upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE)

This commit is contained in:
Alex Birch
2019-06-22 20:41:38 +01:00
parent d22c2cd4fa
commit 9ee566b251
1140 changed files with 67534 additions and 105952 deletions

View File

@ -48,7 +48,7 @@ public:
You can use its operator= method to point it at a proper file.
*/
File() noexcept {}
File() = default;
/** Creates a file from an absolute path.
@ -66,7 +66,7 @@ public:
File (const File&);
/** Destructor. */
~File() noexcept {}
~File() = default;
/** Sets the file based on an absolute pathname.
@ -114,7 +114,7 @@ public:
bool isDirectory() const;
/** Checks whether the path of this file represents the root of a file system,
irrespective of its existance.
irrespective of its existence.
This will return true for "C:", "D:", etc on Windows and "/" on other
platforms.
@ -457,6 +457,9 @@ public:
If this file is actually a directory, it may not be deleted correctly if it
contains files. See deleteRecursively() as a better way of deleting directories.
If this file is a symlink, then the symlink will be deleted and not the target
of the symlink.
@returns true if the file has been successfully deleted (or if it didn't exist to
begin with).
@see deleteRecursively
@ -468,11 +471,14 @@ public:
If this file is a directory, this will try to delete it and all its subfolders. If
it's just a file, it will just try to delete the file.
@returns true if the file and all its subfolders have been successfully deleted
(or if it didn't exist to begin with).
@param followSymlinks If true, then any symlink pointing to a directory will also
recursively delete the contents of that directory
@returns true if the file and all its subfolders have been successfully
deleted (or if it didn't exist to begin with).
@see deleteFile
*/
bool deleteRecursively() const;
bool deleteRecursively (bool followSymlinks = false) const;
/** Moves this file or folder to the trash.
@ -601,6 +607,17 @@ public:
//==============================================================================
/** Creates a stream to read from this file.
Note that this is an old method, and actually it's usually best to avoid it and
instead use an RAII pattern with an FileInputStream directly, e.g.
@code
FileInputStream input (fileToOpen);
if (input.openedOk())
{
input.read (etc...
}
@endcode
@returns a stream that will read from this file (initially positioned at the
start of the file), or nullptr if the file can't be opened for some reason
@see createOutputStream, loadFileAsData
@ -609,9 +626,30 @@ public:
/** Creates a stream to write to this file.
Note that this is an old method, and actually it's usually best to avoid it and
instead use an RAII pattern with an FileOutputStream directly, e.g.
@code
FileOutputStream output (fileToOpen);
if (output.openedOk())
{
output.read etc...
}
@endcode
If the file exists, the stream that is returned will be positioned ready for
writing at the end of the file, so you might want to use deleteFile() first
to write to an empty file.
writing at the end of the file. If you want to write to the start of the file,
replacing the existing content, then you can do the following:
@code
FileOutputStream output (fileToOverwrite);
if (output.openedOk())
{
output.setPosition (0);
output.truncate();
...
}
@endcode
@returns a stream that will write to this file (initially positioned at the
end of the file), or nullptr if the file can't be opened for some reason