fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
194
modules/juce_dsp/frequency/juce_Windowing.cpp
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194
modules/juce_dsp/frequency/juce_Windowing.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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namespace dsp
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{
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template <typename FloatType>
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static inline FloatType ncos (size_t order, size_t i, size_t size) noexcept
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{
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return std::cos (static_cast<FloatType> (order * i)
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* MathConstants<FloatType>::pi / static_cast<FloatType> (size - 1));
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}
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template <typename FloatType>
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WindowingFunction<FloatType>::WindowingFunction (size_t size, WindowingMethod type, bool normalize, FloatType beta)
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{
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fillWindowingTables (size, type, normalize, beta);
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}
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template <typename FloatType>
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void WindowingFunction<FloatType>::fillWindowingTables (size_t size, WindowingMethod type,
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bool normalize, FloatType beta) noexcept
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{
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windowTable.resize (static_cast<int> (size));
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fillWindowingTables (windowTable.getRawDataPointer(), size, type, normalize, beta);
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}
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template <typename FloatType>
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void WindowingFunction<FloatType>::fillWindowingTables (FloatType* samples, size_t size,
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WindowingMethod type, bool normalize,
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FloatType beta) noexcept
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{
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switch (type)
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{
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case rectangular:
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{
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for (size_t i = 0; i < size; ++i)
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samples[i] = static_cast<FloatType> (1);
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}
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break;
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case triangular:
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{
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auto halfSlots = static_cast<FloatType> (0.5) * static_cast<FloatType> (size - 1);
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for (size_t i = 0; i < size; ++i)
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samples[i] = static_cast<FloatType> (1.0) - std::abs ((static_cast<FloatType> (i) - halfSlots) / halfSlots);
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}
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break;
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case hann:
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{
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for (size_t i = 0; i < size; ++i)
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{
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auto cos2 = ncos<FloatType> (2, i, size);
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samples[i] = static_cast<FloatType> (0.5 - 0.5 * cos2);
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}
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}
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break;
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case hamming:
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{
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for (size_t i = 0; i < size; ++i)
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{
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auto cos2 = ncos<FloatType> (2, i, size);
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samples[i] = static_cast<FloatType> (0.54 - 0.46 * cos2);
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}
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}
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break;
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case blackman:
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{
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constexpr FloatType alpha = 0.16f;
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for (size_t i = 0; i < size; ++i)
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{
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auto cos2 = ncos<FloatType> (2, i, size);
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auto cos4 = ncos<FloatType> (4, i, size);
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samples[i] = static_cast<FloatType> (0.5 * (1 - alpha) - 0.5 * cos2 + 0.5 * alpha * cos4);
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}
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}
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break;
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case blackmanHarris:
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{
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for (size_t i = 0; i < size; ++i)
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{
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auto cos2 = ncos<FloatType> (2, i, size);
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auto cos4 = ncos<FloatType> (4, i, size);
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auto cos6 = ncos<FloatType> (6, i, size);
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samples[i] = static_cast<FloatType> (0.35875 - 0.48829 * cos2 + 0.14128 * cos4 - 0.01168 * cos6);
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}
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}
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break;
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case flatTop:
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{
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for (size_t i = 0; i < size; ++i)
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{
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auto cos2 = ncos<FloatType> (2, i, size);
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auto cos4 = ncos<FloatType> (4, i, size);
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auto cos6 = ncos<FloatType> (6, i, size);
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auto cos8 = ncos<FloatType> (8, i, size);
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samples[i] = static_cast<FloatType> (1.0 - 1.93 * cos2 + 1.29 * cos4 - 0.388 * cos6 + 0.028 * cos8);
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}
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}
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break;
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case kaiser:
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{
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const double factor = 1.0 / SpecialFunctions::besselI0 (beta);
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for (size_t i = 0; i < size; ++i)
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samples[i] = static_cast<FloatType> (SpecialFunctions::besselI0 (beta * std::sqrt (1.0 - std::pow ((i - 0.5 * (size - 1.0))
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/ ( 0.5 * (size - 1.0)), 2.0)))
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* factor);
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}
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break;
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default:
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jassertfalse;
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break;
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}
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// DC frequency amplitude must be one
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if (normalize)
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{
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FloatType sum (0);
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for (size_t i = 0; i < size; ++i)
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sum += samples[i];
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auto factor = static_cast<FloatType> (size) / sum;
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FloatVectorOperations::multiply (samples, factor, static_cast<int> (size));
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}
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}
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template <typename FloatType>
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void WindowingFunction<FloatType>::multiplyWithWindowingTable (FloatType* samples, size_t size) noexcept
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{
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FloatVectorOperations::multiply (samples, windowTable.getRawDataPointer(), jmin (static_cast<int> (size), windowTable.size()));
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}
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template <typename FloatType>
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const char* WindowingFunction<FloatType>::getWindowingMethodName (WindowingMethod type) noexcept
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{
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switch (type)
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{
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case rectangular: return "Rectangular";
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case triangular: return "Triangular";
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case hann: return "Hann";
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case hamming: return "Hamming";
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case blackman: return "Blackman";
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case blackmanHarris: return "Blackman-Harris";
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case flatTop: return "FlatTop";
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case kaiser: return "Kaiser";
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default: jassertfalse; return "";
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}
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}
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template struct WindowingFunction<float>;
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template struct WindowingFunction<double>;
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} // namespace dsp
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} // namespace juce
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