make sample rate changeable, probably
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@ -59,6 +59,8 @@ public:
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*/
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void removeListener (Listener* listener);
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void setSampleRate(float sampleRate);
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const String& getCurrentSoundFontAbsPath();
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private:
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@ -70,6 +72,8 @@ private:
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String currentSoundFontAbsPath;
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float currentSampleRate;
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const fluid_preset_t getFirstPreset();
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void selectFirstPreset();
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unique_ptr<BankAndPreset> getFirstBankAndPreset();
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