juicysfplugin/modules/juce_opengl/native/juce_OpenGL_linux_X11.h

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
extern XContext windowHandleXContext;
//==============================================================================
// Defined juce_linux_Windowing.cpp
Rectangle<int> juce_LinuxScaledToPhysicalBounds (ComponentPeer*, Rectangle<int>);
void juce_LinuxAddRepaintListener (ComponentPeer*, Component* dummy);
void juce_LinuxRemoveRepaintListener (ComponentPeer*, Component* dummy);
//==============================================================================
class OpenGLContext::NativeContext
{
private:
struct DummyComponent : public Component
{
DummyComponent (OpenGLContext::NativeContext& nativeParentContext)
: native (nativeParentContext)
{
}
void handleCommandMessage (int commandId) override
{
if (commandId == 0)
native.triggerRepaint();
}
OpenGLContext::NativeContext& native;
};
public:
NativeContext (Component& comp,
const OpenGLPixelFormat& cPixelFormat,
void* shareContext,
bool /*useMultisampling*/,
OpenGLVersion)
: component (comp), contextToShareWith (shareContext), dummy (*this)
{
display = XWindowSystem::getInstance()->displayRef();
ScopedXLock xlock (display);
XSync (display, False);
GLint attribs[] =
{
GLX_RGBA,
GLX_DOUBLEBUFFER,
GLX_RED_SIZE, cPixelFormat.redBits,
GLX_GREEN_SIZE, cPixelFormat.greenBits,
GLX_BLUE_SIZE, cPixelFormat.blueBits,
GLX_ALPHA_SIZE, cPixelFormat.alphaBits,
GLX_DEPTH_SIZE, cPixelFormat.depthBufferBits,
GLX_STENCIL_SIZE, cPixelFormat.stencilBufferBits,
GLX_ACCUM_RED_SIZE, cPixelFormat.accumulationBufferRedBits,
GLX_ACCUM_GREEN_SIZE, cPixelFormat.accumulationBufferGreenBits,
GLX_ACCUM_BLUE_SIZE, cPixelFormat.accumulationBufferBlueBits,
GLX_ACCUM_ALPHA_SIZE, cPixelFormat.accumulationBufferAlphaBits,
None
};
bestVisual = glXChooseVisual (display, DefaultScreen (display), attribs);
if (bestVisual == nullptr)
return;
auto* peer = component.getPeer();
jassert (peer != nullptr);
auto windowH = (Window) peer->getNativeHandle();
auto colourMap = XCreateColormap (display, windowH, bestVisual->visual, AllocNone);
XSetWindowAttributes swa;
swa.colormap = colourMap;
swa.border_pixel = 0;
swa.event_mask = ExposureMask | StructureNotifyMask;
auto glBounds = component.getTopLevelComponent()
->getLocalArea (&component, component.getLocalBounds());
glBounds = juce_LinuxScaledToPhysicalBounds (peer, glBounds);
embeddedWindow = XCreateWindow (display, windowH,
glBounds.getX(), glBounds.getY(),
(unsigned int) jmax (1, glBounds.getWidth()),
(unsigned int) jmax (1, glBounds.getHeight()),
0, bestVisual->depth,
InputOutput,
bestVisual->visual,
CWBorderPixel | CWColormap | CWEventMask,
&swa);
XSaveContext (display, (XID) embeddedWindow, windowHandleXContext, (XPointer) peer);
XMapWindow (display, embeddedWindow);
XFreeColormap (display, colourMap);
XSync (display, False);
juce_LinuxAddRepaintListener (peer, &dummy);
}
~NativeContext()
{
juce_LinuxRemoveRepaintListener (component.getPeer(), &dummy);
if (embeddedWindow != 0)
{
ScopedXLock xlock (display);
XUnmapWindow (display, embeddedWindow);
XDestroyWindow (display, embeddedWindow);
}
if (bestVisual != nullptr)
XFree (bestVisual);
XWindowSystem::getInstance()->displayUnref();
}
bool initialiseOnRenderThread (OpenGLContext& c)
{
ScopedXLock xlock (display);
renderContext = glXCreateContext (display, bestVisual, (GLXContext) contextToShareWith, GL_TRUE);
c.makeActive();
context = &c;
return true;
}
void shutdownOnRenderThread()
{
context = nullptr;
deactivateCurrentContext();
glXDestroyContext (display, renderContext);
renderContext = nullptr;
}
bool makeActive() const noexcept
{
return renderContext != 0
&& glXMakeCurrent (display, embeddedWindow, renderContext);
}
bool isActive() const noexcept
{
return glXGetCurrentContext() == renderContext && renderContext != 0;
}
static void deactivateCurrentContext()
{
ScopedXDisplay xDisplay;
glXMakeCurrent (xDisplay.display, None, 0);
}
void swapBuffers()
{
glXSwapBuffers (display, embeddedWindow);
}
void updateWindowPosition (Rectangle<int> newBounds)
{
bounds = newBounds;
auto physicalBounds = juce_LinuxScaledToPhysicalBounds (component.getPeer(), bounds);
ScopedXLock xlock (display);
XMoveResizeWindow (display, embeddedWindow,
physicalBounds.getX(), physicalBounds.getY(),
(unsigned int) jmax (1, physicalBounds.getWidth()),
(unsigned int) jmax (1, physicalBounds.getHeight()));
}
bool setSwapInterval (int numFramesPerSwap)
{
if (numFramesPerSwap == swapFrames)
return true;
if (auto GLXSwapIntervalSGI
= (PFNGLXSWAPINTERVALSGIPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalSGI"))
{
swapFrames = numFramesPerSwap;
GLXSwapIntervalSGI (numFramesPerSwap);
return true;
}
return false;
}
int getSwapInterval() const { return swapFrames; }
bool createdOk() const noexcept { return true; }
void* getRawContext() const noexcept { return renderContext; }
GLuint getFrameBufferID() const noexcept { return 0; }
void triggerRepaint()
{
if (context != nullptr)
context->triggerRepaint();
}
struct Locker { Locker (NativeContext&) {} };
private:
Component& component;
GLXContext renderContext = {};
Window embeddedWindow = {};
int swapFrames = 0;
Rectangle<int> bounds;
XVisualInfo* bestVisual = {};
void* contextToShareWith;
OpenGLContext* context = {};
DummyComponent dummy;
::Display* display = {};
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
};
//==============================================================================
bool OpenGLHelpers::isContextActive()
{
ScopedXDisplay xDisplay;
if (xDisplay.display)
{
ScopedXLock xlock (xDisplay.display);
return glXGetCurrentContext() != 0;
}
return false;
}
} // namespace juce