fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
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93
modules/juce_audio_devices/native/juce_ios_Audio.h
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93
modules/juce_audio_devices/native/juce_ios_Audio.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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class iOSAudioIODeviceType;
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class iOSAudioIODevice : public AudioIODevice
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{
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public:
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//==============================================================================
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String open (const BigInteger&, const BigInteger&, double, int) override;
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void close() override;
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void start (AudioIODeviceCallback*) override;
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void stop() override;
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Array<double> getAvailableSampleRates() override;
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Array<int> getAvailableBufferSizes() override;
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bool setAudioPreprocessingEnabled (bool) override;
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//==============================================================================
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bool isPlaying() override;
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bool isOpen() override;
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String getLastError() override;
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//==============================================================================
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StringArray getOutputChannelNames() override;
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StringArray getInputChannelNames() override;
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int getDefaultBufferSize() override;
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int getCurrentBufferSizeSamples() override;
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double getCurrentSampleRate() override;
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int getCurrentBitDepth() override;
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BigInteger getActiveOutputChannels() const override;
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BigInteger getActiveInputChannels() const override;
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int getOutputLatencyInSamples() override;
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int getInputLatencyInSamples() override;
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int getXRunCount() const noexcept override;
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//==============================================================================
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void setMidiMessageCollector (MidiMessageCollector*);
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AudioPlayHead* getAudioPlayHead() const;
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//==============================================================================
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bool isInterAppAudioConnected() const;
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#if JUCE_MODULE_AVAILABLE_juce_graphics
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Image getIcon (int size);
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#endif
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void switchApplication();
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private:
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//==============================================================================
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iOSAudioIODevice (iOSAudioIODeviceType&, const String&, const String&);
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//==============================================================================
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friend class iOSAudioIODeviceType;
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friend struct AudioSessionHolder;
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struct Pimpl;
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friend struct Pimpl;
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std::unique_ptr<Pimpl> pimpl;
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JUCE_DECLARE_NON_COPYABLE (iOSAudioIODevice)
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};
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} // namespace juce
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