69 lines
2.5 KiB
C++
69 lines
2.5 KiB
C++
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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OpenGLPixelFormat::OpenGLPixelFormat (const int bitsPerRGBComponent,
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const int alphaBits_,
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const int depthBufferBits_,
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const int stencilBufferBits_) noexcept
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: redBits (bitsPerRGBComponent),
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greenBits (bitsPerRGBComponent),
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blueBits (bitsPerRGBComponent),
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alphaBits (alphaBits_),
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depthBufferBits (depthBufferBits_),
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stencilBufferBits (stencilBufferBits_),
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accumulationBufferRedBits (0),
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accumulationBufferGreenBits (0),
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accumulationBufferBlueBits (0),
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accumulationBufferAlphaBits (0),
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multisamplingLevel (0)
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{
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}
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bool OpenGLPixelFormat::operator== (const OpenGLPixelFormat& other) const noexcept
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{
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return redBits == other.redBits
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&& greenBits == other.greenBits
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&& blueBits == other.blueBits
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&& alphaBits == other.alphaBits
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&& depthBufferBits == other.depthBufferBits
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&& stencilBufferBits == other.stencilBufferBits
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&& accumulationBufferRedBits == other.accumulationBufferRedBits
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&& accumulationBufferGreenBits == other.accumulationBufferGreenBits
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&& accumulationBufferBlueBits == other.accumulationBufferBlueBits
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&& accumulationBufferAlphaBits == other.accumulationBufferAlphaBits
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&& multisamplingLevel == other.multisamplingLevel;
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}
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bool OpenGLPixelFormat::operator!= (const OpenGLPixelFormat& other) const noexcept
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{
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return ! operator== (other);
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}
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} // namespace juce
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