778 lines
30 KiB
C++
778 lines
30 KiB
C++
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class MouseInputSourceInternal : private AsyncUpdater
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{
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public:
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MouseInputSourceInternal (int i, MouseInputSource::InputSourceType type) : index (i), inputType (type)
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{
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}
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//==============================================================================
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bool isDragging() const noexcept
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{
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return buttonState.isAnyMouseButtonDown();
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}
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Component* getComponentUnderMouse() const noexcept
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{
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return componentUnderMouse.get();
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}
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ModifierKeys getCurrentModifiers() const noexcept
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{
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return ModifierKeys::currentModifiers.withoutMouseButtons().withFlags (buttonState.getRawFlags());
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}
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ComponentPeer* getPeer() noexcept
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{
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if (! ComponentPeer::isValidPeer (lastPeer))
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lastPeer = nullptr;
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return lastPeer;
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}
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static Point<float> screenPosToLocalPos (Component& comp, Point<float> pos)
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{
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if (auto* peer = comp.getPeer())
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{
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pos = peer->globalToLocal (pos);
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auto& peerComp = peer->getComponent();
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return comp.getLocalPoint (&peerComp, ScalingHelpers::unscaledScreenPosToScaled (peerComp, pos));
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}
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return comp.getLocalPoint (nullptr, ScalingHelpers::unscaledScreenPosToScaled (comp, pos));
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}
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Component* findComponentAt (Point<float> screenPos)
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{
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if (auto* peer = getPeer())
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{
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auto relativePos = ScalingHelpers::unscaledScreenPosToScaled (peer->getComponent(),
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peer->globalToLocal (screenPos));
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auto& comp = peer->getComponent();
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auto pos = relativePos.roundToInt();
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// (the contains() call is needed to test for overlapping desktop windows)
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if (comp.contains (pos))
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return comp.getComponentAt (pos);
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}
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return nullptr;
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}
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Point<float> getScreenPosition() const noexcept
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{
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// This needs to return the live position if possible, but it mustn't update the lastScreenPos
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// value, because that can cause continuity problems.
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return ScalingHelpers::unscaledScreenPosToScaled (getRawScreenPosition());
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}
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Point<float> getRawScreenPosition() const noexcept
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{
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return unboundedMouseOffset + (inputType != MouseInputSource::InputSourceType::touch ? MouseInputSource::getCurrentRawMousePosition()
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: lastScreenPos);
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}
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void setScreenPosition (Point<float> p)
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{
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MouseInputSource::setRawMousePosition (ScalingHelpers::scaledScreenPosToUnscaled (p));
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}
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bool isPressureValid() const noexcept { return pressure >= 0.0f && pressure <= 1.0f; }
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bool isOrientationValid() const noexcept { return orientation >= 0.0f && orientation <= MathConstants<float>::twoPi; }
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bool isRotationValid() const noexcept { return rotation >= 0.0f && rotation <= MathConstants<float>::twoPi; }
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bool isTiltValid (bool isX) const noexcept { return isX ? (tiltX >= -1.0f && tiltX <= 1.0f) : (tiltY >= -1.0f && tiltY <= 1.0f); }
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//==============================================================================
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#if JUCE_DUMP_MOUSE_EVENTS
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#define JUCE_MOUSE_EVENT_DBG(desc) DBG ("Mouse " << desc << " #" << index \
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<< ": " << screenPosToLocalPos (comp, screenPos).toString() \
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<< " - Comp: " << String::toHexString ((pointer_sized_int) &comp));
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#else
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#define JUCE_MOUSE_EVENT_DBG(desc)
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#endif
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void sendMouseEnter (Component& comp, Point<float> screenPos, Time time)
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{
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JUCE_MOUSE_EVENT_DBG ("enter")
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comp.internalMouseEnter (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
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}
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void sendMouseExit (Component& comp, Point<float> screenPos, Time time)
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{
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JUCE_MOUSE_EVENT_DBG ("exit")
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comp.internalMouseExit (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
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}
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void sendMouseMove (Component& comp, Point<float> screenPos, Time time)
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{
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JUCE_MOUSE_EVENT_DBG ("move")
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comp.internalMouseMove (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time);
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}
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void sendMouseDown (Component& comp, Point<float> screenPos, Time time)
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{
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JUCE_MOUSE_EVENT_DBG ("down")
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comp.internalMouseDown (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure, orientation, rotation, tiltX, tiltY);
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}
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void sendMouseDrag (Component& comp, Point<float> screenPos, Time time)
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{
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JUCE_MOUSE_EVENT_DBG ("drag")
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comp.internalMouseDrag (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, pressure, orientation, rotation, tiltX, tiltY);
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}
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void sendMouseUp (Component& comp, Point<float> screenPos, Time time, const ModifierKeys oldMods)
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{
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JUCE_MOUSE_EVENT_DBG ("up")
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comp.internalMouseUp (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, oldMods, pressure, orientation, rotation, tiltX, tiltY);
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}
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void sendMouseWheel (Component& comp, Point<float> screenPos, Time time, const MouseWheelDetails& wheel)
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{
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JUCE_MOUSE_EVENT_DBG ("wheel")
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comp.internalMouseWheel (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, wheel);
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}
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void sendMagnifyGesture (Component& comp, Point<float> screenPos, Time time, const float amount)
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{
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JUCE_MOUSE_EVENT_DBG ("magnify")
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comp.internalMagnifyGesture (MouseInputSource (this), screenPosToLocalPos (comp, screenPos), time, amount);
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}
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//==============================================================================
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// (returns true if the button change caused a modal event loop)
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bool setButtons (Point<float> screenPos, Time time, const ModifierKeys newButtonState)
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{
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if (buttonState == newButtonState)
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return false;
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// (avoid sending a spurious mouse-drag when we receive a mouse-up)
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if (! (isDragging() && ! newButtonState.isAnyMouseButtonDown()))
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setScreenPos (screenPos, time, false);
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// (ignore secondary clicks when there's already a button down)
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if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
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{
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buttonState = newButtonState;
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return false;
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}
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auto lastCounter = mouseEventCounter;
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if (buttonState.isAnyMouseButtonDown())
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{
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if (auto* current = getComponentUnderMouse())
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{
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auto oldMods = getCurrentModifiers();
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buttonState = newButtonState; // must change this before calling sendMouseUp, in case it runs a modal loop
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sendMouseUp (*current, screenPos + unboundedMouseOffset, time, oldMods);
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if (lastCounter != mouseEventCounter)
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return true; // if a modal loop happened, then newButtonState is no longer valid.
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}
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enableUnboundedMouseMovement (false, false);
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}
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buttonState = newButtonState;
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if (buttonState.isAnyMouseButtonDown())
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{
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Desktop::getInstance().incrementMouseClickCounter();
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if (auto* current = getComponentUnderMouse())
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{
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registerMouseDown (screenPos, time, *current, buttonState,
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inputType == MouseInputSource::InputSourceType::touch);
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sendMouseDown (*current, screenPos, time);
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}
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}
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return lastCounter != mouseEventCounter;
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}
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void setComponentUnderMouse (Component* const newComponent, Point<float> screenPos, Time time)
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{
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auto* current = getComponentUnderMouse();
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if (newComponent != current)
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{
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WeakReference<Component> safeNewComp (newComponent);
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auto originalButtonState = buttonState;
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if (current != nullptr)
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{
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WeakReference<Component> safeOldComp (current);
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setButtons (screenPos, time, ModifierKeys());
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if (safeOldComp != nullptr)
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{
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componentUnderMouse = safeNewComp;
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sendMouseExit (*safeOldComp, screenPos, time);
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}
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buttonState = originalButtonState;
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}
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current = componentUnderMouse = safeNewComp;
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if (current != nullptr)
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sendMouseEnter (*current, screenPos, time);
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revealCursor (false);
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setButtons (screenPos, time, originalButtonState);
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}
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}
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void setPeer (ComponentPeer& newPeer, Point<float> screenPos, Time time)
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{
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if (&newPeer != lastPeer)
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{
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setComponentUnderMouse (nullptr, screenPos, time);
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lastPeer = &newPeer;
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setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
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}
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}
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void setScreenPos (Point<float> newScreenPos, Time time, const bool forceUpdate)
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{
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if (! isDragging())
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setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
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if (newScreenPos != lastScreenPos || forceUpdate)
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{
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cancelPendingUpdate();
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lastScreenPos = newScreenPos;
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if (auto* current = getComponentUnderMouse())
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{
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if (isDragging())
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{
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registerMouseDrag (newScreenPos);
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sendMouseDrag (*current, newScreenPos + unboundedMouseOffset, time);
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if (isUnboundedMouseModeOn)
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handleUnboundedDrag (*current);
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}
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else
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{
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sendMouseMove (*current, newScreenPos, time);
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}
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}
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revealCursor (false);
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}
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}
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//==============================================================================
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void handleEvent (ComponentPeer& newPeer, Point<float> positionWithinPeer, Time time,
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const ModifierKeys newMods, float newPressure, float newOrientation, PenDetails pen)
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{
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lastTime = time;
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const bool pressureChanged = (pressure != newPressure);
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pressure = newPressure;
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const bool orientationChanged = (orientation != newOrientation);
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orientation = newOrientation;
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const bool rotationChanged = (rotation != pen.rotation);
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rotation = pen.rotation;
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const bool tiltChanged = (tiltX != pen.tiltX || tiltY != pen.tiltY);
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tiltX = pen.tiltX;
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tiltY = pen.tiltY;
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const bool shouldUpdate = (pressureChanged || orientationChanged || rotationChanged || tiltChanged);
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++mouseEventCounter;
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auto screenPos = newPeer.localToGlobal (positionWithinPeer);
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if (isDragging() && newMods.isAnyMouseButtonDown())
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{
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setScreenPos (screenPos, time, shouldUpdate);
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}
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else
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{
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setPeer (newPeer, screenPos, time);
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if (auto* peer = getPeer())
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{
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if (setButtons (screenPos, time, newMods))
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return; // some modal events have been dispatched, so the current event is now out-of-date
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peer = getPeer();
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if (peer != nullptr)
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setScreenPos (screenPos, time, shouldUpdate);
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}
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}
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}
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Component* getTargetForGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
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Time time, Point<float>& screenPos)
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{
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lastTime = time;
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++mouseEventCounter;
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screenPos = peer.localToGlobal (positionWithinPeer);
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setPeer (peer, screenPos, time);
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setScreenPos (screenPos, time, false);
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triggerFakeMove();
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return getComponentUnderMouse();
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}
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void handleWheel (ComponentPeer& peer, Point<float> positionWithinPeer,
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Time time, const MouseWheelDetails& wheel)
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{
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Desktop::getInstance().incrementMouseWheelCounter();
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Point<float> screenPos;
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// This will make sure that when the wheel spins in its inertial phase, any events
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// continue to be sent to the last component that the mouse was over when it was being
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// actively controlled by the user. This avoids confusion when scrolling through nested
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// scrollable components.
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if (lastNonInertialWheelTarget == nullptr || ! wheel.isInertial)
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lastNonInertialWheelTarget = getTargetForGesture (peer, positionWithinPeer, time, screenPos);
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else
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screenPos = peer.localToGlobal (positionWithinPeer);
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if (Component* target = lastNonInertialWheelTarget)
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sendMouseWheel (*target, screenPos, time, wheel);
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}
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void handleMagnifyGesture (ComponentPeer& peer, Point<float> positionWithinPeer,
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Time time, const float scaleFactor)
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{
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Point<float> screenPos;
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if (auto* current = getTargetForGesture (peer, positionWithinPeer, time, screenPos))
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sendMagnifyGesture (*current, screenPos, time, scaleFactor);
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}
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//==============================================================================
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Time getLastMouseDownTime() const noexcept { return mouseDowns[0].time; }
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Point<float> getLastMouseDownPosition() const noexcept { return ScalingHelpers::unscaledScreenPosToScaled (mouseDowns[0].position); }
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int getNumberOfMultipleClicks() const noexcept
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{
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int numClicks = 1;
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if (! isLongPressOrDrag())
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{
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for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
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{
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if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], MouseEvent::getDoubleClickTimeout() * jmin (i, 2)))
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++numClicks;
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else
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break;
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}
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}
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return numClicks;
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}
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bool isLongPressOrDrag() const noexcept
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{
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return movedSignificantly || lastTime > mouseDowns[0].time + RelativeTime::milliseconds (300);
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}
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bool hasMovedSignificantlySincePressed() const noexcept
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{
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return movedSignificantly;
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}
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// Deprecated method
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bool hasMouseMovedSignificantlySincePressed() const noexcept
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{
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return isLongPressOrDrag();
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}
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//==============================================================================
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void triggerFakeMove()
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{
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triggerAsyncUpdate();
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}
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void handleAsyncUpdate() override
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{
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setScreenPos (lastScreenPos, jmax (lastTime, Time::getCurrentTime()), true);
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}
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//==============================================================================
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void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
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{
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enable = enable && isDragging();
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isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
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if (enable != isUnboundedMouseModeOn)
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{
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if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
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{
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// when released, return the mouse to within the component's bounds
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if (auto* current = getComponentUnderMouse())
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setScreenPosition (current->getScreenBounds().toFloat()
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.getConstrainedPoint (ScalingHelpers::unscaledScreenPosToScaled (lastScreenPos)));
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}
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isUnboundedMouseModeOn = enable;
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||
|
unboundedMouseOffset = {};
|
||
|
|
||
|
revealCursor (true);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void handleUnboundedDrag (Component& current)
|
||
|
{
|
||
|
auto componentScreenBounds = ScalingHelpers::scaledScreenPosToUnscaled (current.getParentMonitorArea().reduced (2, 2).toFloat());
|
||
|
|
||
|
if (! componentScreenBounds.contains (lastScreenPos))
|
||
|
{
|
||
|
auto componentCentre = current.getScreenBounds().toFloat().getCentre();
|
||
|
unboundedMouseOffset += (lastScreenPos - ScalingHelpers::scaledScreenPosToUnscaled (componentCentre));
|
||
|
setScreenPosition (componentCentre);
|
||
|
}
|
||
|
else if (isCursorVisibleUntilOffscreen
|
||
|
&& (! unboundedMouseOffset.isOrigin())
|
||
|
&& componentScreenBounds.contains (lastScreenPos + unboundedMouseOffset))
|
||
|
{
|
||
|
MouseInputSource::setRawMousePosition (lastScreenPos + unboundedMouseOffset);
|
||
|
unboundedMouseOffset = {};
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
|
||
|
{
|
||
|
if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
|
||
|
{
|
||
|
cursor = MouseCursor::NoCursor;
|
||
|
forcedUpdate = true;
|
||
|
}
|
||
|
|
||
|
if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
|
||
|
{
|
||
|
currentCursorHandle = cursor.getHandle();
|
||
|
cursor.showInWindow (getPeer());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void hideCursor()
|
||
|
{
|
||
|
showMouseCursor (MouseCursor::NoCursor, true);
|
||
|
}
|
||
|
|
||
|
void revealCursor (bool forcedUpdate)
|
||
|
{
|
||
|
MouseCursor mc (MouseCursor::NormalCursor);
|
||
|
|
||
|
if (auto* current = getComponentUnderMouse())
|
||
|
mc = current->getLookAndFeel().getMouseCursorFor (*current);
|
||
|
|
||
|
showMouseCursor (mc, forcedUpdate);
|
||
|
}
|
||
|
|
||
|
//==============================================================================
|
||
|
const int index;
|
||
|
const MouseInputSource::InputSourceType inputType;
|
||
|
Point<float> lastScreenPos, unboundedMouseOffset; // NB: these are unscaled coords
|
||
|
ModifierKeys buttonState;
|
||
|
float pressure = 0;
|
||
|
float orientation = 0;
|
||
|
float rotation = 0;
|
||
|
float tiltX = 0;
|
||
|
float tiltY = 0;
|
||
|
|
||
|
bool isUnboundedMouseModeOn = false, isCursorVisibleUntilOffscreen = false;
|
||
|
|
||
|
private:
|
||
|
WeakReference<Component> componentUnderMouse, lastNonInertialWheelTarget;
|
||
|
ComponentPeer* lastPeer = nullptr;
|
||
|
|
||
|
void* currentCursorHandle = nullptr;
|
||
|
int mouseEventCounter = 0;
|
||
|
|
||
|
struct RecentMouseDown
|
||
|
{
|
||
|
RecentMouseDown() = default;
|
||
|
|
||
|
Point<float> position;
|
||
|
Time time;
|
||
|
ModifierKeys buttons;
|
||
|
uint32 peerID = 0;
|
||
|
bool isTouch = false;
|
||
|
|
||
|
bool canBePartOfMultipleClickWith (const RecentMouseDown& other, int maxTimeBetweenMs) const noexcept
|
||
|
{
|
||
|
return time - other.time < RelativeTime::milliseconds (maxTimeBetweenMs)
|
||
|
&& std::abs (position.x - other.position.x) < getPositionToleranceForInputType()
|
||
|
&& std::abs (position.y - other.position.y) < getPositionToleranceForInputType()
|
||
|
&& buttons == other.buttons
|
||
|
&& peerID == other.peerID;
|
||
|
}
|
||
|
|
||
|
int getPositionToleranceForInputType() const noexcept { return isTouch ? 25 : 8; }
|
||
|
};
|
||
|
|
||
|
RecentMouseDown mouseDowns[4];
|
||
|
Time lastTime;
|
||
|
bool movedSignificantly = false;
|
||
|
|
||
|
void registerMouseDown (Point<float> screenPos, Time time, Component& component,
|
||
|
const ModifierKeys modifiers, bool isTouchSource) noexcept
|
||
|
{
|
||
|
for (int i = numElementsInArray (mouseDowns); --i > 0;)
|
||
|
mouseDowns[i] = mouseDowns[i - 1];
|
||
|
|
||
|
mouseDowns[0].position = screenPos;
|
||
|
mouseDowns[0].time = time;
|
||
|
mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
|
||
|
mouseDowns[0].isTouch = isTouchSource;
|
||
|
|
||
|
if (auto* peer = component.getPeer())
|
||
|
mouseDowns[0].peerID = peer->getUniqueID();
|
||
|
else
|
||
|
mouseDowns[0].peerID = 0;
|
||
|
|
||
|
movedSignificantly = false;
|
||
|
lastNonInertialWheelTarget = nullptr;
|
||
|
}
|
||
|
|
||
|
void registerMouseDrag (Point<float> screenPos) noexcept
|
||
|
{
|
||
|
movedSignificantly = movedSignificantly || mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
|
||
|
}
|
||
|
|
||
|
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MouseInputSourceInternal)
|
||
|
};
|
||
|
|
||
|
//==============================================================================
|
||
|
MouseInputSource::MouseInputSource (MouseInputSourceInternal* s) noexcept : pimpl (s) {}
|
||
|
MouseInputSource::MouseInputSource (const MouseInputSource& other) noexcept : pimpl (other.pimpl) {}
|
||
|
MouseInputSource::~MouseInputSource() noexcept {}
|
||
|
|
||
|
MouseInputSource& MouseInputSource::operator= (const MouseInputSource& other) noexcept
|
||
|
{
|
||
|
pimpl = other.pimpl;
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
MouseInputSource::InputSourceType MouseInputSource::getType() const noexcept { return pimpl->inputType; }
|
||
|
bool MouseInputSource::isMouse() const noexcept { return (getType() == MouseInputSource::InputSourceType::mouse); }
|
||
|
bool MouseInputSource::isTouch() const noexcept { return (getType() == MouseInputSource::InputSourceType::touch); }
|
||
|
bool MouseInputSource::isPen() const noexcept { return (getType() == MouseInputSource::InputSourceType::pen); }
|
||
|
bool MouseInputSource::canHover() const noexcept { return ! isTouch(); }
|
||
|
bool MouseInputSource::hasMouseWheel() const noexcept { return ! isTouch(); }
|
||
|
int MouseInputSource::getIndex() const noexcept { return pimpl->index; }
|
||
|
bool MouseInputSource::isDragging() const noexcept { return pimpl->isDragging(); }
|
||
|
Point<float> MouseInputSource::getScreenPosition() const noexcept { return pimpl->getScreenPosition(); }
|
||
|
Point<float> MouseInputSource::getRawScreenPosition() const noexcept { return pimpl->getRawScreenPosition(); }
|
||
|
ModifierKeys MouseInputSource::getCurrentModifiers() const noexcept { return pimpl->getCurrentModifiers(); }
|
||
|
float MouseInputSource::getCurrentPressure() const noexcept { return pimpl->pressure; }
|
||
|
bool MouseInputSource::isPressureValid() const noexcept { return pimpl->isPressureValid(); }
|
||
|
float MouseInputSource::getCurrentOrientation() const noexcept { return pimpl->orientation; }
|
||
|
bool MouseInputSource::isOrientationValid() const noexcept { return pimpl->isOrientationValid(); }
|
||
|
float MouseInputSource::getCurrentRotation() const noexcept { return pimpl->rotation; }
|
||
|
bool MouseInputSource::isRotationValid() const noexcept { return pimpl->isRotationValid(); }
|
||
|
float MouseInputSource::getCurrentTilt (bool tiltX) const noexcept { return tiltX ? pimpl->tiltX : pimpl->tiltY; }
|
||
|
bool MouseInputSource::isTiltValid (bool isX) const noexcept { return pimpl->isTiltValid (isX); }
|
||
|
Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
|
||
|
void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
|
||
|
int MouseInputSource::getNumberOfMultipleClicks() const noexcept { return pimpl->getNumberOfMultipleClicks(); }
|
||
|
Time MouseInputSource::getLastMouseDownTime() const noexcept { return pimpl->getLastMouseDownTime(); }
|
||
|
Point<float> MouseInputSource::getLastMouseDownPosition() const noexcept { return pimpl->getLastMouseDownPosition(); }
|
||
|
bool MouseInputSource::isLongPressOrDrag() const noexcept { return pimpl->isLongPressOrDrag(); }
|
||
|
bool MouseInputSource::hasMovedSignificantlySincePressed() const noexcept { return pimpl->hasMovedSignificantlySincePressed(); }
|
||
|
bool MouseInputSource::canDoUnboundedMovement() const noexcept { return ! isTouch(); }
|
||
|
void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) const
|
||
|
{ pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
|
||
|
bool MouseInputSource::isUnboundedMouseMovementEnabled() const { return pimpl->isUnboundedMouseModeOn; }
|
||
|
bool MouseInputSource::hasMouseCursor() const noexcept { return ! isTouch(); }
|
||
|
void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
|
||
|
void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
|
||
|
void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
|
||
|
void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
|
||
|
void MouseInputSource::setScreenPosition (Point<float> p) { pimpl->setScreenPosition (p); }
|
||
|
|
||
|
void MouseInputSource::handleEvent (ComponentPeer& peer, Point<float> pos, int64 time, ModifierKeys mods,
|
||
|
float pressure, float orientation, const PenDetails& penDetails)
|
||
|
{
|
||
|
pimpl->handleEvent (peer, pos, Time (time), mods.withOnlyMouseButtons(), pressure, orientation, penDetails);
|
||
|
}
|
||
|
|
||
|
void MouseInputSource::handleWheel (ComponentPeer& peer, Point<float> pos, int64 time, const MouseWheelDetails& wheel)
|
||
|
{
|
||
|
pimpl->handleWheel (peer, pos, Time (time), wheel);
|
||
|
}
|
||
|
|
||
|
void MouseInputSource::handleMagnifyGesture (ComponentPeer& peer, Point<float> pos, int64 time, float scaleFactor)
|
||
|
{
|
||
|
pimpl->handleMagnifyGesture (peer, pos, Time (time), scaleFactor);
|
||
|
}
|
||
|
|
||
|
const float MouseInputSource::invalidPressure = 0.0f;
|
||
|
const float MouseInputSource::invalidOrientation = 0.0f;
|
||
|
const float MouseInputSource::invalidRotation = 0.0f;
|
||
|
|
||
|
const float MouseInputSource::invalidTiltX = 0.0f;
|
||
|
const float MouseInputSource::invalidTiltY = 0.0f;
|
||
|
|
||
|
// Deprecated method
|
||
|
bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const noexcept { return pimpl->hasMouseMovedSignificantlySincePressed(); }
|
||
|
|
||
|
//==============================================================================
|
||
|
struct MouseInputSource::SourceList : public Timer
|
||
|
{
|
||
|
SourceList()
|
||
|
{
|
||
|
#if JUCE_ANDROID || JUCE_IOS
|
||
|
auto mainMouseInputType = MouseInputSource::InputSourceType::touch;
|
||
|
#else
|
||
|
auto mainMouseInputType = MouseInputSource::InputSourceType::mouse;
|
||
|
#endif
|
||
|
|
||
|
addSource (0, mainMouseInputType);
|
||
|
}
|
||
|
|
||
|
bool addSource();
|
||
|
bool canUseTouch();
|
||
|
|
||
|
MouseInputSource* addSource (int index, MouseInputSource::InputSourceType type)
|
||
|
{
|
||
|
auto* s = new MouseInputSourceInternal (index, type);
|
||
|
sources.add (s);
|
||
|
sourceArray.add (MouseInputSource (s));
|
||
|
|
||
|
return &sourceArray.getReference (sourceArray.size() - 1);
|
||
|
}
|
||
|
|
||
|
MouseInputSource* getMouseSource (int index) const noexcept
|
||
|
{
|
||
|
return isPositiveAndBelow (index, sourceArray.size()) ? &sourceArray.getReference (index)
|
||
|
: nullptr;
|
||
|
}
|
||
|
|
||
|
MouseInputSource* getOrCreateMouseInputSource (MouseInputSource::InputSourceType type, int touchIndex = 0)
|
||
|
{
|
||
|
if (type == MouseInputSource::InputSourceType::mouse || type == MouseInputSource::InputSourceType::pen)
|
||
|
{
|
||
|
for (auto& m : sourceArray)
|
||
|
if (type == m.getType())
|
||
|
return &m;
|
||
|
|
||
|
addSource (0, type);
|
||
|
}
|
||
|
else if (type == MouseInputSource::InputSourceType::touch)
|
||
|
{
|
||
|
jassert (touchIndex >= 0 && touchIndex < 100); // sanity-check on number of fingers
|
||
|
|
||
|
for (auto& m : sourceArray)
|
||
|
if (type == m.getType() && touchIndex == m.getIndex())
|
||
|
return &m;
|
||
|
|
||
|
if (canUseTouch())
|
||
|
return addSource (touchIndex, type);
|
||
|
}
|
||
|
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
int getNumDraggingMouseSources() const noexcept
|
||
|
{
|
||
|
int num = 0;
|
||
|
|
||
|
for (auto* s : sources)
|
||
|
if (s->isDragging())
|
||
|
++num;
|
||
|
|
||
|
return num;
|
||
|
}
|
||
|
|
||
|
MouseInputSource* getDraggingMouseSource (int index) const noexcept
|
||
|
{
|
||
|
int num = 0;
|
||
|
|
||
|
for (auto& s : sourceArray)
|
||
|
{
|
||
|
if (s.isDragging())
|
||
|
{
|
||
|
if (index == num)
|
||
|
return &s;
|
||
|
|
||
|
++num;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return nullptr;
|
||
|
}
|
||
|
|
||
|
void beginDragAutoRepeat (const int interval)
|
||
|
{
|
||
|
if (interval > 0)
|
||
|
{
|
||
|
if (getTimerInterval() != interval)
|
||
|
startTimer (interval);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
stopTimer();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void timerCallback() override
|
||
|
{
|
||
|
bool anyDragging = false;
|
||
|
|
||
|
for (auto* s : sources)
|
||
|
{
|
||
|
// NB: when doing auto-repeat, we need to force an update of the current position and button state,
|
||
|
// because on some OSes the queue can get overloaded with messages so that mouse-events don't get through..
|
||
|
if (s->isDragging() && ComponentPeer::getCurrentModifiersRealtime().isAnyMouseButtonDown())
|
||
|
{
|
||
|
s->lastScreenPos = s->getRawScreenPosition();
|
||
|
s->triggerFakeMove();
|
||
|
anyDragging = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (! anyDragging)
|
||
|
stopTimer();
|
||
|
}
|
||
|
|
||
|
OwnedArray<MouseInputSourceInternal> sources;
|
||
|
Array<MouseInputSource> sourceArray;
|
||
|
};
|
||
|
|
||
|
} // namespace juce
|