make file picker contruct using whatever soundfont path is available at construction-time. work towards giving Processor access to change its File on load.
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@ -170,6 +170,10 @@ bool FluidSynthModel::shouldLoadFont(const String &absPath) {
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void FluidSynthModel::Listener::fontChanged(FluidSynthModel * model, const String &absPath) {
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}
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const String& FluidSynthModel::getCurrentSoundFontAbsPath() {
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return currentSoundFontAbsPath;
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}
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//==============================================================================
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void FluidSynthModel::addListener (FluidSynthModel::Listener* const newListener)
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{
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