fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
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modules/juce_core/streams/juce_SubregionStream.h
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83
modules/juce_core/streams/juce_SubregionStream.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/** Wraps another input stream, and reads from a specific part of it.
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This lets you take a subsection of a stream and present it as an entire
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stream in its own right.
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@tags{Core}
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*/
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class JUCE_API SubregionStream : public InputStream
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{
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public:
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//==============================================================================
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/** Creates a SubregionStream from an input source.
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@param sourceStream the source stream to read from
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@param startPositionInSourceStream this is the position in the source stream that
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corresponds to position 0 in this stream
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@param lengthOfSourceStream this specifies the maximum number of bytes
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from the source stream that will be passed through
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by this stream. When the position of this stream
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exceeds lengthOfSourceStream, it will cause an end-of-stream.
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If the length passed in here is greater than the length
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of the source stream (as returned by getTotalLength()),
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then the smaller value will be used.
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Passing a negative value for this parameter means it
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will keep reading until the source's end-of-stream.
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@param deleteSourceWhenDestroyed whether the sourceStream that is passed in should be
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deleted by this object when it is itself deleted.
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*/
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SubregionStream (InputStream* sourceStream,
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int64 startPositionInSourceStream,
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int64 lengthOfSourceStream,
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bool deleteSourceWhenDestroyed);
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/** Destructor.
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This may also delete the source stream, if that option was chosen when the
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buffered stream was created.
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*/
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~SubregionStream();
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//==============================================================================
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int64 getTotalLength() override;
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int64 getPosition() override;
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bool setPosition (int64 newPosition) override;
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int read (void* destBuffer, int maxBytesToRead) override;
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bool isExhausted() override;
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private:
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//==============================================================================
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OptionalScopedPointer<InputStream> source;
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const int64 startPositionInSourceStream, lengthOfSourceStream;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (SubregionStream)
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};
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} // namespace juce
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