we build against same headers, so include should be sibling of source. reconfigure project to use new include dir, remove multiprocessor compile (prevented compilation of PluginEditor, Pluginprocessor), removed references to files that no longer exist, add reference to filepickerfragment.h

This commit is contained in:
Birch-san 2018-06-14 00:40:17 +01:00
parent eebb0c1a8c
commit b0e93d6bb7
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GPG Key ID: 726D53FF6A26AB9D
22 changed files with 2241 additions and 20 deletions

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@ -66,7 +66,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<AdditionalIncludeDirectories>C:\SDKs\VST_SDK\VST3_SDK;..\..\JuceLibraryCode;C:\JUCE\modules;/usr/local/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>C:\SDKs\VST_SDK\VST3_SDK;..\..\JuceLibraryCode;C:\JUCE\modules;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;DEBUG;_DEBUG;JUCER_VS2017_78A5024=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=1;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_RTAS=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=1;JUCE_SHARED_CODE=1;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
@ -76,7 +76,7 @@
<ProgramDataBaseFileName>$(IntDir)\</ProgramDataBaseFileName>
<WarningLevel>Level4</WarningLevel>
<SuppressStartupBanner>true</SuppressStartupBanner>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<MultiProcessorCompilation>false</MultiProcessorCompilation>
<LanguageStandard>stdcpp14</LanguageStandard>
</ClCompile>
<ResourceCompile>
@ -142,14 +142,12 @@
<ClCompile Include="..\..\Source\FilePicker.cpp" />
<ClCompile Include="..\..\Source\FluidSynthModel.cpp" />
<ClCompile Include="..\..\Source\MyColours.cpp" />
<ClCompile Include="..\..\Source\Pill.cpp" />
<ClCompile Include="..\..\Source\Pills.cpp" />
<ClCompile Include="..\..\Source\Preset.cpp" />
<ClCompile Include="..\..\Source\SoundfontSynthSound.cpp" />
<ClCompile Include="..\..\Source\SoundfontSynthVoice.cpp" />
<ClCompile Include="..\..\Source\SurjectiveMidiKeyboardComponent.cpp" />
<ClCompile Include="..\..\Source\TableComponent.cpp" />
<ClCompile Include="..\..\Source\TableModel.cpp" />
<ClCompile Include="..\..\Source\TablesComponent.cpp" />
<ClCompile Include="..\..\Source\PluginProcessor.cpp" />
<ClCompile Include="..\..\Source\PluginEditor.cpp" />
@ -1890,9 +1888,9 @@
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\Source\FilePicker.h" />
<ClInclude Include="..\..\Source\FilePickerFragment.h" />
<ClInclude Include="..\..\Source\FluidSynthModel.h" />
<ClInclude Include="..\..\Source\MyColours.h" />
<ClInclude Include="..\..\Source\Pill.h" />
<ClInclude Include="..\..\Source\Pills.h" />
<ClInclude Include="..\..\Source\Preset.h" />
<ClInclude Include="..\..\Source\PresetsToBanks.h" />
@ -1900,7 +1898,6 @@
<ClInclude Include="..\..\Source\SoundfontSynthVoice.h" />
<ClInclude Include="..\..\Source\SurjectiveMidiKeyboardComponent.h" />
<ClInclude Include="..\..\Source\TableComponent.h" />
<ClInclude Include="..\..\Source\TableModel.h" />
<ClInclude Include="..\..\Source\TablesComponent.h" />
<ClInclude Include="..\..\Source\PluginProcessor.h" />
<ClInclude Include="..\..\Source\PluginEditor.h" />

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@ -399,9 +399,6 @@
<ClCompile Include="..\..\Source\MyColours.cpp">
<Filter>juicysfplugin\Source</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\Pill.cpp">
<Filter>juicysfplugin\Source</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\Pills.cpp">
<Filter>juicysfplugin\Source</Filter>
</ClCompile>
@ -420,9 +417,6 @@
<ClCompile Include="..\..\Source\TableComponent.cpp">
<Filter>juicysfplugin\Source</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\TableModel.cpp">
<Filter>juicysfplugin\Source</Filter>
</ClCompile>
<ClCompile Include="..\..\Source\TablesComponent.cpp">
<Filter>juicysfplugin\Source</Filter>
</ClCompile>
@ -2207,9 +2201,6 @@
<ClInclude Include="..\..\Source\MyColours.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\Pill.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\Pills.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
@ -2231,9 +2222,6 @@
<ClInclude Include="..\..\Source\TableComponent.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\TableModel.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\TablesComponent.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
@ -4244,6 +4232,9 @@
<ClInclude Include="..\..\JuceLibraryCode\JuceHeader.h">
<Filter>JUCE Library Code</Filter>
</ClInclude>
<ClInclude Include="..\..\Source\FilePickerFragment.h">
<Filter>juicysfplugin\Source</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\..\..\..\JUCE\modules\juce_audio_formats\codecs\flac\Flac Licence.txt">

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@ -68,7 +68,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<AdditionalIncludeDirectories>C:\SDKs\VST_SDK\VST3_SDK;..\..\JuceLibraryCode;C:\JUCE\modules;..\..\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_WINDOWS;DEBUG;_DEBUG;JUCER_VS2017_78A5024=1;JUCE_APP_VERSION=1.0.0;JUCE_APP_VERSION_HEX=0x10000;JucePlugin_Build_VST=0;JucePlugin_Build_VST3=0;JucePlugin_Build_AU=0;JucePlugin_Build_AUv3=0;JucePlugin_Build_RTAS=0;JucePlugin_Build_AAX=0;JucePlugin_Build_Standalone=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>

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@ -68,7 +68,7 @@
<ClCompile>
<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<RuntimeTypeInfo>true</RuntimeTypeInfo>

118
include/fluidsynth.h Normal file
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@ -0,0 +1,118 @@
/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_H
#define _FLUIDSYNTH_H
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
#define BUILD_SHARED_LIBS 1
#if (BUILD_SHARED_LIBS == 0)
#define FLUIDSYNTH_API // building static lib? no visibility control then
#elif defined(WIN32)
#if defined(FLUIDSYNTH_NOT_A_DLL)
#define FLUIDSYNTH_API
#elif defined(FLUIDSYNTH_DLL_EXPORTS)
#define FLUIDSYNTH_API __declspec(dllexport)
#else
#define FLUIDSYNTH_API __declspec(dllimport)
#endif
#elif defined(MACOS9)
#define FLUIDSYNTH_API __declspec(export)
#elif defined(__GNUC__)
#define FLUIDSYNTH_API __attribute__ ((visibility ("default")))
#else
#define FLUIDSYNTH_API
#endif
#if defined(__GNUC__) || defined(__clang__)
# define FLUID_DEPRECATED __attribute__((deprecated))
#elif defined(_MSC_VER) && _MSC_VER > 1200
# define FLUID_DEPRECATED __declspec(deprecated)
#else
# define FLUID_DEPRECATED
#endif
/**
* @file fluidsynth.h
* @brief FluidSynth is a real-time synthesizer designed for SoundFont(R) files.
*
* This is the header of the fluidsynth library and contains the
* synthesizer's public API.
*
* Depending on how you want to use or extend the synthesizer you
* will need different API functions. You probably do not need all
* of them. Here is what you might want to do:
*
* - Embedded synthesizer: create a new synthesizer and send MIDI
* events to it. The sound goes directly to the audio output of
* your system.
*
* - Plugin synthesizer: create a synthesizer and send MIDI events
* but pull the audio back into your application.
*
* - SoundFont plugin: create a new type of "SoundFont" and allow
* the synthesizer to load your type of SoundFonts.
*
* - MIDI input: Create a MIDI handler to read the MIDI input on your
* machine and send the MIDI events directly to the synthesizer.
*
* - MIDI files: Open MIDI files and send the MIDI events to the
* synthesizer.
*
* - Command lines: You can send textual commands to the synthesizer.
*
* SoundFont(R) is a registered trademark of E-mu Systems, Inc.
*/
#include "fluidsynth/types.h"
#include "fluidsynth/settings.h"
#include "fluidsynth/synth.h"
#include "fluidsynth/shell.h"
#include "fluidsynth/sfont.h"
#include "fluidsynth/ramsfont.h"
#include "fluidsynth/audio.h"
#include "fluidsynth/event.h"
#include "fluidsynth/midi.h"
#include "fluidsynth/seq.h"
#include "fluidsynth/seqbind.h"
#include "fluidsynth/log.h"
#include "fluidsynth/misc.h"
#include "fluidsynth/mod.h"
#include "fluidsynth/gen.h"
#include "fluidsynth/voice.h"
#include "fluidsynth/version.h"
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_H */

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@ -0,0 +1,78 @@
/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_AUDIO_H
#define _FLUIDSYNTH_AUDIO_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file audio.h
* @brief Functions for audio driver output.
* @defgroup AudioFunctions Functions for audio output
*
* Defines functions for creating audio driver output. Use
* new_fluid_audio_driver() to create a new audio driver for a given synth
* and configuration settings. The function new_fluid_audio_driver2() can be
* used if custom audio processing is desired before the audio is sent to the
* audio driver (although it is not as efficient).
*
* @sa @ref CreatingAudioDriver
*/
/**
* Callback function type used with new_fluid_audio_driver2() to allow for
* custom user audio processing before the audio is sent to the driver. This
* function is responsible for rendering the audio to the buffers.
* @param data The user data parameter as passed to new_fluid_audio_driver2().
* @param len Length of the audio in frames.
* @param nin Count of buffers in 'in'
* @param in Not used currently
* @param nout Count of arrays in 'out' (i.e., channel count)
* @param out Output buffers, one for each channel
* @return Should return 0 on success, non-zero if an error occured.
*/
typedef int (*fluid_audio_func_t)(void* data, int len,
int nin, float** in,
int nout, float** out);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver(fluid_settings_t* settings,
fluid_synth_t* synth);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_audio_driver(fluid_audio_driver_t* driver);
FLUIDSYNTH_API fluid_file_renderer_t *new_fluid_file_renderer(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_file_renderer_process_block(fluid_file_renderer_t* dev);
FLUIDSYNTH_API void delete_fluid_file_renderer(fluid_file_renderer_t* dev);
FLUIDSYNTH_API int fluid_file_set_encoding_quality(fluid_file_renderer_t* dev, double q);
FLUIDSYNTH_API int fluid_audio_driver_register(const char** adrivers);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_AUDIO_H */

135
include/fluidsynth/event.h Normal file
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@ -0,0 +1,135 @@
/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_EVENT_H
#define _FLUIDSYNTH_EVENT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file event.h
* @brief Sequencer event functions and defines.
*
* Functions and constants for creating/processing sequencer events.
*/
/**
* Sequencer event type enumeration.
*/
enum fluid_seq_event_type {
FLUID_SEQ_NOTE = 0, /**< Note event with duration */
FLUID_SEQ_NOTEON, /**< Note on event */
FLUID_SEQ_NOTEOFF, /**< Note off event */
FLUID_SEQ_ALLSOUNDSOFF, /**< All sounds off event */
FLUID_SEQ_ALLNOTESOFF, /**< All notes off event */
FLUID_SEQ_BANKSELECT, /**< Bank select message */
FLUID_SEQ_PROGRAMCHANGE, /**< Program change message */
FLUID_SEQ_PROGRAMSELECT, /**< Program select message (DOCME) */
FLUID_SEQ_PITCHBEND, /**< Pitch bend message */
FLUID_SEQ_PITCHWHEELSENS, /**< Pitch wheel sensitivity set message @since 1.1.0 was mispelled previously */
FLUID_SEQ_MODULATION, /**< Modulation controller event */
FLUID_SEQ_SUSTAIN, /**< Sustain controller event */
FLUID_SEQ_CONTROLCHANGE, /**< MIDI control change event */
FLUID_SEQ_PAN, /**< Stereo pan set event */
FLUID_SEQ_VOLUME, /**< Volume set event */
FLUID_SEQ_REVERBSEND, /**< Reverb send set event */
FLUID_SEQ_CHORUSSEND, /**< Chorus send set event */
FLUID_SEQ_TIMER, /**< Timer event (useful for giving a callback at a certain time) */
FLUID_SEQ_ANYCONTROLCHANGE, /**< Any control change message (only internally used for remove_events) */
FLUID_SEQ_CHANNELPRESSURE, /**< Channel aftertouch event @since 1.1.0 */
FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */
FLUID_SEQ_UNREGISTERING, /**< Called when a sequencer client is being unregistered. @since 1.1.0 */
FLUID_SEQ_LASTEVENT /**< Defines the count of event enums @deprecated As of 1.1.7 this enum value is deprecated and will be removed in a future release, because it prevents adding new enum values without breaking ABI compatibility. */
};
#define FLUID_SEQ_PITCHWHHELSENS FLUID_SEQ_PITCHWHEELSENS /**< Old deprecated misspelling of #FLUID_SEQ_PITCHWHEELSENS */
/* Event alloc/free */
FLUIDSYNTH_API fluid_event_t* new_fluid_event(void);
FLUIDSYNTH_API void delete_fluid_event(fluid_event_t* evt);
/* Initializing events */
FLUIDSYNTH_API void fluid_event_set_source(fluid_event_t* evt, fluid_seq_id_t src);
FLUIDSYNTH_API void fluid_event_set_dest(fluid_event_t* evt, fluid_seq_id_t dest);
/* Timer events */
FLUIDSYNTH_API void fluid_event_timer(fluid_event_t* evt, void* data);
/* Note events */
FLUIDSYNTH_API void fluid_event_note(fluid_event_t* evt, int channel,
short key, short vel,
unsigned int duration);
FLUIDSYNTH_API void fluid_event_noteon(fluid_event_t* evt, int channel, short key, short vel);
FLUIDSYNTH_API void fluid_event_noteoff(fluid_event_t* evt, int channel, short key);
FLUIDSYNTH_API void fluid_event_all_sounds_off(fluid_event_t* evt, int channel);
FLUIDSYNTH_API void fluid_event_all_notes_off(fluid_event_t* evt, int channel);
/* Instrument selection */
FLUIDSYNTH_API void fluid_event_bank_select(fluid_event_t* evt, int channel, short bank_num);
FLUIDSYNTH_API void fluid_event_program_change(fluid_event_t* evt, int channel, short preset_num);
FLUIDSYNTH_API void fluid_event_program_select(fluid_event_t* evt, int channel, unsigned int sfont_id, short bank_num, short preset_num);
/* Real-time generic instrument controllers */
FLUIDSYNTH_API
void fluid_event_control_change(fluid_event_t* evt, int channel, short control, short val);
/* Real-time instrument controllers shortcuts */
FLUIDSYNTH_API void fluid_event_pitch_bend(fluid_event_t* evt, int channel, int val);
FLUIDSYNTH_API void fluid_event_pitch_wheelsens(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_modulation(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_sustain(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_pan(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_volume(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_reverb_send(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_chorus_send(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_channel_pressure(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_system_reset(fluid_event_t* evt);
/* Only for removing events */
FLUIDSYNTH_API void fluid_event_any_control_change(fluid_event_t* evt, int channel);
/* Only when unregistering clients */
FLUIDSYNTH_API void fluid_event_unregistering(fluid_event_t* evt);
/* Accessing event data */
FLUIDSYNTH_API int fluid_event_get_type(fluid_event_t* evt);
FLUIDSYNTH_API fluid_seq_id_t fluid_event_get_source(fluid_event_t* evt);
FLUIDSYNTH_API fluid_seq_id_t fluid_event_get_dest(fluid_event_t* evt);
FLUIDSYNTH_API int fluid_event_get_channel(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_key(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_velocity(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_control(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_value(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_program(fluid_event_t* evt);
FLUIDSYNTH_API void* fluid_event_get_data(fluid_event_t* evt);
FLUIDSYNTH_API unsigned int fluid_event_get_duration(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_bank(fluid_event_t* evt);
FLUIDSYNTH_API int fluid_event_get_pitch(fluid_event_t* evt);
FLUIDSYNTH_API unsigned int fluid_event_get_sfont_id(fluid_event_t* evt);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_EVENT_H */

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include/fluidsynth/gen.h Normal file
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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_GEN_H
#define _FLUIDSYNTH_GEN_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file gen.h
* @brief Functions and defines for SoundFont generator effects.
*/
/**
* Generator (effect) numbers (Soundfont 2.01 specifications section 8.1.3)
*/
enum fluid_gen_type {
GEN_STARTADDROFS, /**< Sample start address offset (0-32767) */
GEN_ENDADDROFS, /**< Sample end address offset (-32767-0) */
GEN_STARTLOOPADDROFS, /**< Sample loop start address offset (-32767-32767) */
GEN_ENDLOOPADDROFS, /**< Sample loop end address offset (-32767-32767) */
GEN_STARTADDRCOARSEOFS, /**< Sample start address coarse offset (X 32768) */
GEN_MODLFOTOPITCH, /**< Modulation LFO to pitch */
GEN_VIBLFOTOPITCH, /**< Vibrato LFO to pitch */
GEN_MODENVTOPITCH, /**< Modulation envelope to pitch */
GEN_FILTERFC, /**< Filter cutoff */
GEN_FILTERQ, /**< Filter Q */
GEN_MODLFOTOFILTERFC, /**< Modulation LFO to filter cutoff */
GEN_MODENVTOFILTERFC, /**< Modulation envelope to filter cutoff */
GEN_ENDADDRCOARSEOFS, /**< Sample end address coarse offset (X 32768) */
GEN_MODLFOTOVOL, /**< Modulation LFO to volume */
GEN_UNUSED1, /**< Unused */
GEN_CHORUSSEND, /**< Chorus send amount */
GEN_REVERBSEND, /**< Reverb send amount */
GEN_PAN, /**< Stereo panning */
GEN_UNUSED2, /**< Unused */
GEN_UNUSED3, /**< Unused */
GEN_UNUSED4, /**< Unused */
GEN_MODLFODELAY, /**< Modulation LFO delay */
GEN_MODLFOFREQ, /**< Modulation LFO frequency */
GEN_VIBLFODELAY, /**< Vibrato LFO delay */
GEN_VIBLFOFREQ, /**< Vibrato LFO frequency */
GEN_MODENVDELAY, /**< Modulation envelope delay */
GEN_MODENVATTACK, /**< Modulation envelope attack */
GEN_MODENVHOLD, /**< Modulation envelope hold */
GEN_MODENVDECAY, /**< Modulation envelope decay */
GEN_MODENVSUSTAIN, /**< Modulation envelope sustain */
GEN_MODENVRELEASE, /**< Modulation envelope release */
GEN_KEYTOMODENVHOLD, /**< Key to modulation envelope hold */
GEN_KEYTOMODENVDECAY, /**< Key to modulation envelope decay */
GEN_VOLENVDELAY, /**< Volume envelope delay */
GEN_VOLENVATTACK, /**< Volume envelope attack */
GEN_VOLENVHOLD, /**< Volume envelope hold */
GEN_VOLENVDECAY, /**< Volume envelope decay */
GEN_VOLENVSUSTAIN, /**< Volume envelope sustain */
GEN_VOLENVRELEASE, /**< Volume envelope release */
GEN_KEYTOVOLENVHOLD, /**< Key to volume envelope hold */
GEN_KEYTOVOLENVDECAY, /**< Key to volume envelope decay */
GEN_INSTRUMENT, /**< Instrument ID (shouldn't be set by user) */
GEN_RESERVED1, /**< Reserved */
GEN_KEYRANGE, /**< MIDI note range */
GEN_VELRANGE, /**< MIDI velocity range */
GEN_STARTLOOPADDRCOARSEOFS, /**< Sample start loop address coarse offset (X 32768) */
GEN_KEYNUM, /**< Fixed MIDI note number */
GEN_VELOCITY, /**< Fixed MIDI velocity value */
GEN_ATTENUATION, /**< Initial volume attenuation */
GEN_RESERVED2, /**< Reserved */
GEN_ENDLOOPADDRCOARSEOFS, /**< Sample end loop address coarse offset (X 32768) */
GEN_COARSETUNE, /**< Coarse tuning */
GEN_FINETUNE, /**< Fine tuning */
GEN_SAMPLEID, /**< Sample ID (shouldn't be set by user) */
GEN_SAMPLEMODE, /**< Sample mode flags */
GEN_RESERVED3, /**< Reserved */
GEN_SCALETUNE, /**< Scale tuning */
GEN_EXCLUSIVECLASS, /**< Exclusive class number */
GEN_OVERRIDEROOTKEY, /**< Sample root note override */
/* the initial pitch is not a "standard" generator. It is not
* mentioned in the list of generator in the SF2 specifications. It
* is used, however, as the destination for the default pitch wheel
* modulator. */
GEN_PITCH, /**< Pitch (NOTE: Not a real SoundFont generator) */
GEN_LAST /**< Value defines the count of generators (#fluid_gen_type) @deprecated As of 1.1.7 this enum value is deprecated and will be removed in a future release, because it prevents adding new enum values without breaking ABI compatibility. */
};
/**
* SoundFont generator structure.
*/
typedef struct _fluid_gen_t
{
unsigned char flags; /**< Is the generator set or not (#fluid_gen_flags) */
double val; /**< The nominal value */
double mod; /**< Change by modulators */
double nrpn; /**< Change by NRPN messages */
} fluid_gen_t;
/**
* Enum value for 'flags' field of #fluid_gen_t (not really flags).
*/
enum fluid_gen_flags
{
GEN_UNUSED, /**< Generator value is not set */
GEN_SET, /**< Generator value is set */
GEN_ABS_NRPN /**< Generator is an absolute value */
};
FLUIDSYNTH_API FLUID_DEPRECATED int fluid_gen_set_default_values(fluid_gen_t* gen);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_GEN_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_LOG_H
#define _FLUIDSYNTH_LOG_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file log.h
* @brief Logging interface
*
* The default logging function of the fluidsynth prints its messages
* to the stderr. The synthesizer uses five level of messages: #FLUID_PANIC,
* #FLUID_ERR, #FLUID_WARN, #FLUID_INFO, and #FLUID_DBG.
*
* A client application can install a new log function to handle the
* messages differently. In the following example, the application
* sets a callback function to display #FLUID_PANIC messages in a dialog,
* and ignores all other messages by setting the log function to
* NULL:
*
* @code
* fluid_set_log_function(FLUID_PANIC, show_dialog, (void*) root_window);
* fluid_set_log_function(FLUID_ERR, NULL, NULL);
* fluid_set_log_function(FLUID_WARN, NULL, NULL);
* fluid_set_log_function(FLUID_DBG, NULL, NULL);
* @endcode
*/
/**
* FluidSynth log levels.
*/
enum fluid_log_level {
FLUID_PANIC, /**< The synth can't function correctly any more */
FLUID_ERR, /**< Serious error occurred */
FLUID_WARN, /**< Warning */
FLUID_INFO, /**< Verbose informational messages */
FLUID_DBG, /**< Debugging messages */
LAST_LOG_LEVEL /**< @deprecated As of 1.1.7 this enum value is deprecated and will be removed in a future release, because it prevents adding new enum values without breaking ABI compatibility. */
};
/**
* Log function handler callback type used by fluid_set_log_function().
* @param level Log level (#fluid_log_level)
* @param message Log message text
* @param data User data pointer supplied to fluid_set_log_function().
*/
typedef void (*fluid_log_function_t)(int level, char* message, void* data);
FLUIDSYNTH_API
fluid_log_function_t fluid_set_log_function(int level, fluid_log_function_t fun, void* data);
FLUIDSYNTH_API void fluid_default_log_function(int level, char* message, void* data);
FLUIDSYNTH_API int fluid_log(int level, const char *fmt, ...);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_LOG_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MIDI_H
#define _FLUIDSYNTH_MIDI_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file midi.h
* @brief Functions for MIDI events, drivers and MIDI file playback.
*/
FLUIDSYNTH_API fluid_midi_event_t* new_fluid_midi_event(void);
FLUIDSYNTH_API int delete_fluid_midi_event(fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_event_set_type(fluid_midi_event_t* evt, int type);
FLUIDSYNTH_API int fluid_midi_event_get_type(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_channel(fluid_midi_event_t* evt, int chan);
FLUIDSYNTH_API int fluid_midi_event_get_channel(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_get_key(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_key(fluid_midi_event_t* evt, int key);
FLUIDSYNTH_API int fluid_midi_event_get_velocity(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_velocity(fluid_midi_event_t* evt, int vel);
FLUIDSYNTH_API int fluid_midi_event_get_control(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_control(fluid_midi_event_t* evt, int ctrl);
FLUIDSYNTH_API int fluid_midi_event_get_value(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_value(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_program(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_program(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_pitch(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_pitch(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_set_sysex(fluid_midi_event_t* evt, void *data,
int size, int dynamic);
/**
* MIDI router rule type.
* @since 1.1.0
*/
typedef enum
{
FLUID_MIDI_ROUTER_RULE_NOTE, /**< MIDI note rule */
FLUID_MIDI_ROUTER_RULE_CC, /**< MIDI controller rule */
FLUID_MIDI_ROUTER_RULE_PROG_CHANGE, /**< MIDI program change rule */
FLUID_MIDI_ROUTER_RULE_PITCH_BEND, /**< MIDI pitch bend rule */
FLUID_MIDI_ROUTER_RULE_CHANNEL_PRESSURE, /**< MIDI channel pressure rule */
FLUID_MIDI_ROUTER_RULE_KEY_PRESSURE, /**< MIDI key pressure rule */
FLUID_MIDI_ROUTER_RULE_COUNT /**< Total count of rule types */
} fluid_midi_router_rule_type;
/**
* Generic callback function for MIDI events.
* @param data User defined data pointer
* @param event The MIDI event
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* Will be used between
* - MIDI driver and MIDI router
* - MIDI router and synth
* to communicate events.
* In the not-so-far future...
*/
typedef int (*handle_midi_event_func_t)(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API fluid_midi_router_t* new_fluid_midi_router(fluid_settings_t* settings,
handle_midi_event_func_t handler,
void* event_handler_data);
FLUIDSYNTH_API int delete_fluid_midi_router(fluid_midi_router_t* handler);
FLUIDSYNTH_API int fluid_midi_router_set_default_rules (fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_clear_rules (fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_add_rule (fluid_midi_router_t *router,
fluid_midi_router_rule_t *rule, int type);
FLUIDSYNTH_API fluid_midi_router_rule_t *new_fluid_midi_router_rule (void);
FLUIDSYNTH_API void delete_fluid_midi_router_rule (fluid_midi_router_rule_t *rule);
FLUIDSYNTH_API void fluid_midi_router_rule_set_chan (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param1 (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param2 (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API int fluid_midi_router_handle_midi_event(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_dump_prerouter(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_dump_postrouter(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API
fluid_midi_driver_t* new_fluid_midi_driver(fluid_settings_t* settings,
handle_midi_event_func_t handler,
void* event_handler_data);
FLUIDSYNTH_API void delete_fluid_midi_driver(fluid_midi_driver_t* driver);
/**
* MIDI player status enum.
* @since 1.1.0
*/
enum fluid_player_status
{
FLUID_PLAYER_READY, /**< Player is ready */
FLUID_PLAYER_PLAYING, /**< Player is currently playing */
FLUID_PLAYER_DONE /**< Player is finished playing */
};
FLUIDSYNTH_API fluid_player_t* new_fluid_player(fluid_synth_t* synth);
FLUIDSYNTH_API int delete_fluid_player(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_add(fluid_player_t* player, const char *midifile);
FLUIDSYNTH_API int fluid_player_add_mem(fluid_player_t* player, const void *buffer, size_t len);
FLUIDSYNTH_API int fluid_player_play(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_stop(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_join(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_set_loop(fluid_player_t* player, int loop);
FLUIDSYNTH_API int fluid_player_set_midi_tempo(fluid_player_t* player, int tempo);
FLUIDSYNTH_API int fluid_player_set_bpm(fluid_player_t* player, int bpm);
FLUIDSYNTH_API int fluid_player_set_playback_callback(fluid_player_t* player, handle_midi_event_func_t handler, void* handler_data);
FLUIDSYNTH_API int fluid_player_get_status(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_get_current_tick(fluid_player_t * player);
FLUIDSYNTH_API int fluid_player_get_total_ticks(fluid_player_t * player);
FLUIDSYNTH_API int fluid_player_get_bpm(fluid_player_t * player);
FLUIDSYNTH_API int fluid_player_get_midi_tempo(fluid_player_t * player);
///
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MIDI_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MISC_H
#define _FLUIDSYNTH_MISC_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file misc.h
* @brief Miscellaneous utility functions and defines
*/
/**
* Value that indicates success, used by most libfluidsynth functions.
* @since 1.1.0
*
* NOTE: This was not publicly defined prior to libfluidsynth 1.1.0. When
* writing code which should also be compatible with older versions, something
* like the following can be used:
*
* @code
* #include <fluidsynth.h>
*
* #ifndef FLUID_OK
* #define FLUID_OK (0)
* #define FLUID_FAILED (-1)
* #endif
* @endcode
*/
#define FLUID_OK (0)
/**
* Value that indicates failure, used by most libfluidsynth functions.
* @since 1.1.0
*
* NOTE: See #FLUID_OK for more details.
*/
#define FLUID_FAILED (-1)
FLUIDSYNTH_API int fluid_is_soundfont (const char *filename);
FLUIDSYNTH_API int fluid_is_midifile (const char *filename);
#ifdef WIN32
FLUIDSYNTH_API FLUID_DEPRECATED void* fluid_get_hinstance(void);
FLUIDSYNTH_API FLUID_DEPRECATED void fluid_set_hinstance(void* hinstance);
#endif
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MISC_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MOD_H
#define _FLUIDSYNTH_MOD_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file mod.h
* @brief SoundFont modulator functions and constants.
*/
#define FLUID_NUM_MOD 64 /**< Maximum number of modulators in a voice */
/**
* Modulator structure. See SoundFont 2.04 PDF section 8.2.
*
* @deprecated To be removed from the public API.
*/
struct _fluid_mod_t
{
unsigned char dest; /**< Destination generator to control */
unsigned char src1; /**< Source controller 1 */
unsigned char flags1; /**< Source controller 1 flags */
unsigned char src2; /**< Source controller 2 */
unsigned char flags2; /**< Source controller 2 flags */
double amount; /**< Multiplier amount */
/* The 'next' field allows to link modulators into a list. It is
* not used in fluid_voice.c, there each voice allocates memory for a
* fixed number of modulators. Since there may be a huge number of
* different zones, this is more efficient.
*/
fluid_mod_t * next;
};
/**
* Flags defining the polarity, mapping function and type of a modulator source.
* Compare with SoundFont 2.04 PDF section 8.2.
*
* Note: Bit values do not correspond to the SoundFont spec! Also note that
* #FLUID_MOD_GC and #FLUID_MOD_CC are in the flags field instead of the source field.
*/
enum fluid_mod_flags
{
FLUID_MOD_POSITIVE = 0, /**< Mapping function is positive */
FLUID_MOD_NEGATIVE = 1, /**< Mapping function is negative */
FLUID_MOD_UNIPOLAR = 0, /**< Mapping function is unipolar */
FLUID_MOD_BIPOLAR = 2, /**< Mapping function is bipolar */
FLUID_MOD_LINEAR = 0, /**< Linear mapping function */
FLUID_MOD_CONCAVE = 4, /**< Concave mapping function */
FLUID_MOD_CONVEX = 8, /**< Convex mapping function */
FLUID_MOD_SWITCH = 12, /**< Switch (on/off) mapping function */
FLUID_MOD_GC = 0, /**< General controller source type (#fluid_mod_src) */
FLUID_MOD_CC = 16 /**< MIDI CC controller (source will be a MIDI CC number) */
};
/**
* General controller (if #FLUID_MOD_GC in flags). This
* corresponds to SoundFont 2.04 PDF section 8.2.1
*/
enum fluid_mod_src
{
FLUID_MOD_NONE = 0, /**< No source controller */
FLUID_MOD_VELOCITY = 2, /**< MIDI note-on velocity */
FLUID_MOD_KEY = 3, /**< MIDI note-on note number */
FLUID_MOD_KEYPRESSURE = 10, /**< MIDI key pressure */
FLUID_MOD_CHANNELPRESSURE = 13, /**< MIDI channel pressure */
FLUID_MOD_PITCHWHEEL = 14, /**< Pitch wheel */
FLUID_MOD_PITCHWHEELSENS = 16 /**< Pitch wheel sensitivity */
};
FLUIDSYNTH_API fluid_mod_t* fluid_mod_new(void);
FLUIDSYNTH_API void fluid_mod_delete(fluid_mod_t * mod);
FLUIDSYNTH_API void fluid_mod_set_source1(fluid_mod_t* mod, int src, int flags);
FLUIDSYNTH_API void fluid_mod_set_source2(fluid_mod_t* mod, int src, int flags);
FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
FLUIDSYNTH_API void fluid_mod_set_amount(fluid_mod_t* mod, double amount);
FLUIDSYNTH_API int fluid_mod_get_source1(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_flags1(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_source2(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_flags2(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_dest(fluid_mod_t* mod);
FLUIDSYNTH_API double fluid_mod_get_amount(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_test_identity(fluid_mod_t * mod1, fluid_mod_t * mod2);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MOD_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
/* RAM SoundFonts: October 2002 - Antoine Schmitt */
#ifndef _FLUIDSYNTH_RAMSFONT_H
#define _FLUIDSYNTH_RAMSFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file ramsfont.h
* @brief API for creating and managing SoundFont instruments in RAM.
*
* RAM SoundFonts live in ram. The samples are loaded from files
* or from RAM. A minimal API manages a soundFont structure,
* with presets, each preset having only one preset-zone, which
* instrument has potentially many instrument-zones. No global
* zones, and nor generator nor modulator other than the default
* ones are permitted. This may be extensible in the future.
*/
FLUIDSYNTH_API fluid_sfont_t* fluid_ramsfont_create_sfont(void);
FLUIDSYNTH_API int fluid_ramsfont_set_name(fluid_ramsfont_t* sfont, const char *name);
FLUIDSYNTH_API
int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int lokey, int hikey);
FLUIDSYNTH_API
int fluid_ramsfont_remove_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_gen(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int gen_type, float value);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_loop(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int on, float loopstart, float loopend);
FLUIDSYNTH_API fluid_sample_t* new_fluid_ramsample(void);
FLUIDSYNTH_API int delete_fluid_ramsample(fluid_sample_t* sample);
FLUIDSYNTH_API int fluid_sample_set_name(fluid_sample_t* sample, const char *name);
FLUIDSYNTH_API
int fluid_sample_set_sound_data(fluid_sample_t* sample, short *data,
unsigned int nbframes, short copy_data, int rootkey);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_RAMSFONT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SEQ_H
#define _FLUIDSYNTH_SEQ_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file seq.h
* @brief MIDI event sequencer.
*/
/**
* Event callback prototype for destination clients.
* @param time Current sequencer tick value (see fluid_sequencer_get_tick()).
* @param event The event being received
* @param seq The sequencer instance
* @param data User defined data registered with the client
*/
typedef void (*fluid_event_callback_t)(unsigned int time, fluid_event_t* event,
fluid_sequencer_t* seq, void* data);
FLUIDSYNTH_API fluid_sequencer_t* new_fluid_sequencer(void);
FLUIDSYNTH_API fluid_sequencer_t* new_fluid_sequencer2(int use_system_timer);
FLUIDSYNTH_API void delete_fluid_sequencer(fluid_sequencer_t* seq);
FLUIDSYNTH_API int fluid_sequencer_get_use_system_timer(fluid_sequencer_t* seq);
FLUIDSYNTH_API
fluid_seq_id_t fluid_sequencer_register_client(fluid_sequencer_t* seq, const char *name,
fluid_event_callback_t callback, void* data);
FLUIDSYNTH_API void fluid_sequencer_unregister_client(fluid_sequencer_t* seq, fluid_seq_id_t id);
FLUIDSYNTH_API int fluid_sequencer_count_clients(fluid_sequencer_t* seq);
FLUIDSYNTH_API fluid_seq_id_t fluid_sequencer_get_client_id(fluid_sequencer_t* seq, int index);
FLUIDSYNTH_API char* fluid_sequencer_get_client_name(fluid_sequencer_t* seq, int id);
FLUIDSYNTH_API int fluid_sequencer_client_is_dest(fluid_sequencer_t* seq, int id);
FLUIDSYNTH_API void fluid_sequencer_process(fluid_sequencer_t* seq, unsigned int msec);
FLUIDSYNTH_API void fluid_sequencer_send_now(fluid_sequencer_t* seq, fluid_event_t* evt);
FLUIDSYNTH_API
int fluid_sequencer_send_at(fluid_sequencer_t* seq, fluid_event_t* evt,
unsigned int time, int absolute);
FLUIDSYNTH_API
void fluid_sequencer_remove_events(fluid_sequencer_t* seq, fluid_seq_id_t source, fluid_seq_id_t dest, int type);
FLUIDSYNTH_API unsigned int fluid_sequencer_get_tick(fluid_sequencer_t* seq);
FLUIDSYNTH_API void fluid_sequencer_set_time_scale(fluid_sequencer_t* seq, double scale);
FLUIDSYNTH_API double fluid_sequencer_get_time_scale(fluid_sequencer_t* seq);
// Compile in internal traceing functions
#define FLUID_SEQ_WITH_TRACE 0
#if FLUID_SEQ_WITH_TRACE
FLUIDSYNTH_API char * fluid_seq_gettrace(fluid_sequencer_t* seq);
FLUIDSYNTH_API void fluid_seq_cleartrace(fluid_sequencer_t* seq);
#endif
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SEQ_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SEQBIND_H
#define _FLUIDSYNTH_SEQBIND_H
#include "seq.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file seqbind.h
* @brief Functions for binding sequencer objects to other subsystems.
*/
FLUIDSYNTH_API
fluid_seq_id_t fluid_sequencer_register_fluidsynth(fluid_sequencer_t* seq, fluid_synth_t* synth);
FLUIDSYNTH_API int
fluid_sequencer_add_midi_event_to_buffer(void* data, fluid_midi_event_t* event);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SEQBIND_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SETTINGS_H
#define _FLUIDSYNTH_SETTINGS_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file settings.h
* @brief Synthesizer settings
* @defgroup SettingsFunctions Functions for settings management
*
* To create a synthesizer object you will have to specify its
* settings. These settings are stored in a fluid_settings_t object.
* @code
* void
* my_synthesizer ()
* {
* fluid_settings_t *settings;
* fluid_synth_t *synth;
* fluid_audio_driver_t *adriver;
*
* settings = new_fluid_settings ();
* fluid_settings_setstr(settings, "audio.driver", "alsa");
* // ... change settings ...
* synth = new_fluid_synth (settings);
* adriver = new_fluid_audio_driver (settings, synth);
* // ...
* }
* @endcode
* @sa @ref CreatingSettings
*/
/**
* Hint FLUID_HINT_BOUNDED_BELOW indicates that the LowerBound field
* of the FLUID_PortRangeHint should be considered meaningful. The
* value in this field should be considered the (inclusive) lower
* bound of the valid range. If FLUID_HINT_SAMPLE_RATE is also
* specified then the value of LowerBound should be multiplied by the
* sample rate.
*/
#define FLUID_HINT_BOUNDED_BELOW 0x1
/** Hint FLUID_HINT_BOUNDED_ABOVE indicates that the UpperBound field
of the FLUID_PortRangeHint should be considered meaningful. The
value in this field should be considered the (inclusive) upper
bound of the valid range. If FLUID_HINT_SAMPLE_RATE is also
specified then the value of UpperBound should be multiplied by the
sample rate. */
#define FLUID_HINT_BOUNDED_ABOVE 0x2
/**
* Hint FLUID_HINT_TOGGLED indicates that the data item should be
* considered a Boolean toggle. Data less than or equal to zero should
* be considered `off' or `false,' and data above zero should be
* considered `on' or `true.' FLUID_HINT_TOGGLED may not be used in
* conjunction with any other hint.
*/
#define FLUID_HINT_TOGGLED 0x4
/**
* Hint FLUID_HINT_SAMPLE_RATE indicates that any bounds specified
* should be interpreted as multiples of the sample rate. For
* instance, a frequency range from 0Hz to the Nyquist frequency (half
* the sample rate) could be requested by this hint in conjunction
* with LowerBound = 0 and UpperBound = 0.5. Hosts that support bounds
* at all must support this hint to retain meaning.
*/
#define FLUID_HINT_SAMPLE_RATE 0x8
/**
* Hint FLUID_HINT_LOGARITHMIC indicates that it is likely that the
* user will find it more intuitive to view values using a logarithmic
* scale. This is particularly useful for frequencies and gains.
*/
#define FLUID_HINT_LOGARITHMIC 0x10
/**
* Hint FLUID_HINT_INTEGER indicates that a user interface would
* probably wish to provide a stepped control taking only integer
* values.
* @deprecated
*
* As there is an integer setting type, this hint is not used.
*/
#define FLUID_HINT_INTEGER 0x20
#define FLUID_HINT_FILENAME 0x01 /**< String setting is a file name */
#define FLUID_HINT_OPTIONLIST 0x02 /**< Setting is a list of string options */
/**
* Settings type
*
* Each setting has a defined type: numeric (double), integer, string or a
* set of values. The type of each setting can be retrieved using the
* function fluid_settings_get_type()
*/
enum fluid_types_enum {
FLUID_NO_TYPE = -1, /**< Undefined type */
FLUID_NUM_TYPE, /**< Numeric (double) */
FLUID_INT_TYPE, /**< Integer */
FLUID_STR_TYPE, /**< String */
FLUID_SET_TYPE /**< Set of values */
};
FLUIDSYNTH_API fluid_settings_t* new_fluid_settings(void);
FLUIDSYNTH_API void delete_fluid_settings(fluid_settings_t* settings);
FLUIDSYNTH_API
int fluid_settings_get_type(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_get_hints(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_is_realtime(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_setstr(fluid_settings_t* settings, const char *name, const char *str);
FLUIDSYNTH_API
int fluid_settings_copystr(fluid_settings_t* settings, const char *name, char *str, int len);
FLUIDSYNTH_API
int fluid_settings_dupstr(fluid_settings_t* settings, const char *name, char** str);
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_settings_getstr(fluid_settings_t* settings, const char *name, char** str);
FLUIDSYNTH_API
char* fluid_settings_getstr_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_str_equal(fluid_settings_t* settings, const char *name, const char *value);
FLUIDSYNTH_API
int fluid_settings_setnum(fluid_settings_t* settings, const char *name, double val);
FLUIDSYNTH_API
int fluid_settings_getnum(fluid_settings_t* settings, const char *name, double* val);
FLUIDSYNTH_API
double fluid_settings_getnum_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
void fluid_settings_getnum_range(fluid_settings_t* settings, const char *name,
double* min, double* max);
FLUIDSYNTH_API
int fluid_settings_setint(fluid_settings_t* settings, const char *name, int val);
FLUIDSYNTH_API
int fluid_settings_getint(fluid_settings_t* settings, const char *name, int* val);
FLUIDSYNTH_API
int fluid_settings_getint_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
void fluid_settings_getint_range(fluid_settings_t* settings, const char *name,
int* min, int* max);
/**
* Callback function type used with fluid_settings_foreach_option()
* @param data User defined data pointer
* @param name Setting name
* @param option A string option for this setting (iterates through the list)
*/
typedef void (*fluid_settings_foreach_option_t)(void *data, char *name, char *option);
FLUIDSYNTH_API
void fluid_settings_foreach_option(fluid_settings_t* settings,
const char* name, void* data,
fluid_settings_foreach_option_t func);
FLUIDSYNTH_API
int fluid_settings_option_count (fluid_settings_t* settings, const char* name);
FLUIDSYNTH_API char *fluid_settings_option_concat (fluid_settings_t* settings,
const char* name,
const char* separator);
/**
* Callback function type used with fluid_settings_foreach()
* @param data User defined data pointer
* @param name Setting name
* @param type Setting type (#fluid_types_enum)
*/
typedef void (*fluid_settings_foreach_t)(void *data, char *name, int type);
FLUIDSYNTH_API
void fluid_settings_foreach(fluid_settings_t* settings, void* data,
fluid_settings_foreach_t func);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SETTINGS_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SFONT_H
#define _FLUIDSYNTH_SFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file sfont.h
* @brief SoundFont plugins
*
* It is possible to add new SoundFont loaders to the
* synthesizer. The API uses a couple of "interfaces" (structures
* with callback functions): #fluid_sfloader_t, #fluid_sfont_t, and
* #fluid_preset_t. This API allows for virtual SoundFont files to be loaded
* and synthesized, which may not actually be SoundFont files, as long as they
* can be represented by the SoundFont synthesis model.
*
* To add a new SoundFont loader to the synthesizer, call
* fluid_synth_add_sfloader() and pass a pointer to an
* fluid_sfloader_t structure. The important callback function in
* this structure is "load", which should try to load a file and
* returns a #fluid_sfont_t structure, or NULL if it fails.
*
* The #fluid_sfont_t structure contains a callback to obtain the
* name of the SoundFont. It contains two functions to iterate
* though the contained presets, and one function to obtain a
* preset corresponding to a bank and preset number. This
* function should return a #fluid_preset_t structure.
*
* The #fluid_preset_t structure contains some functions to obtain
* information from the preset (name, bank, number). The most
* important callback is the noteon function. The noteon function
* should call fluid_synth_alloc_voice() for every sample that has
* to be played. fluid_synth_alloc_voice() expects a pointer to a
* #fluid_sample_t structure and returns a pointer to the opaque
* #fluid_voice_t structure. To set or increment the values of a
* generator, use fluid_voice_gen_set() or fluid_voice_gen_incr(). When you are
* finished initializing the voice call fluid_voice_start() to
* start playing the synthesis voice.
*/
/**
* Some notification enums for presets and samples.
*/
enum {
FLUID_PRESET_SELECTED, /**< Preset selected notify */
FLUID_PRESET_UNSELECTED, /**< Preset unselected notify */
FLUID_SAMPLE_DONE /**< Sample no longer needed notify */
};
/**
* SoundFont loader structure.
*/
struct _fluid_sfloader_t {
void* data; /**< User defined data pointer used by _fluid_sfloader_t::load() */
/**
* The free method should free the memory allocated for the loader in
* addition to any private data.
* @param loader SoundFont loader
* @return Should return 0 if no error occured, non-zero otherwise
*/
int (*free)(fluid_sfloader_t* loader);
/**
* Method to load an instrument file (does not actually need to be a real file name,
* could be another type of string identifier that the \a loader understands).
* @param loader SoundFont loader
* @param filename File name or other string identifier
* @return The loaded instrument file (SoundFont) or NULL if an error occured.
*/
fluid_sfont_t* (*load)(fluid_sfloader_t* loader, const char* filename);
};
/**
* Virtual SoundFont instance structure.
*/
struct _fluid_sfont_t {
void* data; /**< User defined data */
unsigned int id; /**< SoundFont ID */
/**
* Method to free a virtual SoundFont bank.
* @param sfont Virtual SoundFont to free.
* @return Should return 0 when it was able to free all resources or non-zero
* if some of the samples could not be freed because they are still in use,
* in which case the free will be tried again later, until success.
*/
int (*free)(fluid_sfont_t* sfont);
/**
* Method to return the name of a virtual SoundFont.
* @param sfont Virtual SoundFont
* @return The name of the virtual SoundFont.
*/
char* (*get_name)(fluid_sfont_t* sfont);
/**
* Get a virtual SoundFont preset by bank and program numbers.
* @param sfont Virtual SoundFont
* @param bank MIDI bank number (0-16383)
* @param prenum MIDI preset number (0-127)
* @return Should return an allocated virtual preset or NULL if it could not
* be found.
*/
fluid_preset_t* (*get_preset)(fluid_sfont_t* sfont, unsigned int bank, unsigned int prenum);
/**
* Start virtual SoundFont preset iteration method.
* @param sfont Virtual SoundFont
*
* Starts/re-starts virtual preset iteration in a SoundFont.
*/
void (*iteration_start)(fluid_sfont_t* sfont);
/**
* Virtual SoundFont preset iteration function.
* @param sfont Virtual SoundFont
* @param preset Caller supplied preset to fill in with current preset information
* @return 0 when no more presets are available, 1 otherwise
*
* Should store preset information to the caller supplied \a preset structure
* and advance the internal iteration state to the next preset for subsequent
* calls.
*/
int (*iteration_next)(fluid_sfont_t* sfont, fluid_preset_t* preset);
};
#define fluid_sfont_get_id(_sf) ((_sf)->id)
/**
* Virtual SoundFont preset.
*/
struct _fluid_preset_t {
void* data; /**< User supplied data */
fluid_sfont_t* sfont; /**< Parent virtual SoundFont */
/**
* Method to free a virtual SoundFont preset.
* @param preset Virtual SoundFont preset
* @return Should return 0
*/
int (*free)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset name.
* @param preset Virtual SoundFont preset
* @return Should return the name of the preset. The returned string must be
* valid for the duration of the virtual preset (or the duration of the
* SoundFont, in the case of preset iteration).
*/
char* (*get_name)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset MIDI bank number.
* @param preset Virtual SoundFont preset
* @param return The bank number of the preset
*/
int (*get_banknum)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset MIDI program number.
* @param preset Virtual SoundFont preset
* @param return The program number of the preset
*/
int (*get_num)(fluid_preset_t* preset);
/**
* Method to handle a noteon event (synthesize the instrument).
* @param preset Virtual SoundFont preset
* @param synth Synthesizer instance
* @param chan MIDI channel number of the note on event
* @param key MIDI note number (0-127)
* @param vel MIDI velocity (0-127)
* @return #FLUID_OK on success (0) or #FLUID_FAILED (-1) otherwise
*
* This method may be called from within synthesis context and therefore
* should be as efficient as possible and not perform any operations considered
* bad for realtime audio output (memory allocations and other OS calls).
*
* Call fluid_synth_alloc_voice() for every sample that has
* to be played. fluid_synth_alloc_voice() expects a pointer to a
* #fluid_sample_t structure and returns a pointer to the opaque
* #fluid_voice_t structure. To set or increment the values of a
* generator, use fluid_voice_gen_set() or fluid_voice_gen_incr(). When you are
* finished initializing the voice call fluid_voice_start() to
* start playing the synthesis voice. Starting with FluidSynth 1.1.0 all voices
* created will be started at the same time.
*/
int (*noteon)(fluid_preset_t* preset, fluid_synth_t* synth, int chan, int key, int vel);
/**
* Virtual SoundFont preset notify method.
* @param preset Virtual SoundFont preset
* @param reason #FLUID_PRESET_SELECTED or #FLUID_PRESET_UNSELECTED
* @param chan MIDI channel number
* @return Should return #FLUID_OK
*
* Implement this optional method if the preset needs to be notified about
* preset select and unselect events.
*
* This method may be called from within synthesis context and therefore
* should be as efficient as possible and not perform any operations considered
* bad for realtime audio output (memory allocations and other OS calls).
*/
int (*notify)(fluid_preset_t* preset, int reason, int chan);
};
/**
* Virtual SoundFont sample.
*/
struct _fluid_sample_t
{
char name[21]; /**< Sample name */
unsigned int start; /**< Start index */
unsigned int end; /**< End index, index of last valid sample point (contrary to SF spec) */
unsigned int loopstart; /**< Loop start index */
unsigned int loopend; /**< Loop end index, first point following the loop (superimposed on loopstart) */
unsigned int samplerate; /**< Sample rate */
int origpitch; /**< Original pitch (MIDI note number, 0-127) */
int pitchadj; /**< Fine pitch adjustment (+/- 99 cents) */
int sampletype; /**< Values: #FLUID_SAMPLETYPE_MONO, FLUID_SAMPLETYPE_RIGHT, FLUID_SAMPLETYPE_LEFT, FLUID_SAMPLETYPE_ROM */
int valid; /**< Should be TRUE if sample data is valid, FALSE otherwise (in which case it will not be synthesized) */
short* data; /**< Pointer to the sample's data */
int amplitude_that_reaches_noise_floor_is_valid; /**< Indicates if \a amplitude_that_reaches_noise_floor is valid (TRUE), set to FALSE initially to calculate. */
double amplitude_that_reaches_noise_floor; /**< The amplitude at which the sample's loop will be below the noise floor. For voice off optimization, calculated automatically. */
unsigned int refcount; /**< Count of voices using this sample (use #fluid_sample_refcount to access this field) */
/**
* Implement this function to receive notification when sample is no longer used.
* @param sample Virtual SoundFont sample
* @param reason #FLUID_SAMPLE_DONE only currently
* @return Should return #FLUID_OK
*/
int (*notify)(fluid_sample_t* sample, int reason);
void* userdata; /**< User defined data */
};
#define fluid_sample_refcount(_sample) ((_sample)->refcount) /**< Get the reference count of a sample. Should only be called from within synthesis context (noteon method for example) */
#define FLUID_SAMPLETYPE_MONO 1 /**< Flag for #fluid_sample_t \a sampletype field for mono samples */
#define FLUID_SAMPLETYPE_RIGHT 2 /**< Flag for #fluid_sample_t \a sampletype field for right samples of a stereo pair */
#define FLUID_SAMPLETYPE_LEFT 4 /**< Flag for #fluid_sample_t \a sampletype field for left samples of a stereo pair */
#define FLUID_SAMPLETYPE_LINKED 8 /**< Flag for #fluid_sample_t \a sampletype field, not used currently */
#define FLUID_SAMPLETYPE_OGG_VORBIS 0x10 /**< Flag for #fluid_sample_t \a sampletype field for Ogg Vorbis compressed samples @since 1.1.7 */
#define FLUID_SAMPLETYPE_ROM 0x8000 /**< Flag for #fluid_sample_t \a sampletype field, ROM sample, causes sample to be ignored */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SFONT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SHELL_H
#define _FLUIDSYNTH_SHELL_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file shell.h
* @brief Command shell interface
*
* The shell interface allows you to send simple textual commands to
* the synthesizer, to parse a command file, or to read commands
* from the stdin or other input streams.
*/
FLUIDSYNTH_API fluid_istream_t fluid_get_stdin(void);
FLUIDSYNTH_API fluid_ostream_t fluid_get_stdout(void);
FLUIDSYNTH_API char* fluid_get_userconf(char* buf, int len);
FLUIDSYNTH_API char* fluid_get_sysconf(char* buf, int len);
/**
* Command handler function prototype.
* @param data User defined data
* @param ac Argument count
* @param av Array of string arguments
* @param out Output stream to send response to
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
typedef int (*fluid_cmd_func_t)(void* data, int ac, char** av, fluid_ostream_t out);
/**
* Shell command information structure.
*/
typedef struct {
char* name; /**< The name of the command, as typed in the shell */
char* topic; /**< The help topic group of this command */
fluid_cmd_func_t handler; /**< Pointer to the handler for this command */
void* data; /**< User data passed to the handler */
char* help; /**< A help string */
} fluid_cmd_t;
/* The command handler */
FLUIDSYNTH_API
fluid_cmd_handler_t* new_fluid_cmd_handler(fluid_synth_t* synth);
FLUIDSYNTH_API
void delete_fluid_cmd_handler(fluid_cmd_handler_t* handler);
FLUIDSYNTH_API
void fluid_cmd_handler_set_synth(fluid_cmd_handler_t* handler, fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_cmd_handler_register(fluid_cmd_handler_t* handler, fluid_cmd_t* cmd);
FLUIDSYNTH_API
int fluid_cmd_handler_unregister(fluid_cmd_handler_t* handler, const char *cmd);
/* Command function */
FLUIDSYNTH_API
int fluid_command(fluid_cmd_handler_t* handler, const char *cmd, fluid_ostream_t out);
FLUIDSYNTH_API
int fluid_source(fluid_cmd_handler_t* handler, const char *filename);
FLUIDSYNTH_API
void fluid_usershell(fluid_settings_t* settings, fluid_cmd_handler_t* handler);
/* Shell */
FLUIDSYNTH_API
fluid_shell_t* new_fluid_shell(fluid_settings_t* settings, fluid_cmd_handler_t* handler,
fluid_istream_t in, fluid_ostream_t out, int thread);
FLUIDSYNTH_API void delete_fluid_shell(fluid_shell_t* shell);
/* TCP/IP server */
/**
* Callback function which is executed for new server connections.
* @param data User defined data supplied in call to new_fluid_server()
* @param addr The IP address of the client (can be NULL)
* @return Should return a new command handler for the connection (new_fluid_cmd_handler()).
*/
typedef fluid_cmd_handler_t* (*fluid_server_newclient_func_t)(void* data, char* addr);
FLUIDSYNTH_API
fluid_server_t* new_fluid_server(fluid_settings_t* settings,
fluid_server_newclient_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_server(fluid_server_t* server);
FLUIDSYNTH_API int fluid_server_join(fluid_server_t* server);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SHELL_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SYNTH_H
#define _FLUIDSYNTH_SYNTH_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file synth.h
* @brief Embeddable SoundFont synthesizer
*
* You create a new synthesizer with new_fluid_synth() and you destroy
* if with delete_fluid_synth(). Use the settings structure to specify
* the synthesizer characteristics.
*
* You have to load a SoundFont in order to hear any sound. For that
* you use the fluid_synth_sfload() function.
*
* You can use the audio driver functions described below to open
* the audio device and create a background audio thread.
*
* The API for sending MIDI events is probably what you expect:
* fluid_synth_noteon(), fluid_synth_noteoff(), ...
*/
#define FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE 32 /**< Length of channel info name field (including zero terminator) */
/**
* Channel information structure for fluid_synth_get_channel_info().
* @since 1.1.1
*/
struct _fluid_synth_channel_info_t
{
int assigned : 1; /**< TRUE if a preset is assigned, FALSE otherwise */
/* Reserved flag bits (at the least 31) */
int sfont_id; /**< ID of parent SoundFont */
int bank; /**< MIDI bank number (0-16383) */
int program; /**< MIDI program number (0-127) */
char name[FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE]; /**< Channel preset name */
char reserved[32]; /**< Reserved data for future expansion */
};
FLUIDSYNTH_API fluid_synth_t* new_fluid_synth(fluid_settings_t* settings);
FLUIDSYNTH_API int delete_fluid_synth(fluid_synth_t* synth);
FLUIDSYNTH_API fluid_settings_t* fluid_synth_get_settings(fluid_synth_t* synth);
/* MIDI channel messages */
FLUIDSYNTH_API int fluid_synth_noteon(fluid_synth_t* synth, int chan, int key, int vel);
FLUIDSYNTH_API int fluid_synth_noteoff(fluid_synth_t* synth, int chan, int key);
FLUIDSYNTH_API int fluid_synth_cc(fluid_synth_t* synth, int chan, int ctrl, int val);
FLUIDSYNTH_API int fluid_synth_get_cc(fluid_synth_t* synth, int chan, int ctrl, int* pval);
FLUIDSYNTH_API int fluid_synth_sysex(fluid_synth_t *synth, const char *data, int len,
char *response, int *response_len, int *handled, int dryrun);
FLUIDSYNTH_API int fluid_synth_pitch_bend(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_get_pitch_bend(fluid_synth_t* synth, int chan, int* ppitch_bend);
FLUIDSYNTH_API int fluid_synth_pitch_wheel_sens(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_get_pitch_wheel_sens(fluid_synth_t* synth, int chan, int* pval);
FLUIDSYNTH_API int fluid_synth_program_change(fluid_synth_t* synth, int chan, int program);
FLUIDSYNTH_API int fluid_synth_channel_pressure(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_bank_select(fluid_synth_t* synth, int chan, unsigned int bank);
FLUIDSYNTH_API int fluid_synth_sfont_select(fluid_synth_t* synth, int chan, unsigned int sfont_id);
FLUIDSYNTH_API
int fluid_synth_program_select(fluid_synth_t* synth, int chan, unsigned int sfont_id,
unsigned int bank_num, unsigned int preset_num);
FLUIDSYNTH_API int
fluid_synth_program_select_by_sfont_name (fluid_synth_t* synth, int chan,
const char *sfont_name, unsigned int bank_num,
unsigned int preset_num);
FLUIDSYNTH_API
int fluid_synth_get_program(fluid_synth_t* synth, int chan, unsigned int* sfont_id,
unsigned int* bank_num, unsigned int* preset_num);
FLUIDSYNTH_API int fluid_synth_unset_program (fluid_synth_t *synth, int chan);
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_synth_get_channel_info (fluid_synth_t *synth, int chan, fluid_synth_channel_info_t *info);
FLUIDSYNTH_API int fluid_synth_program_reset(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_system_reset(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_all_notes_off(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API int fluid_synth_all_sounds_off(fluid_synth_t* synth, int chan);
/**
* The midi channel type used by fluid_synth_set_channel_type()
*/
enum fluid_midi_channel_type
{
CHANNEL_TYPE_MELODIC = 0, /**< Melodic midi channel */
CHANNEL_TYPE_DRUM = 1 /**< Drum midi channel */
};
FLUIDSYNTH_API int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int type);
/* Low level access */
FLUIDSYNTH_API fluid_preset_t* fluid_synth_get_channel_preset(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API int fluid_synth_start(fluid_synth_t* synth, unsigned int id,
fluid_preset_t* preset, int audio_chan,
int midi_chan, int key, int vel);
FLUIDSYNTH_API int fluid_synth_stop(fluid_synth_t* synth, unsigned int id);
/* SoundFont management */
FLUIDSYNTH_API
int fluid_synth_sfload(fluid_synth_t* synth, const char* filename, int reset_presets);
FLUIDSYNTH_API int fluid_synth_sfreload(fluid_synth_t* synth, unsigned int id);
FLUIDSYNTH_API int fluid_synth_sfunload(fluid_synth_t* synth, unsigned int id, int reset_presets);
FLUIDSYNTH_API int fluid_synth_add_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont);
FLUIDSYNTH_API void fluid_synth_remove_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont);
FLUIDSYNTH_API int fluid_synth_sfcount(fluid_synth_t* synth);
FLUIDSYNTH_API fluid_sfont_t* fluid_synth_get_sfont(fluid_synth_t* synth, unsigned int num);
FLUIDSYNTH_API fluid_sfont_t* fluid_synth_get_sfont_by_id(fluid_synth_t* synth, unsigned int id);
FLUIDSYNTH_API fluid_sfont_t *fluid_synth_get_sfont_by_name (fluid_synth_t* synth,
const char *name);
FLUIDSYNTH_API int fluid_synth_set_bank_offset(fluid_synth_t* synth, int sfont_id, int offset);
FLUIDSYNTH_API int fluid_synth_get_bank_offset(fluid_synth_t* synth, int sfont_id);
/* Reverb */
FLUIDSYNTH_API void fluid_synth_set_reverb(fluid_synth_t* synth, double roomsize,
double damping, double width, double level);
FLUIDSYNTH_API void fluid_synth_set_reverb_on(fluid_synth_t* synth, int on);
FLUIDSYNTH_API double fluid_synth_get_reverb_roomsize(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_damp(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_level(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_width(fluid_synth_t* synth);
#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f /**< Default reverb room size */
#define FLUID_REVERB_DEFAULT_DAMP 0.0f /**< Default reverb damping */
#define FLUID_REVERB_DEFAULT_WIDTH 0.5f /**< Default reverb width */
#define FLUID_REVERB_DEFAULT_LEVEL 0.9f /**< Default reverb level */
/* Chorus */
/**
* Chorus modulation waveform type.
*/
enum fluid_chorus_mod {
FLUID_CHORUS_MOD_SINE = 0, /**< Sine wave chorus modulation */
FLUID_CHORUS_MOD_TRIANGLE = 1 /**< Triangle wave chorus modulation */
};
FLUIDSYNTH_API void fluid_synth_set_chorus(fluid_synth_t* synth, int nr, double level,
double speed, double depth_ms, int type);
FLUIDSYNTH_API void fluid_synth_set_chorus_on(fluid_synth_t* synth, int on);
FLUIDSYNTH_API int fluid_synth_get_chorus_nr(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_level(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_speed_Hz(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_depth_ms(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_chorus_type(fluid_synth_t* synth); /* see fluid_chorus_mod */
#define FLUID_CHORUS_DEFAULT_N 3 /**< Default chorus voice count */
#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f /**< Default chorus level */
#define FLUID_CHORUS_DEFAULT_SPEED 0.3f /**< Default chorus speed */
#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f /**< Default chorus depth */
#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE /**< Default chorus waveform type */
/* Audio and MIDI channels */
FLUIDSYNTH_API int fluid_synth_count_midi_channels(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_audio_channels(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_audio_groups(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_effects_channels(fluid_synth_t* synth);
/* Synthesis parameters */
FLUIDSYNTH_API void fluid_synth_set_sample_rate(fluid_synth_t* synth, float sample_rate);
FLUIDSYNTH_API void fluid_synth_set_gain(fluid_synth_t* synth, float gain);
FLUIDSYNTH_API float fluid_synth_get_gain(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_set_polyphony(fluid_synth_t* synth, int polyphony);
FLUIDSYNTH_API int fluid_synth_get_polyphony(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_active_voice_count(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_internal_bufsize(fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_synth_set_interp_method(fluid_synth_t* synth, int chan, int interp_method);
/**
* Synthesis interpolation method.
*/
enum fluid_interp {
FLUID_INTERP_NONE = 0, /**< No interpolation: Fastest, but questionable audio quality */
FLUID_INTERP_LINEAR = 1, /**< Straight-line interpolation: A bit slower, reasonable audio quality */
FLUID_INTERP_4THORDER = 4, /**< Fourth-order interpolation, good quality, the default */
FLUID_INTERP_7THORDER = 7 /**< Seventh-order interpolation */
};
#define FLUID_INTERP_DEFAULT FLUID_INTERP_4THORDER /**< Default interpolation method from #fluid_interp. */
#define FLUID_INTERP_HIGHEST FLUID_INTERP_7THORDER /**< Highest interpolation method from #fluid_interp. */
/* Generator interface */
FLUIDSYNTH_API
int fluid_synth_set_gen(fluid_synth_t* synth, int chan, int param, float value);
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_synth_set_gen2 (fluid_synth_t* synth, int chan,
int param, float value,
int absolute, int normalized);
FLUIDSYNTH_API float fluid_synth_get_gen(fluid_synth_t* synth, int chan, int param);
/* Tuning */
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_synth_create_key_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch);
FLUIDSYNTH_API
int fluid_synth_activate_key_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch, int apply);
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_synth_create_octave_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch);
FLUIDSYNTH_API
int fluid_synth_activate_octave_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_tune_notes(fluid_synth_t* synth, int bank, int prog,
int len, const int *keys, const double* pitch, int apply);
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_synth_select_tuning(fluid_synth_t* synth, int chan, int bank, int prog);
FLUIDSYNTH_API
int fluid_synth_activate_tuning(fluid_synth_t* synth, int chan, int bank, int prog,
int apply);
FLUIDSYNTH_API
FLUID_DEPRECATED
int fluid_synth_reset_tuning(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API
int fluid_synth_deactivate_tuning(fluid_synth_t* synth, int chan, int apply);
FLUIDSYNTH_API void fluid_synth_tuning_iteration_start(fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_synth_tuning_iteration_next(fluid_synth_t* synth, int* bank, int* prog);
FLUIDSYNTH_API int fluid_synth_tuning_dump(fluid_synth_t* synth, int bank, int prog,
char* name, int len, double* pitch);
/* Misc */
FLUIDSYNTH_API double fluid_synth_get_cpu_load(fluid_synth_t* synth);
FLUIDSYNTH_API char* fluid_synth_error(fluid_synth_t* synth);
/*
* Synthesizer plugin
*
* To create a synthesizer plugin, create the synthesizer as
* explained above. Once the synthesizer is created you can call
* any of the functions below to get the audio.
*/
FLUIDSYNTH_API int fluid_synth_write_s16(fluid_synth_t* synth, int len,
void* lout, int loff, int lincr,
void* rout, int roff, int rincr);
FLUIDSYNTH_API int fluid_synth_write_float(fluid_synth_t* synth, int len,
void* lout, int loff, int lincr,
void* rout, int roff, int rincr);
FLUIDSYNTH_API int fluid_synth_nwrite_float(fluid_synth_t* synth, int len,
float** left, float** right,
float** fx_left, float** fx_right);
FLUIDSYNTH_API int fluid_synth_process(fluid_synth_t* synth, int len,
int nin, float** in,
int nout, float** out);
/**
* Type definition of the synthesizer's audio callback function.
* @param synth FluidSynth instance
* @param len Count of audio frames to synthesize
* @param out1 Array to store left channel of audio to
* @param loff Offset index in 'out1' for first sample
* @param lincr Increment between samples stored to 'out1'
* @param out2 Array to store right channel of audio to
* @param roff Offset index in 'out2' for first sample
* @param rincr Increment between samples stored to 'out2'
*/
typedef int (*fluid_audio_callback_t)(fluid_synth_t* synth, int len,
void* out1, int loff, int lincr,
void* out2, int roff, int rincr);
/* Synthesizer's interface to handle SoundFont loaders */
FLUIDSYNTH_API void fluid_synth_add_sfloader(fluid_synth_t* synth, fluid_sfloader_t* loader);
FLUIDSYNTH_API fluid_voice_t* fluid_synth_alloc_voice(fluid_synth_t* synth, fluid_sample_t* sample,
int channum, int key, int vel);
FLUIDSYNTH_API void fluid_synth_start_voice(fluid_synth_t* synth, fluid_voice_t* voice);
FLUIDSYNTH_API void fluid_synth_get_voicelist(fluid_synth_t* synth,
fluid_voice_t* buf[], int bufsize, int ID);
FLUIDSYNTH_API int fluid_synth_handle_midi_event(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API
FLUID_DEPRECATED
void fluid_synth_set_midi_router(fluid_synth_t* synth, fluid_midi_router_t* router);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SYNTH_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_TYPES_H
#define _FLUIDSYNTH_TYPES_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file types.h
* @brief Type declarations
*/
typedef struct _fluid_hashtable_t fluid_settings_t; /**< Configuration settings instance */
typedef struct _fluid_synth_t fluid_synth_t; /**< Synthesizer instance */
typedef struct _fluid_synth_channel_info_t fluid_synth_channel_info_t; /**< SoundFont channel info */
typedef struct _fluid_voice_t fluid_voice_t; /**< Synthesis voice instance */
typedef struct _fluid_sfloader_t fluid_sfloader_t; /**< SoundFont loader plugin */
typedef struct _fluid_sfont_t fluid_sfont_t; /**< SoundFont */
typedef struct _fluid_preset_t fluid_preset_t; /**< SoundFont preset */
typedef struct _fluid_sample_t fluid_sample_t; /**< SoundFont sample */
typedef struct _fluid_mod_t fluid_mod_t; /**< SoundFont modulator */
typedef struct _fluid_audio_driver_t fluid_audio_driver_t; /**< Audio driver instance */
typedef struct _fluid_file_renderer_t fluid_file_renderer_t; /**< Audio file renderer instance */
typedef struct _fluid_player_t fluid_player_t; /**< MIDI player instance */
typedef struct _fluid_midi_event_t fluid_midi_event_t; /**< MIDI event */
typedef struct _fluid_midi_driver_t fluid_midi_driver_t; /**< MIDI driver instance */
typedef struct _fluid_midi_router_t fluid_midi_router_t; /**< MIDI router instance */
typedef struct _fluid_midi_router_rule_t fluid_midi_router_rule_t; /**< MIDI router rule */
typedef struct _fluid_hashtable_t fluid_cmd_handler_t; /**< Command handler */
typedef struct _fluid_shell_t fluid_shell_t; /**< Command shell */
typedef struct _fluid_server_t fluid_server_t; /**< TCP/IP shell server instance */
typedef struct _fluid_event_t fluid_event_t; /**< Sequencer event */
typedef struct _fluid_sequencer_t fluid_sequencer_t; /**< Sequencer instance */
typedef struct _fluid_ramsfont_t fluid_ramsfont_t; /**< RAM SoundFont */
typedef struct _fluid_rampreset_t fluid_rampreset_t; /**< RAM SoundFont preset */
typedef int fluid_istream_t; /**< Input stream descriptor */
typedef int fluid_ostream_t; /**< Output stream descriptor */
typedef short fluid_seq_id_t; /**< Unique client IDs used by the sequencer and #fluid_event_t, obtained by fluid_sequencer_register_client() and fluid_sequencer_register_fluidsynth() */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_TYPES_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_VERSION_H
#define _FLUIDSYNTH_VERSION_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file version.h
* @brief Library version functions and defines
*/
#define FLUIDSYNTH_VERSION "1.1.11" /**< String constant of libfluidsynth version. */
#define FLUIDSYNTH_VERSION_MAJOR 1 /**< libfluidsynth major version integer constant. */
#define FLUIDSYNTH_VERSION_MINOR 1 /**< libfluidsynth minor version integer constant. */
#define FLUIDSYNTH_VERSION_MICRO 11 /**< libfluidsynth micro version integer constant. */
FLUIDSYNTH_API void fluid_version(int *major, int *minor, int *micro);
FLUIDSYNTH_API char* fluid_version_str(void);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_VERSION_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_VOICE_H
#define _FLUIDSYNTH_VOICE_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file voice.h
* @brief Synthesis voice manipulation functions.
*
* The interface to the synthesizer's voices.
* Examples on using them can be found in fluid_defsfont.c.
* Most of these functions should only be called from within synthesis context,
* such as the SoundFont loader's noteon method.
*/
FLUIDSYNTH_API void fluid_voice_update_param(fluid_voice_t* voice, int gen);
/**
* Enum used with fluid_voice_add_mod() to specify how to handle duplicate modulators.
*/
enum fluid_voice_add_mod {
FLUID_VOICE_OVERWRITE, /**< Overwrite any existing matching modulator */
FLUID_VOICE_ADD, /**< Add (sum) modulator amounts */
FLUID_VOICE_DEFAULT /**< For default modulators only, no need to check for duplicates */
};
FLUIDSYNTH_API void fluid_voice_add_mod(fluid_voice_t* voice, fluid_mod_t* mod, int mode);
FLUIDSYNTH_API void fluid_voice_gen_set(fluid_voice_t* voice, int gen, float val);
FLUIDSYNTH_API float fluid_voice_gen_get(fluid_voice_t* voice, int gen);
FLUIDSYNTH_API void fluid_voice_gen_incr(fluid_voice_t* voice, int gen, float val);
FLUIDSYNTH_API unsigned int fluid_voice_get_id(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_is_playing(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_is_on(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_is_sustained(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_is_sostenuto(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_get_channel(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_get_actual_key(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_get_key(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_get_actual_velocity(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_get_velocity(const fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_VOICE_H */