { return Point (x + other.x, y + other.y); }
/** Adds another point's coordinates to this one */
Point& operator+= (Point other) noexcept { x += other.x; y += other.y; return *this; }
/** Subtracts one points from another */
JUCE_CONSTEXPR Point operator- (Point other) const noexcept { return Point (x - other.x, y - other.y); }
/** Subtracts another point's coordinates to this one */
Point& operator-= (Point other) noexcept { x -= other.x; y -= other.y; return *this; }
/** Multiplies two points together */
template <typename OtherType>
JUCE_CONSTEXPR Point operator* (Point<OtherType> other) const noexcept { return Point ((ValueType) (x * other.x), (ValueType) (y * other.y)); }
/** Multiplies another point's coordinates to this one */
template <typename OtherType>
Point& operator*= (Point<OtherType> other) noexcept { *this = *this * other; return *this; }
/** Divides one point by another */
template <typename OtherType>
JUCE_CONSTEXPR Point operator/ (Point<OtherType> other) const noexcept { return Point ((ValueType) (x / other.x), (ValueType) (y / other.y)); }
/** Divides this point's coordinates by another */
template <typename OtherType>
Point& operator/= (Point<OtherType> other) noexcept { *this = *this / other; return *this; }
/** Returns a point whose coordinates are multiplied by a given scalar value. */
template <typename FloatType>
JUCE_CONSTEXPR Point operator* (FloatType multiplier) const noexcept { return Point ((ValueType) (x * multiplier), (ValueType) (y * multiplier)); }
/** Returns a point whose coordinates are divided by a given scalar value. */
template <typename FloatType>
JUCE_CONSTEXPR Point operator/ (FloatType divisor) const noexcept { return Point ((ValueType) (x / divisor), (ValueType) (y / divisor)); }
/** Multiplies the point's coordinates by a scalar value. */
template <typename FloatType>
Point& operator*= (FloatType multiplier) noexcept { x = (ValueType) (x * multiplier); y = (ValueType) (y * multiplier); return *this; }
/** Divides the point's coordinates by a scalar value. */
template <typename FloatType>
Point& operator/= (FloatType divisor) noexcept { x = (ValueType) (x / divisor); y = (ValueType) (y / divisor); return *this; }
/** Returns the inverse of this point. */
JUCE_CONSTEXPR Point operator-() const noexcept { return Point (-x, -y); }
//==============================================================================
/** This type will be double if the Point's type is double, otherwise it will be float. */
typedef typename TypeHelpers::SmallestFloatType<ValueType>::type FloatType;
//==============================================================================
/** Returns the straight-line distance between this point and the origin. */
ValueType getDistanceFromOrigin() const noexcept { return juce_hypot (x, y); }
/** Returns the straight-line distance between this point and another one. */
ValueType getDistanceFrom (Point other) const noexcept { return juce_hypot (x - other.x, y - other.y); }
/** Returns the square of the straight-line distance between this point and the origin. */
JUCE_CONSTEXPR ValueType getDistanceSquaredFromOrigin() const noexcept { return x * x + y * y; }
/** Returns the square of the straight-line distance between this point and another one. */
JUCE_CONSTEXPR ValueType getDistanceSquaredFrom (Point other) const noexcept { return (*this - other).getDistanceSquaredFromOrigin(); }
/** Returns the angle from this point to another one.
Taking this point to be the centre of a circle, and the other point being a position on
the circumference, the return value is the number of radians clockwise from the 12 o'clock
direction.
So 12 o'clock = 0, 3 o'clock = Pi/2, 6 o'clock = Pi, 9 o'clock = -Pi/2
*/
FloatType getAngleToPoint (Point other) const noexcept
{
return static_cast<FloatType> (std::atan2 (static_cast<FloatType> (other.x - x),
static_cast<FloatType> (y - other.y)));
}
/** Returns the point that would be reached by rotating this point clockwise
about the origin by the specified angle.
*/
Point rotatedAboutOrigin (ValueType angleRadians) const noexcept
{
return Point (x * std::cos (angleRadians) - y * std::sin (angleRadians),
x * std::sin (angleRadians) + y * std::cos (angleRadians));
}
/** Taking this point to be the centre of a circle, this returns a point on its circumference.
@param radius the radius of the circle.
@param angle the angle of the point, in radians clockwise from the 12 o'clock position.
*/
Point<FloatType> getPointOnCircumference (float radius, float angle) const noexcept
{
return Point<FloatType> (static_cast<FloatType> (x + radius * std::sin (angle)),
static_cast<FloatType> (y - radius * std::cos (angle)));
}
/** Taking this point to be the centre of an ellipse, this returns a point on its circumference.
@param radiusX the horizontal radius of the circle.
@param radiusY the vertical radius of the circle.
@param angle the angle of the point, in radians clockwise from the 12 o'clock position.
*/
Point<FloatType> getPointOnCircumference (float radiusX, float radiusY, float angle) const noexcept
{
return Point<FloatType> (static_cast<FloatType> (x + radiusX * std::sin (angle)),
static_cast<FloatType> (y - radiusY * std::cos (angle)));
}
/** Returns the dot-product of two points (x1 * x2 + y1 * y2). */
JUCE_CONSTEXPR FloatType getDotProduct (Point other) const noexcept { return x * other.x + y * other.y; }
//==============================================================================
/** Uses a transform to change the point's coordinates.
This will only compile if ValueType = float!
@see AffineTransform::transformPoint
*/
void applyTransform (const AffineTransform& transform) noexcept { transform.transformPoint (x, y); }
/** Returns the position of this point, if it is transformed by a given AffineTransform. */
Point transformedBy (const AffineTransform& transform) const noexcept
{
return Point (static_cast<ValueType> (transform.mat00 * x + transform.mat01 * y + transform.mat02),
static_cast<ValueType> (transform.mat10 * x + transform.mat11 * y + transform.mat12));
}
//==============================================================================
/** Casts this point to a Point<int> object. */
JUCE_CONSTEXPR Point<int> toInt() const noexcept { return Point<int> (static_cast<int> (x), static_cast<int> (y)); }
/** Casts this point to a Point<float> object. */
JUCE_CONSTEXPR Point<float> toFloat() const noexcept { return Point<float> (static_cast<float> (x), static_cast<float> (y)); }
/** Casts this point to a Point<double> object. */
JUCE_CONSTEXPR Point<double> toDouble() const noexcept { return Point<double> (static_cast<double> (x), static_cast<double> (y)); }
/** Casts this point to a Point<int> object using roundToInt() to convert the values. */
JUCE_CONSTEXPR Point<int> roundToInt() const noexcept { return Point<int> (juce::roundToInt (x), juce::roundToInt (y)); }
/** Returns the point as a string in the form "x, y". */
String toString() const { return String (x) + ", " + String (y); }
//==============================================================================
ValueType x; /**< The point's X coordinate. */
ValueType y; /**< The point's Y coordinate. */
};
/** Multiplies the point's coordinates by a scalar value. */
template <typename ValueType>
Point<ValueType> operator* (ValueType value, Point<ValueType> p) noexcept { return p * value; }
} // namespace juce