fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
370
modules/juce_data_structures/undomanager/juce_UndoManager.cpp
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370
modules/juce_data_structures/undomanager/juce_UndoManager.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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struct UndoManager::ActionSet
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{
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ActionSet (const String& transactionName)
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: name (transactionName),
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time (Time::getCurrentTime())
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{}
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bool perform() const
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{
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for (auto* a : actions)
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if (! a->perform())
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return false;
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return true;
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}
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bool undo() const
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{
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for (int i = actions.size(); --i >= 0;)
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if (! actions.getUnchecked(i)->undo())
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return false;
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return true;
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}
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int getTotalSize() const
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{
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int total = 0;
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for (auto* a : actions)
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total += a->getSizeInUnits();
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return total;
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}
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OwnedArray<UndoableAction> actions;
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String name;
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Time time;
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};
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//==============================================================================
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UndoManager::UndoManager (int maxNumberOfUnitsToKeep, int minimumTransactions)
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{
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setMaxNumberOfStoredUnits (maxNumberOfUnitsToKeep, minimumTransactions);
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}
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UndoManager::~UndoManager()
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{
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}
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//==============================================================================
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void UndoManager::clearUndoHistory()
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{
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transactions.clear();
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totalUnitsStored = 0;
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nextIndex = 0;
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sendChangeMessage();
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}
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int UndoManager::getNumberOfUnitsTakenUpByStoredCommands() const
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{
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return totalUnitsStored;
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}
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void UndoManager::setMaxNumberOfStoredUnits (int maxUnits, int minTransactions)
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{
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maxNumUnitsToKeep = jmax (1, maxUnits);
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minimumTransactionsToKeep = jmax (1, minTransactions);
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}
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//==============================================================================
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bool UndoManager::perform (UndoableAction* newAction, const String& actionName)
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{
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if (perform (newAction))
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{
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if (actionName.isNotEmpty())
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setCurrentTransactionName (actionName);
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return true;
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}
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return false;
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}
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bool UndoManager::perform (UndoableAction* newAction)
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{
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if (newAction != nullptr)
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{
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std::unique_ptr<UndoableAction> action (newAction);
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if (reentrancyCheck)
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{
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jassertfalse; // don't call perform() recursively from the UndoableAction::perform()
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// or undo() methods, or else these actions will be discarded!
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return false;
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}
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if (action->perform())
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{
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auto* actionSet = getCurrentSet();
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if (actionSet != nullptr && ! newTransaction)
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{
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if (auto* lastAction = actionSet->actions.getLast())
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{
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if (auto coalescedAction = lastAction->createCoalescedAction (action.get()))
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{
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action.reset (coalescedAction);
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totalUnitsStored -= lastAction->getSizeInUnits();
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actionSet->actions.removeLast();
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}
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}
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}
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else
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{
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actionSet = new ActionSet (newTransactionName);
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transactions.insert (nextIndex, actionSet);
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++nextIndex;
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}
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totalUnitsStored += action->getSizeInUnits();
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actionSet->actions.add (action.release());
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newTransaction = false;
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moveFutureTransactionsToStash();
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dropOldTransactionsIfTooLarge();
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sendChangeMessage();
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return true;
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}
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}
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return false;
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}
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void UndoManager::moveFutureTransactionsToStash()
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{
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if (nextIndex < transactions.size())
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{
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stashedFutureTransactions.clear();
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while (nextIndex < transactions.size())
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{
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auto* removed = transactions.removeAndReturn (nextIndex);
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stashedFutureTransactions.add (removed);
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totalUnitsStored -= removed->getTotalSize();
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}
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}
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}
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void UndoManager::restoreStashedFutureTransactions()
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{
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while (nextIndex < transactions.size())
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{
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totalUnitsStored -= transactions.getUnchecked (nextIndex)->getTotalSize();
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transactions.remove (nextIndex);
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}
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for (auto* stashed : stashedFutureTransactions)
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{
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transactions.add (stashed);
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totalUnitsStored += stashed->getTotalSize();
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}
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stashedFutureTransactions.clearQuick (false);
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}
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void UndoManager::dropOldTransactionsIfTooLarge()
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{
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while (nextIndex > 0
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&& totalUnitsStored > maxNumUnitsToKeep
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&& transactions.size() > minimumTransactionsToKeep)
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{
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totalUnitsStored -= transactions.getFirst()->getTotalSize();
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transactions.remove (0);
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--nextIndex;
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// if this fails, then some actions may not be returning
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// consistent results from their getSizeInUnits() method
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jassert (totalUnitsStored >= 0);
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}
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}
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void UndoManager::beginNewTransaction() noexcept
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{
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beginNewTransaction ({});
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}
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void UndoManager::beginNewTransaction (const String& actionName) noexcept
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{
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newTransaction = true;
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newTransactionName = actionName;
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}
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void UndoManager::setCurrentTransactionName (const String& newName) noexcept
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{
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if (newTransaction)
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newTransactionName = newName;
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else if (auto* action = getCurrentSet())
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action->name = newName;
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}
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String UndoManager::getCurrentTransactionName() const noexcept
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{
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if (auto* action = getCurrentSet())
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return action->name;
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return newTransactionName;
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}
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//==============================================================================
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UndoManager::ActionSet* UndoManager::getCurrentSet() const noexcept { return transactions[nextIndex - 1]; }
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UndoManager::ActionSet* UndoManager::getNextSet() const noexcept { return transactions[nextIndex]; }
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bool UndoManager::canUndo() const noexcept { return getCurrentSet() != nullptr; }
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bool UndoManager::canRedo() const noexcept { return getNextSet() != nullptr; }
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bool UndoManager::undo()
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{
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if (auto* s = getCurrentSet())
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{
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const ScopedValueSetter<bool> setter (reentrancyCheck, true);
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if (s->undo())
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--nextIndex;
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else
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clearUndoHistory();
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beginNewTransaction();
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sendChangeMessage();
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return true;
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}
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return false;
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}
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bool UndoManager::redo()
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{
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if (auto* s = getNextSet())
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{
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const ScopedValueSetter<bool> setter (reentrancyCheck, true);
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if (s->perform())
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++nextIndex;
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else
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clearUndoHistory();
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beginNewTransaction();
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sendChangeMessage();
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return true;
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}
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return false;
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}
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String UndoManager::getUndoDescription() const
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{
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if (auto* s = getCurrentSet())
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return s->name;
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return {};
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}
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String UndoManager::getRedoDescription() const
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{
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if (auto* s = getNextSet())
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return s->name;
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return {};
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}
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StringArray UndoManager::getUndoDescriptions() const
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{
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StringArray descriptions;
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for (int i = nextIndex;;)
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{
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if (auto* t = transactions[--i])
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descriptions.add (t->name);
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else
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return descriptions;
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}
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}
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StringArray UndoManager::getRedoDescriptions() const
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{
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StringArray descriptions;
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for (int i = nextIndex;;)
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{
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if (auto* t = transactions[i++])
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descriptions.add (t->name);
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else
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return descriptions;
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}
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}
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Time UndoManager::getTimeOfUndoTransaction() const
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{
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if (auto* s = getCurrentSet())
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return s->time;
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return {};
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}
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Time UndoManager::getTimeOfRedoTransaction() const
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{
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if (auto* s = getNextSet())
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return s->time;
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return Time::getCurrentTime();
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}
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bool UndoManager::undoCurrentTransactionOnly()
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{
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if ((! newTransaction) && undo())
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{
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restoreStashedFutureTransactions();
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return true;
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}
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return false;
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}
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void UndoManager::getActionsInCurrentTransaction (Array<const UndoableAction*>& actionsFound) const
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{
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if (! newTransaction)
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if (auto* s = getCurrentSet())
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for (auto* a : s->actions)
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actionsFound.add (a);
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}
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int UndoManager::getNumActionsInCurrentTransaction() const
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{
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if (! newTransaction)
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if (auto* s = getCurrentSet())
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return s->actions.size();
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return 0;
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}
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} // namespace juce
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