upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE)
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@ -90,7 +90,7 @@ ThreadPoolJob* ThreadPoolJob::getCurrentThreadPoolJob()
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}
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//==============================================================================
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ThreadPool::ThreadPool (const int numThreads, size_t threadStackSize)
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ThreadPool::ThreadPool (int numThreads, size_t threadStackSize)
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{
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jassert (numThreads > 0); // not much point having a pool without any threads!
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@ -126,7 +126,7 @@ void ThreadPool::stopThreads()
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t->stopThread (500);
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}
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void ThreadPool::addJob (ThreadPoolJob* const job, const bool deleteJobWhenFinished)
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void ThreadPool::addJob (ThreadPoolJob* job, bool deleteJobWhenFinished)
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{
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jassert (job != nullptr);
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jassert (job->pool == nullptr);
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@ -190,13 +190,13 @@ ThreadPoolJob* ThreadPool::getJob (int index) const noexcept
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return jobs [index];
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}
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bool ThreadPool::contains (const ThreadPoolJob* const job) const noexcept
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bool ThreadPool::contains (const ThreadPoolJob* job) const noexcept
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{
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const ScopedLock sl (lock);
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return jobs.contains (const_cast<ThreadPoolJob*> (job));
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}
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bool ThreadPool::isJobRunning (const ThreadPoolJob* const job) const noexcept
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bool ThreadPool::isJobRunning (const ThreadPoolJob* job) const noexcept
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{
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const ScopedLock sl (lock);
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return jobs.contains (const_cast<ThreadPoolJob*> (job)) && job->isActive;
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@ -212,7 +212,7 @@ void ThreadPool::moveJobToFront (const ThreadPoolJob* job) noexcept
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jobs.move (index, 0);
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}
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bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* const job, const int timeOutMs) const
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bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* job, int timeOutMs) const
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{
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if (job != nullptr)
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{
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@ -230,9 +230,7 @@ bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* const job, const int t
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return true;
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}
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bool ThreadPool::removeJob (ThreadPoolJob* const job,
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const bool interruptIfRunning,
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const int timeOutMs)
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bool ThreadPool::removeJob (ThreadPoolJob* job, bool interruptIfRunning, int timeOutMs)
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{
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bool dontWait = true;
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OwnedArray<ThreadPoolJob> deletionList;
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@ -261,8 +259,8 @@ bool ThreadPool::removeJob (ThreadPoolJob* const job,
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return dontWait || waitForJobToFinish (job, timeOutMs);
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}
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bool ThreadPool::removeAllJobs (const bool interruptRunningJobs, const int timeOutMs,
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ThreadPool::JobSelector* const selectedJobsToRemove)
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bool ThreadPool::removeAllJobs (bool interruptRunningJobs, int timeOutMs,
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ThreadPool::JobSelector* selectedJobsToRemove)
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{
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Array<ThreadPoolJob*> jobsToWaitFor;
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@ -319,7 +317,7 @@ bool ThreadPool::removeAllJobs (const bool interruptRunningJobs, const int timeO
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return true;
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}
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StringArray ThreadPool::getNamesOfAllJobs (const bool onlyReturnActiveJobs) const
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StringArray ThreadPool::getNamesOfAllJobs (bool onlyReturnActiveJobs) const
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{
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StringArray s;
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const ScopedLock sl (lock);
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@ -331,7 +329,7 @@ StringArray ThreadPool::getNamesOfAllJobs (const bool onlyReturnActiveJobs) cons
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return s;
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}
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bool ThreadPool::setThreadPriorities (const int newPriority)
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bool ThreadPool::setThreadPriorities (int newPriority)
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{
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bool ok = true;
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@ -421,7 +419,7 @@ bool ThreadPool::runNextJob (ThreadPoolThread& thread)
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return false;
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}
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void ThreadPool::addToDeleteList (OwnedArray<ThreadPoolJob>& deletionList, ThreadPoolJob* const job) const
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void ThreadPool::addToDeleteList (OwnedArray<ThreadPoolJob>& deletionList, ThreadPoolJob* job) const
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{
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job->shouldStop = true;
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job->pool = nullptr;
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