upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE)

This commit is contained in:
Alex Birch
2019-06-22 20:41:38 +01:00
parent d22c2cd4fa
commit 9ee566b251
1140 changed files with 67534 additions and 105952 deletions

View File

@ -90,7 +90,7 @@ ThreadPoolJob* ThreadPoolJob::getCurrentThreadPoolJob()
}
//==============================================================================
ThreadPool::ThreadPool (const int numThreads, size_t threadStackSize)
ThreadPool::ThreadPool (int numThreads, size_t threadStackSize)
{
jassert (numThreads > 0); // not much point having a pool without any threads!
@ -126,7 +126,7 @@ void ThreadPool::stopThreads()
t->stopThread (500);
}
void ThreadPool::addJob (ThreadPoolJob* const job, const bool deleteJobWhenFinished)
void ThreadPool::addJob (ThreadPoolJob* job, bool deleteJobWhenFinished)
{
jassert (job != nullptr);
jassert (job->pool == nullptr);
@ -190,13 +190,13 @@ ThreadPoolJob* ThreadPool::getJob (int index) const noexcept
return jobs [index];
}
bool ThreadPool::contains (const ThreadPoolJob* const job) const noexcept
bool ThreadPool::contains (const ThreadPoolJob* job) const noexcept
{
const ScopedLock sl (lock);
return jobs.contains (const_cast<ThreadPoolJob*> (job));
}
bool ThreadPool::isJobRunning (const ThreadPoolJob* const job) const noexcept
bool ThreadPool::isJobRunning (const ThreadPoolJob* job) const noexcept
{
const ScopedLock sl (lock);
return jobs.contains (const_cast<ThreadPoolJob*> (job)) && job->isActive;
@ -212,7 +212,7 @@ void ThreadPool::moveJobToFront (const ThreadPoolJob* job) noexcept
jobs.move (index, 0);
}
bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* const job, const int timeOutMs) const
bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* job, int timeOutMs) const
{
if (job != nullptr)
{
@ -230,9 +230,7 @@ bool ThreadPool::waitForJobToFinish (const ThreadPoolJob* const job, const int t
return true;
}
bool ThreadPool::removeJob (ThreadPoolJob* const job,
const bool interruptIfRunning,
const int timeOutMs)
bool ThreadPool::removeJob (ThreadPoolJob* job, bool interruptIfRunning, int timeOutMs)
{
bool dontWait = true;
OwnedArray<ThreadPoolJob> deletionList;
@ -261,8 +259,8 @@ bool ThreadPool::removeJob (ThreadPoolJob* const job,
return dontWait || waitForJobToFinish (job, timeOutMs);
}
bool ThreadPool::removeAllJobs (const bool interruptRunningJobs, const int timeOutMs,
ThreadPool::JobSelector* const selectedJobsToRemove)
bool ThreadPool::removeAllJobs (bool interruptRunningJobs, int timeOutMs,
ThreadPool::JobSelector* selectedJobsToRemove)
{
Array<ThreadPoolJob*> jobsToWaitFor;
@ -319,7 +317,7 @@ bool ThreadPool::removeAllJobs (const bool interruptRunningJobs, const int timeO
return true;
}
StringArray ThreadPool::getNamesOfAllJobs (const bool onlyReturnActiveJobs) const
StringArray ThreadPool::getNamesOfAllJobs (bool onlyReturnActiveJobs) const
{
StringArray s;
const ScopedLock sl (lock);
@ -331,7 +329,7 @@ StringArray ThreadPool::getNamesOfAllJobs (const bool onlyReturnActiveJobs) cons
return s;
}
bool ThreadPool::setThreadPriorities (const int newPriority)
bool ThreadPool::setThreadPriorities (int newPriority)
{
bool ok = true;
@ -421,7 +419,7 @@ bool ThreadPool::runNextJob (ThreadPoolThread& thread)
return false;
}
void ThreadPool::addToDeleteList (OwnedArray<ThreadPoolJob>& deletionList, ThreadPoolJob* const job) const
void ThreadPool::addToDeleteList (OwnedArray<ThreadPoolJob>& deletionList, ThreadPoolJob* job) const
{
job->shouldStop = true;
job->pool = nullptr;