fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

@ -0,0 +1,370 @@
/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
struct UndoManager::ActionSet
{
ActionSet (const String& transactionName)
: name (transactionName),
time (Time::getCurrentTime())
{}
bool perform() const
{
for (auto* a : actions)
if (! a->perform())
return false;
return true;
}
bool undo() const
{
for (int i = actions.size(); --i >= 0;)
if (! actions.getUnchecked(i)->undo())
return false;
return true;
}
int getTotalSize() const
{
int total = 0;
for (auto* a : actions)
total += a->getSizeInUnits();
return total;
}
OwnedArray<UndoableAction> actions;
String name;
Time time;
};
//==============================================================================
UndoManager::UndoManager (int maxNumberOfUnitsToKeep, int minimumTransactions)
{
setMaxNumberOfStoredUnits (maxNumberOfUnitsToKeep, minimumTransactions);
}
UndoManager::~UndoManager()
{
}
//==============================================================================
void UndoManager::clearUndoHistory()
{
transactions.clear();
totalUnitsStored = 0;
nextIndex = 0;
sendChangeMessage();
}
int UndoManager::getNumberOfUnitsTakenUpByStoredCommands() const
{
return totalUnitsStored;
}
void UndoManager::setMaxNumberOfStoredUnits (int maxUnits, int minTransactions)
{
maxNumUnitsToKeep = jmax (1, maxUnits);
minimumTransactionsToKeep = jmax (1, minTransactions);
}
//==============================================================================
bool UndoManager::perform (UndoableAction* newAction, const String& actionName)
{
if (perform (newAction))
{
if (actionName.isNotEmpty())
setCurrentTransactionName (actionName);
return true;
}
return false;
}
bool UndoManager::perform (UndoableAction* newAction)
{
if (newAction != nullptr)
{
std::unique_ptr<UndoableAction> action (newAction);
if (reentrancyCheck)
{
jassertfalse; // don't call perform() recursively from the UndoableAction::perform()
// or undo() methods, or else these actions will be discarded!
return false;
}
if (action->perform())
{
auto* actionSet = getCurrentSet();
if (actionSet != nullptr && ! newTransaction)
{
if (auto* lastAction = actionSet->actions.getLast())
{
if (auto coalescedAction = lastAction->createCoalescedAction (action.get()))
{
action.reset (coalescedAction);
totalUnitsStored -= lastAction->getSizeInUnits();
actionSet->actions.removeLast();
}
}
}
else
{
actionSet = new ActionSet (newTransactionName);
transactions.insert (nextIndex, actionSet);
++nextIndex;
}
totalUnitsStored += action->getSizeInUnits();
actionSet->actions.add (action.release());
newTransaction = false;
moveFutureTransactionsToStash();
dropOldTransactionsIfTooLarge();
sendChangeMessage();
return true;
}
}
return false;
}
void UndoManager::moveFutureTransactionsToStash()
{
if (nextIndex < transactions.size())
{
stashedFutureTransactions.clear();
while (nextIndex < transactions.size())
{
auto* removed = transactions.removeAndReturn (nextIndex);
stashedFutureTransactions.add (removed);
totalUnitsStored -= removed->getTotalSize();
}
}
}
void UndoManager::restoreStashedFutureTransactions()
{
while (nextIndex < transactions.size())
{
totalUnitsStored -= transactions.getUnchecked (nextIndex)->getTotalSize();
transactions.remove (nextIndex);
}
for (auto* stashed : stashedFutureTransactions)
{
transactions.add (stashed);
totalUnitsStored += stashed->getTotalSize();
}
stashedFutureTransactions.clearQuick (false);
}
void UndoManager::dropOldTransactionsIfTooLarge()
{
while (nextIndex > 0
&& totalUnitsStored > maxNumUnitsToKeep
&& transactions.size() > minimumTransactionsToKeep)
{
totalUnitsStored -= transactions.getFirst()->getTotalSize();
transactions.remove (0);
--nextIndex;
// if this fails, then some actions may not be returning
// consistent results from their getSizeInUnits() method
jassert (totalUnitsStored >= 0);
}
}
void UndoManager::beginNewTransaction() noexcept
{
beginNewTransaction ({});
}
void UndoManager::beginNewTransaction (const String& actionName) noexcept
{
newTransaction = true;
newTransactionName = actionName;
}
void UndoManager::setCurrentTransactionName (const String& newName) noexcept
{
if (newTransaction)
newTransactionName = newName;
else if (auto* action = getCurrentSet())
action->name = newName;
}
String UndoManager::getCurrentTransactionName() const noexcept
{
if (auto* action = getCurrentSet())
return action->name;
return newTransactionName;
}
//==============================================================================
UndoManager::ActionSet* UndoManager::getCurrentSet() const noexcept { return transactions[nextIndex - 1]; }
UndoManager::ActionSet* UndoManager::getNextSet() const noexcept { return transactions[nextIndex]; }
bool UndoManager::canUndo() const noexcept { return getCurrentSet() != nullptr; }
bool UndoManager::canRedo() const noexcept { return getNextSet() != nullptr; }
bool UndoManager::undo()
{
if (auto* s = getCurrentSet())
{
const ScopedValueSetter<bool> setter (reentrancyCheck, true);
if (s->undo())
--nextIndex;
else
clearUndoHistory();
beginNewTransaction();
sendChangeMessage();
return true;
}
return false;
}
bool UndoManager::redo()
{
if (auto* s = getNextSet())
{
const ScopedValueSetter<bool> setter (reentrancyCheck, true);
if (s->perform())
++nextIndex;
else
clearUndoHistory();
beginNewTransaction();
sendChangeMessage();
return true;
}
return false;
}
String UndoManager::getUndoDescription() const
{
if (auto* s = getCurrentSet())
return s->name;
return {};
}
String UndoManager::getRedoDescription() const
{
if (auto* s = getNextSet())
return s->name;
return {};
}
StringArray UndoManager::getUndoDescriptions() const
{
StringArray descriptions;
for (int i = nextIndex;;)
{
if (auto* t = transactions[--i])
descriptions.add (t->name);
else
return descriptions;
}
}
StringArray UndoManager::getRedoDescriptions() const
{
StringArray descriptions;
for (int i = nextIndex;;)
{
if (auto* t = transactions[i++])
descriptions.add (t->name);
else
return descriptions;
}
}
Time UndoManager::getTimeOfUndoTransaction() const
{
if (auto* s = getCurrentSet())
return s->time;
return {};
}
Time UndoManager::getTimeOfRedoTransaction() const
{
if (auto* s = getNextSet())
return s->time;
return Time::getCurrentTime();
}
bool UndoManager::undoCurrentTransactionOnly()
{
if ((! newTransaction) && undo())
{
restoreStashedFutureTransactions();
return true;
}
return false;
}
void UndoManager::getActionsInCurrentTransaction (Array<const UndoableAction*>& actionsFound) const
{
if (! newTransaction)
if (auto* s = getCurrentSet())
for (auto* a : s->actions)
actionsFound.add (a);
}
int UndoManager::getNumActionsInCurrentTransaction() const
{
if (! newTransaction)
if (auto* s = getCurrentSet())
return s->actions.size();
return 0;
}
} // namespace juce