upgrade to JUCE 5.4.3. Remove (probably) unused JUCE modules. Remove VST2 target (it's been end-of-life'd by Steinberg and by JUCE)
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@ -35,7 +35,7 @@ namespace juce
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@see ApplicationCommandInfo, ApplicationCommandManager,
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ApplicationCommandTarget, KeyPressMappingSet
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*/
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typedef int CommandID;
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using CommandID = int;
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//==============================================================================
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@ -185,7 +185,7 @@ bool ApplicationCommandManager::invoke (const ApplicationCommandTarget::Invocati
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{
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// This call isn't thread-safe for use from a non-UI thread without locking the message
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// manager first..
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jassert (MessageManager::getInstance()->currentThreadHasLockedMessageManager());
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JUCE_ASSERT_MESSAGE_MANAGER_IS_LOCKED
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bool ok = false;
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ApplicationCommandInfo commandInfo (0);
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@ -102,7 +102,7 @@ public:
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Make sure that you don't delete this if pointers to it are still being used by
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objects such as PopupMenus or Buttons.
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*/
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virtual ~ApplicationCommandManager();
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~ApplicationCommandManager() override;
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//==============================================================================
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/** Clears the current list of all commands.
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@ -338,7 +338,7 @@ class JUCE_API ApplicationCommandManagerListener
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public:
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//==============================================================================
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/** Destructor. */
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virtual ~ApplicationCommandManagerListener() {}
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virtual ~ApplicationCommandManagerListener() = default;
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/** Called when an app command is about to be invoked. */
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virtual void applicationCommandInvoked (const ApplicationCommandTarget::InvocationInfo&) = 0;
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@ -108,7 +108,7 @@ public:
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KeyPressMappingSet (const KeyPressMappingSet&);
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/** Destructor. */
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~KeyPressMappingSet();
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~KeyPressMappingSet() override;
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//==============================================================================
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ApplicationCommandManager& getCommandManager() const noexcept { return commandManager; }
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