fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
//==============================================================================
/**
This class acts as a wrapper around a property inside a ValueTree.
If the property inside the ValueTree is missing or empty the ValueWithDefault will automatically
return a default value, which can be specified when initialising the ValueWithDefault.
@tags{DataStructures}
*/
class ValueWithDefault
{
public:
//==============================================================================
/** Creates an unitialised ValueWithDefault. Initialise it using one of the referTo() methods. */
ValueWithDefault() : undoManager (nullptr) {}
/** Creates an ValueWithDefault object. The default value will be an empty var. */
ValueWithDefault (ValueTree& tree, const Identifier& propertyID, UndoManager* um)
: targetTree (tree),
targetProperty (propertyID),
undoManager (um),
defaultValue()
{
}
/** Creates an ValueWithDefault object. The default value will be defaultToUse. */
ValueWithDefault (ValueTree& tree, const Identifier& propertyID, UndoManager* um,
const var& defaultToUse)
: targetTree (tree),
targetProperty (propertyID),
undoManager (um),
defaultValue (defaultToUse)
{
}
/** Creates an ValueWithDefault object. The default value will be defaultToUse.
Use this constructor if the underlying var object being controlled is an array and
it will handle the conversion to/from a delimited String that can be written to
XML format.
*/
ValueWithDefault (ValueTree& tree, const Identifier& propertyID, UndoManager* um,
const var& defaultToUse, StringRef arrayDelimiter)
: targetTree (tree),
targetProperty (propertyID),
undoManager (um),
defaultValue (defaultToUse),
delimiter (arrayDelimiter)
{
}
/** Creates a ValueWithDefault object from another ValueWithDefault object. */
ValueWithDefault (const ValueWithDefault& other)
: targetTree (other.targetTree),
targetProperty (other.targetProperty),
undoManager (other.undoManager),
defaultValue (other.defaultValue),
delimiter (other.delimiter)
{
}
//==============================================================================
/** Returns the current value of the property. If the property does not exist or is empty,
returns the default value.
*/
var get() const noexcept
{
if (isUsingDefault())
return defaultValue;
if (delimiter.isNotEmpty())
return delimitedStringToVarArray (targetTree[targetProperty].toString());
return targetTree[targetProperty];
}
/** Returns the current property as a Value object. */
Value getPropertyAsValue() { return targetTree.getPropertyAsValue (targetProperty, undoManager); }
/** Returns the current default value. */
var getDefault() const { return defaultValue; }
/** Sets the default value to a new var. */
void setDefault (const var& newDefault)
{
if (defaultValue != newDefault)
{
defaultValue = newDefault;
if (onDefaultChange != nullptr)
onDefaultChange();
}
}
/** Returns true if the property does not exist or is empty. */
bool isUsingDefault() const
{
return ! targetTree.hasProperty (targetProperty);
}
/** Resets the property to an empty var. */
void resetToDefault() noexcept
{
targetTree.removeProperty (targetProperty, nullptr);
}
/** You can assign a lambda to this callback object to have it called when the default value is changed. */
std::function<void()> onDefaultChange;
//==============================================================================
/** Sets the property and returns the new ValueWithDefault. This will modify the property in the referenced ValueTree. */
ValueWithDefault& operator= (const var& newValue)
{
setValue (newValue, undoManager);
return *this;
}
/** Sets the property. This will actually modify the property in the referenced ValueTree. */
void setValue (const var& newValue, UndoManager* undoManagerToUse)
{
if (auto* array = newValue.getArray())
targetTree.setProperty (targetProperty, varArrayToDelimitedString (*array), undoManagerToUse);
else
targetTree.setProperty (targetProperty, newValue, undoManagerToUse);
}
//==============================================================================
/** Makes the ValueWithDefault refer to the specified property inside the given ValueTree. */
void referTo (ValueTree& tree, const Identifier& property, UndoManager* um)
{
referToWithDefault (tree, property, um, var(), {});
}
/** Makes the ValueWithDefault refer to the specified property inside the given ValueTree,
and specifies a default value to use.
*/
void referTo (ValueTree& tree, const Identifier& property, UndoManager* um, const var& defaultVal)
{
referToWithDefault (tree, property, um, defaultVal, {});
}
void referTo (ValueTree& tree, const Identifier& property, UndoManager* um,
const var& defaultVal, StringRef arrayDelimiter)
{
referToWithDefault (tree, property, um, defaultVal, arrayDelimiter);
}
//==============================================================================
/** Returns a reference to the ValueTree containing the referenced property. */
ValueTree& getValueTree() noexcept { return targetTree; }
/** Returns the property ID of the referenced property. */
Identifier& getPropertyID() noexcept { return targetProperty; }
private:
//==============================================================================
ValueTree targetTree;
Identifier targetProperty;
UndoManager* undoManager;
var defaultValue;
String delimiter;
//==============================================================================
void referToWithDefault (ValueTree& v, const Identifier& i, UndoManager* um,
const var& defaultVal, StringRef del)
{
targetTree = v;
targetProperty = i;
undoManager = um;
defaultValue = defaultVal;
delimiter = del;
}
//==============================================================================
String varArrayToDelimitedString (const Array<var>& input) const noexcept
{
// if you are trying to control a var that is an array then you need to
// set a delimiter string that will be used when writing to XML!
jassert (delimiter.isNotEmpty());
StringArray elements;
for (auto& v : input)
elements.add (v.toString());
return elements.joinIntoString (delimiter);
}
Array<var> delimitedStringToVarArray (StringRef input) const noexcept
{
Array<var> arr;
for (auto t : StringArray::fromTokens (input, delimiter, {}))
arr.add (t);
return arr;
}
};
} // namespace juce