fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

@ -0,0 +1,159 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#if JucePlugin_Build_RTAS
#include "../../juce_core/system/juce_TargetPlatform.h"
#include "../utility/juce_CheckSettingMacros.h"
// (these functions are in their own file because of problems including windows.h
// at the same time as the Digi headers)
#define _DO_NOT_DECLARE_INTERLOCKED_INTRINSICS_IN_MEMORY // (workaround for a VC build problem)
#undef _WIN32_WINNT
#define _WIN32_WINNT 0x0500
#undef STRICT
#define STRICT
#include <intrin.h>
#include <windows.h>
#pragma pack (push, 8)
#include "../utility/juce_IncludeModuleHeaders.h"
#pragma pack (pop)
namespace juce
{
//==============================================================================
void JUCE_CALLTYPE attachSubWindow (void* hostWindow,
int& titleW, int& titleH,
Component* comp)
{
RECT clientRect;
GetClientRect ((HWND) hostWindow, &clientRect);
titleW = clientRect.right - clientRect.left;
titleH = jmax (0, (int) (clientRect.bottom - clientRect.top) - comp->getHeight());
comp->setTopLeftPosition (0, titleH);
comp->addToDesktop (0);
HWND plugWnd = (HWND) comp->getWindowHandle();
SetParent (plugWnd, (HWND) hostWindow);
DWORD val = GetWindowLong (plugWnd, GWL_STYLE);
val = (val & ~WS_POPUP) | WS_CHILD;
SetWindowLong (plugWnd, GWL_STYLE, val);
val = GetWindowLong ((HWND) hostWindow, GWL_STYLE);
SetWindowLong ((HWND) hostWindow, GWL_STYLE, val | WS_CLIPCHILDREN);
}
void JUCE_CALLTYPE resizeHostWindow (void* hostWindow,
int& titleW, int& titleH,
Component* comp)
{
RECT clientRect, windowRect;
GetClientRect ((HWND) hostWindow, &clientRect);
GetWindowRect ((HWND) hostWindow, &windowRect);
const int borderW = (windowRect.right - windowRect.left) - (clientRect.right - clientRect.left);
const int borderH = (windowRect.bottom - windowRect.top) - (clientRect.bottom - clientRect.top);
SetWindowPos ((HWND) hostWindow, 0, 0, 0,
borderW + jmax (titleW, comp->getWidth()),
borderH + comp->getHeight() + titleH,
SWP_NOACTIVATE | SWP_NOMOVE | SWP_NOZORDER | SWP_NOOWNERZORDER);
}
extern "C" BOOL WINAPI DllMainRTAS (HINSTANCE, DWORD, LPVOID);
extern "C" BOOL WINAPI DllMain (HINSTANCE instance, DWORD reason, LPVOID reserved)
{
if (reason == DLL_PROCESS_ATTACH)
Process::setCurrentModuleInstanceHandle (instance);
if (GetModuleHandleA ("DAE.DLL") != 0)
return DllMainRTAS (instance, reason, reserved);
ignoreUnused (reserved);
return TRUE;
}
#if ! JucePlugin_EditorRequiresKeyboardFocus
namespace
{
HWND findMDIParentOf (HWND w)
{
const int frameThickness = GetSystemMetrics (SM_CYFIXEDFRAME);
while (w != 0)
{
HWND parent = GetParent (w);
if (parent == 0)
break;
TCHAR windowType [32] = { 0 };
GetClassName (parent, windowType, 31);
if (String (windowType).equalsIgnoreCase ("MDIClient"))
{
w = parent;
break;
}
RECT windowPos, parentPos;
GetWindowRect (w, &windowPos);
GetWindowRect (parent, &parentPos);
int dw = (parentPos.right - parentPos.left) - (windowPos.right - windowPos.left);
int dh = (parentPos.bottom - parentPos.top) - (windowPos.bottom - windowPos.top);
if (dw > 100 || dh > 100)
break;
w = parent;
if (dw == 2 * frameThickness)
break;
}
return w;
}
}
void JUCE_CALLTYPE passFocusToHostWindow (void* hostWindow)
{
SetFocus (findMDIParentOf ((HWND) hostWindow));
}
#endif
} // namespace juce
#endif