222 lines
7.4 KiB
C++
222 lines
7.4 KiB
C++
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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AudioProcessorPlayer::AudioProcessorPlayer (bool doDoublePrecisionProcessing)
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: isDoublePrecision (doDoublePrecisionProcessing)
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{
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}
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AudioProcessorPlayer::~AudioProcessorPlayer()
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{
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setProcessor (nullptr);
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}
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//==============================================================================
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void AudioProcessorPlayer::setProcessor (AudioProcessor* const processorToPlay)
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{
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if (processor != processorToPlay)
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{
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if (processorToPlay != nullptr && sampleRate > 0 && blockSize > 0)
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{
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processorToPlay->setPlayConfigDetails (numInputChans, numOutputChans, sampleRate, blockSize);
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bool supportsDouble = processorToPlay->supportsDoublePrecisionProcessing() && isDoublePrecision;
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processorToPlay->setProcessingPrecision (supportsDouble ? AudioProcessor::doublePrecision
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: AudioProcessor::singlePrecision);
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processorToPlay->prepareToPlay (sampleRate, blockSize);
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}
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AudioProcessor* oldOne;
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{
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const ScopedLock sl (lock);
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oldOne = isPrepared ? processor : nullptr;
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processor = processorToPlay;
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isPrepared = true;
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}
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if (oldOne != nullptr)
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oldOne->releaseResources();
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}
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}
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void AudioProcessorPlayer::setDoublePrecisionProcessing (bool doublePrecision)
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{
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if (doublePrecision != isDoublePrecision)
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{
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const ScopedLock sl (lock);
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if (processor != nullptr)
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{
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processor->releaseResources();
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bool supportsDouble = processor->supportsDoublePrecisionProcessing() && doublePrecision;
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processor->setProcessingPrecision (supportsDouble ? AudioProcessor::doublePrecision
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: AudioProcessor::singlePrecision);
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processor->prepareToPlay (sampleRate, blockSize);
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}
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isDoublePrecision = doublePrecision;
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}
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}
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//==============================================================================
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void AudioProcessorPlayer::audioDeviceIOCallback (const float** const inputChannelData,
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const int numInputChannels,
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float** const outputChannelData,
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const int numOutputChannels,
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const int numSamples)
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{
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// these should have been prepared by audioDeviceAboutToStart()...
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jassert (sampleRate > 0 && blockSize > 0);
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incomingMidi.clear();
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messageCollector.removeNextBlockOfMessages (incomingMidi, numSamples);
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int totalNumChans = 0;
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if (numInputChannels > numOutputChannels)
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{
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// if there aren't enough output channels for the number of
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// inputs, we need to create some temporary extra ones (can't
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// use the input data in case it gets written to)
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tempBuffer.setSize (numInputChannels - numOutputChannels, numSamples,
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false, false, true);
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for (int i = 0; i < numOutputChannels; ++i)
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{
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channels[totalNumChans] = outputChannelData[i];
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memcpy (channels[totalNumChans], inputChannelData[i], sizeof (float) * (size_t) numSamples);
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++totalNumChans;
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}
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for (int i = numOutputChannels; i < numInputChannels; ++i)
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{
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channels[totalNumChans] = tempBuffer.getWritePointer (i - numOutputChannels);
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memcpy (channels[totalNumChans], inputChannelData[i], sizeof (float) * (size_t) numSamples);
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++totalNumChans;
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}
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}
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else
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{
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for (int i = 0; i < numInputChannels; ++i)
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{
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channels[totalNumChans] = outputChannelData[i];
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memcpy (channels[totalNumChans], inputChannelData[i], sizeof (float) * (size_t) numSamples);
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++totalNumChans;
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}
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for (int i = numInputChannels; i < numOutputChannels; ++i)
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{
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channels[totalNumChans] = outputChannelData[i];
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zeromem (channels[totalNumChans], sizeof (float) * (size_t) numSamples);
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++totalNumChans;
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}
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}
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AudioBuffer<float> buffer (channels, totalNumChans, numSamples);
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{
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const ScopedLock sl (lock);
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if (processor != nullptr)
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{
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const ScopedLock sl2 (processor->getCallbackLock());
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if (! processor->isSuspended())
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{
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if (processor->isUsingDoublePrecision())
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{
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conversionBuffer.makeCopyOf (buffer, true);
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processor->processBlock (conversionBuffer, incomingMidi);
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buffer.makeCopyOf (conversionBuffer, true);
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}
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else
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{
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processor->processBlock (buffer, incomingMidi);
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}
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return;
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}
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}
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}
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for (int i = 0; i < numOutputChannels; ++i)
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FloatVectorOperations::clear (outputChannelData[i], numSamples);
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}
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void AudioProcessorPlayer::audioDeviceAboutToStart (AudioIODevice* const device)
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{
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auto newSampleRate = device->getCurrentSampleRate();
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auto newBlockSize = device->getCurrentBufferSizeSamples();
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auto numChansIn = device->getActiveInputChannels().countNumberOfSetBits();
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auto numChansOut = device->getActiveOutputChannels().countNumberOfSetBits();
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const ScopedLock sl (lock);
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sampleRate = newSampleRate;
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blockSize = newBlockSize;
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numInputChans = numChansIn;
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numOutputChans = numChansOut;
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messageCollector.reset (sampleRate);
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channels.calloc (jmax (numChansIn, numChansOut) + 2);
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if (processor != nullptr)
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{
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if (isPrepared)
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processor->releaseResources();
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auto* oldProcessor = processor;
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setProcessor (nullptr);
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setProcessor (oldProcessor);
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}
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}
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void AudioProcessorPlayer::audioDeviceStopped()
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{
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const ScopedLock sl (lock);
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if (processor != nullptr && isPrepared)
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processor->releaseResources();
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sampleRate = 0.0;
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blockSize = 0;
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isPrepared = false;
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tempBuffer.setSize (1, 1);
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}
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void AudioProcessorPlayer::handleIncomingMidiMessage (MidiInput*, const MidiMessage& message)
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{
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messageCollector.addMessageToQueue (message);
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}
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} // namespace juce
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