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Alex Birch 2018-05-12 17:26:42 +01:00
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@ -13,6 +13,8 @@ It's well-suited for making videogame music. If you have a soundfont of your fav
[JUCE](https://github.com/WeAreROLI/JUCE) is the framework for making audio plugins. [JUCE](https://github.com/WeAreROLI/JUCE) is the framework for making audio plugins.
[fluidsynth](http://www.fluidsynth.org/) is the soundfont synthesizer. [fluidsynth](http://www.fluidsynth.org/) is the soundfont synthesizer.
Supports SF2 and SF3 soundfont formats.
**Mode 1: standalone application** **Mode 1: standalone application**
juicysfplugin.app is a standalone application, for playing around. juicysfplugin.app is a standalone application, for playing around.
@ -69,7 +71,7 @@ Here's some soundfonts to get you started:
- MuseScore's [recommended soundfonts](https://musescore.org/en/handbook/soundfonts-and-sfz-files#list) (includes MIT, GPL, other licenses) - MuseScore's [recommended soundfonts](https://musescore.org/en/handbook/soundfonts-and-sfz-files#list) (includes MIT, GPL, other licenses)
- FlameStudios' GPL-licensed [guitar soundfonts](http://www.flamestudios.org/free/Soundfonts) - FlameStudios' GPL-licensed [guitar soundfonts](http://www.flamestudios.org/free/Soundfonts)
I'll refrain from recommending specific General MIDI or videogame soundfonts, since the licensing and provenance are often unclear. I'll refrain from recommending certain General MIDI or videogame soundfonts, since the licensing and provenance are often unclear.
## Keybindings ## Keybindings