fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
278
modules/juce_audio_utils/players/juce_SoundPlayer.cpp
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278
modules/juce_audio_utils/players/juce_SoundPlayer.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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// This is an AudioTransportSource which will own it's assigned source
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struct AudioSourceOwningTransportSource : public AudioTransportSource
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{
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AudioSourceOwningTransportSource (PositionableAudioSource* s, double sampleRate) : source (s)
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{
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AudioTransportSource::setSource (s, 0, nullptr, sampleRate);
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}
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~AudioSourceOwningTransportSource()
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{
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setSource (nullptr);
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}
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private:
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std::unique_ptr<PositionableAudioSource> source;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioSourceOwningTransportSource)
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};
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//==============================================================================
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// An AudioSourcePlayer which will remove itself from the AudioDeviceManager's
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// callback list once it finishes playing its source
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struct AutoRemovingTransportSource : public AudioTransportSource,
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private Timer
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{
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AutoRemovingTransportSource (MixerAudioSource& mixerToUse, AudioTransportSource* ts, bool ownSource,
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int samplesPerBlock, double requiredSampleRate)
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: mixer (mixerToUse), transportSource (ts, ownSource)
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{
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jassert (ts != nullptr);
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setSource (transportSource);
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prepareToPlay (samplesPerBlock, requiredSampleRate);
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start();
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mixer.addInputSource (this, true);
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startTimerHz (10);
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}
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~AutoRemovingTransportSource()
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{
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setSource (nullptr);
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}
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void timerCallback() override
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{
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if (! transportSource->isPlaying())
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mixer.removeInputSource (this);
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}
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private:
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MixerAudioSource& mixer;
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OptionalScopedPointer<AudioTransportSource> transportSource;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AutoRemovingTransportSource)
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};
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// An AudioSource which simply outputs a buffer
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class AudioBufferSource : public PositionableAudioSource
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{
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public:
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AudioBufferSource (AudioBuffer<float>* audioBuffer, bool ownBuffer, bool playOnAllChannels)
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: buffer (audioBuffer, ownBuffer),
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playAcrossAllChannels (playOnAllChannels)
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{}
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//==============================================================================
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void setNextReadPosition (int64 newPosition) override
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{
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jassert (newPosition >= 0);
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if (looping)
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newPosition = newPosition % static_cast<int64> (buffer->getNumSamples());
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position = jmin (buffer->getNumSamples(), static_cast<int> (newPosition));
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}
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int64 getNextReadPosition() const override { return static_cast<int64> (position); }
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int64 getTotalLength() const override { return static_cast<int64> (buffer->getNumSamples()); }
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bool isLooping() const override { return looping; }
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void setLooping (bool shouldLoop) override { looping = shouldLoop; }
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//==============================================================================
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void prepareToPlay (int, double) override {}
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void releaseResources() override {}
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void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
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{
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bufferToFill.clearActiveBufferRegion();
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const int bufferSize = buffer->getNumSamples();
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const int samplesNeeded = bufferToFill.numSamples;
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const int samplesToCopy = jmin (bufferSize - position, samplesNeeded);
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if (samplesToCopy > 0)
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{
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int maxInChannels = buffer->getNumChannels();
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int maxOutChannels = bufferToFill.buffer->getNumChannels();
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if (! playAcrossAllChannels)
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maxOutChannels = jmin (maxOutChannels, maxInChannels);
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for (int i = 0; i < maxOutChannels; ++i)
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bufferToFill.buffer->copyFrom (i, bufferToFill.startSample, *buffer,
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i % maxInChannels, position, samplesToCopy);
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}
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position += samplesNeeded;
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if (looping)
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position %= bufferSize;
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}
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private:
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//==============================================================================
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OptionalScopedPointer<AudioBuffer<float>> buffer;
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int position = 0;
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bool looping = false, playAcrossAllChannels;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioBufferSource)
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};
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SoundPlayer::SoundPlayer()
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: sampleRate (44100.0), bufferSize (512)
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{
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formatManager.registerBasicFormats();
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player.setSource (&mixer);
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}
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SoundPlayer::~SoundPlayer()
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{
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mixer.removeAllInputs();
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player.setSource (nullptr);
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}
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void SoundPlayer::play (const File& file)
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{
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if (file.existsAsFile())
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play (formatManager.createReaderFor (file), true);
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}
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void SoundPlayer::play (const void* resourceData, size_t resourceSize)
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{
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if (resourceData != nullptr && resourceSize > 0)
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{
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MemoryInputStream* mem = new MemoryInputStream (resourceData, resourceSize, false);
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play (formatManager.createReaderFor (mem), true);
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}
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}
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void SoundPlayer::play (AudioFormatReader* reader, bool deleteWhenFinished)
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{
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if (reader != nullptr)
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play (new AudioFormatReaderSource (reader, deleteWhenFinished), true, reader->sampleRate);
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}
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void SoundPlayer::play (AudioBuffer<float>* buffer, bool deleteWhenFinished, bool playOnAllOutputChannels)
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{
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if (buffer != nullptr)
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play (new AudioBufferSource (buffer, deleteWhenFinished, playOnAllOutputChannels), true);
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}
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void SoundPlayer::play (PositionableAudioSource* audioSource, bool deleteWhenFinished, double fileSampleRate)
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{
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if (audioSource != nullptr)
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{
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AudioTransportSource* transport = dynamic_cast<AudioTransportSource*> (audioSource);
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if (transport == nullptr)
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{
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if (deleteWhenFinished)
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{
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transport = new AudioSourceOwningTransportSource (audioSource, fileSampleRate);
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}
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else
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{
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transport = new AudioTransportSource();
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transport->setSource (audioSource, 0, nullptr, fileSampleRate);
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deleteWhenFinished = true;
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}
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}
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transport->start();
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transport->prepareToPlay (bufferSize, sampleRate);
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new AutoRemovingTransportSource (mixer, transport, deleteWhenFinished, bufferSize, sampleRate);
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}
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else
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{
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if (deleteWhenFinished)
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delete audioSource;
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}
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}
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void SoundPlayer::playTestSound()
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{
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auto soundLength = (int) sampleRate;
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double frequency = 440.0;
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float amplitude = 0.5f;
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auto phasePerSample = MathConstants<double>::twoPi / (sampleRate / frequency);
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auto* newSound = new AudioBuffer<float> (1, soundLength);
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for (int i = 0; i < soundLength; ++i)
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newSound->setSample (0, i, amplitude * (float) std::sin (i * phasePerSample));
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newSound->applyGainRamp (0, 0, soundLength / 10, 0.0f, 1.0f);
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newSound->applyGainRamp (0, soundLength - soundLength / 4, soundLength / 4, 1.0f, 0.0f);
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play (newSound, true, true);
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}
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//==============================================================================
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void SoundPlayer::audioDeviceIOCallback (const float** inputChannelData,
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int numInputChannels,
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float** outputChannelData,
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int numOutputChannels,
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int numSamples)
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{
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player.audioDeviceIOCallback (inputChannelData, numInputChannels,
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outputChannelData, numOutputChannels,
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numSamples);
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}
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void SoundPlayer::audioDeviceAboutToStart (AudioIODevice* device)
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{
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if (device != nullptr)
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{
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sampleRate = device->getCurrentSampleRate();
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bufferSize = device->getCurrentBufferSizeSamples();
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}
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player.audioDeviceAboutToStart (device);
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}
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void SoundPlayer::audioDeviceStopped()
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{
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player.audioDeviceStopped();
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}
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void SoundPlayer::audioDeviceError (const String& errorMessage)
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{
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player.audioDeviceError (errorMessage);
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}
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} // namespace juce
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