fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

@ -0,0 +1,80 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
#if JUCE_USE_LAME_AUDIO_FORMAT || defined (DOXYGEN)
//==============================================================================
/**
An AudioFormat class which can use an installed version of the LAME mp3
encoder to encode a file.
This format can't read MP3s, it just writes them. Internally, the
AudioFormatWriter object that is returned writes the incoming audio data
to a temporary WAV file, and then when the writer is deleted, it invokes
the LAME executable to convert the data to an MP3, whose data is then
piped into the original OutputStream that was used when first creating
the writer.
@see AudioFormat
@tags{Audio}
*/
class JUCE_API LAMEEncoderAudioFormat : public AudioFormat
{
public:
/** Creates a LAMEEncoderAudioFormat that expects to find a working LAME
executable at the location given.
*/
LAMEEncoderAudioFormat (const File& lameExecutableToUse);
~LAMEEncoderAudioFormat();
bool canHandleFile (const File&);
Array<int> getPossibleSampleRates();
Array<int> getPossibleBitDepths();
bool canDoStereo();
bool canDoMono();
bool isCompressed();
StringArray getQualityOptions();
AudioFormatReader* createReaderFor (InputStream*, bool deleteStreamIfOpeningFails);
AudioFormatWriter* createWriterFor (OutputStream*, double sampleRateToUse,
unsigned int numberOfChannels, int bitsPerSample,
const StringPairArray& metadataValues, int qualityOptionIndex);
private:
File lameApp;
class Writer;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LAMEEncoderAudioFormat)
};
#endif
} // namespace juce