upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE)
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		@ -35,7 +35,7 @@ namespace juce
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    @see ApplicationCommandInfo, ApplicationCommandManager,
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         ApplicationCommandTarget, KeyPressMappingSet
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*/
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typedef int CommandID;
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using CommandID = int;
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//==============================================================================
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@ -185,7 +185,7 @@ bool ApplicationCommandManager::invoke (const ApplicationCommandTarget::Invocati
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{
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    // This call isn't thread-safe for use from a non-UI thread without locking the message
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    // manager first..
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    jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager());
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    JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
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    bool ok = false;
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    ApplicationCommandInfo commandInfo (0);
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@ -102,7 +102,7 @@ public:
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        Make sure that you don't delete this if pointers to it are still being used by
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        objects such as PopupMenus or Buttons.
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    */
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    virtual ~ApplicationCommandManager();
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    ~ApplicationCommandManager() override;
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    //==============================================================================
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    /** Clears the current list of all commands.
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@ -338,7 +338,7 @@ class JUCE_API  ApplicationCommandManagerListener
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public:
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    //==============================================================================
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    /** Destructor. */
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    virtual ~ApplicationCommandManagerListener()  {}
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    virtual ~ApplicationCommandManagerListener() = default;
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    /** Called when an app command is about to be invoked. */
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    virtual void applicationCommandInvoked (const ApplicationCommandTarget::InvocationInfo&) = 0;
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@ -108,7 +108,7 @@ public:
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    KeyPressMappingSet (const KeyPressMappingSet&);
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    /** Destructor. */
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    ~KeyPressMappingSet();
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    ~KeyPressMappingSet() override;
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    //==============================================================================
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    ApplicationCommandManager& getCommandManager() const noexcept       { return commandManager; }
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