fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

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This folder contains the source from the excellent Box2D physics library.
For any Box2D-related info, visit their website: http://box2d.org
To create the juce module, the only changes required to the original source-code
were to adjust the include paths to be relative rather than absolute, and to wrap
#ifdefs around a couple of unguarded header files. (Oh, and there were a few
compiler warnings that I cleaned up to avoid bothering people with them)