change XCode headers and linkage to use project-local lib and include
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77
Builds/MacOSX/include/fluidsynth/misc.h
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77
Builds/MacOSX/include/fluidsynth/misc.h
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/* FluidSynth - A Software Synthesizer
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*
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* Copyright (C) 2003 Peter Hanappe and others.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation; either version 2.1 of
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* the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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* 02110-1301, USA
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*/
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#ifndef _FLUIDSYNTH_MISC_H
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#define _FLUIDSYNTH_MISC_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @file misc.h
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* @brief Miscellaneous utility functions and defines
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*/
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/**
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* Value that indicates success, used by most libfluidsynth functions.
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* @since 1.1.0
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*
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* NOTE: This was not publicly defined prior to libfluidsynth 1.1.0. When
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* writing code which should also be compatible with older versions, something
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* like the following can be used:
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*
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* @code
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* #include <fluidsynth.h>
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*
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* #ifndef FLUID_OK
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* #define FLUID_OK (0)
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* #define FLUID_FAILED (-1)
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* #endif
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* @endcode
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*/
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#define FLUID_OK (0)
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/**
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* Value that indicates failure, used by most libfluidsynth functions.
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* @since 1.1.0
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*
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* NOTE: See #FLUID_OK for more details.
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*/
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#define FLUID_FAILED (-1)
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FLUIDSYNTH_API int fluid_is_soundfont (const char *filename);
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FLUIDSYNTH_API int fluid_is_midifile (const char *filename);
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#ifdef WIN32
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FLUIDSYNTH_API FLUID_DEPRECATED void* fluid_get_hinstance(void);
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FLUIDSYNTH_API FLUID_DEPRECATED void fluid_set_hinstance(void* hinstance);
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#endif
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#ifdef __cplusplus
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}
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#endif
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#endif /* _FLUIDSYNTH_MISC_H */
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