upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE)
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@ -132,7 +132,7 @@ Path& Path::operator= (const Path& other)
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}
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Path::Path (Path&& other) noexcept
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: data (static_cast<Array<float>&&> (other.data)),
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: data (std::move (other.data)),
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bounds (other.bounds),
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useNonZeroWinding (other.useNonZeroWinding)
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{
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@ -140,7 +140,7 @@ Path::Path (Path&& other) noexcept
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Path& Path::operator= (Path&& other) noexcept
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{
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data = static_cast<Array<float>&&> (other.data);
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data = std::move (other.data);
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bounds = other.bounds;
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useNonZeroWinding = other.useNonZeroWinding;
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return *this;
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@ -674,8 +674,8 @@ void Path::addBubble (Rectangle<float> bodyArea,
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startNewSubPath (bodyArea.getX() + cornerSizeW, bodyArea.getY());
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const Rectangle<float> targetLimit (bodyArea.reduced (jmin (halfW - 1.0f, cornerSizeW + arrowBaseWidth),
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jmin (halfH - 1.0f, cornerSizeH + arrowBaseWidth)));
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auto targetLimit = bodyArea.reduced (jmin (halfW - 1.0f, cornerSizeW + arrowBaseWidth),
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jmin (halfH - 1.0f, cornerSizeH + arrowBaseWidth));
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if (Rectangle<float> (targetLimit.getX(), maximumArea.getY(),
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targetLimit.getWidth(), bodyArea.getY() - maximumArea.getY()).contains (arrowTip))
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