fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
namespace dsp
{
template <typename FloatType>
static inline FloatType ncos (size_t order, size_t i, size_t size) noexcept
{
return std::cos (static_cast<FloatType> (order * i)
* MathConstants<FloatType>::pi / static_cast<FloatType> (size - 1));
}
template <typename FloatType>
WindowingFunction<FloatType>::WindowingFunction (size_t size, WindowingMethod type, bool normalize, FloatType beta)
{
fillWindowingTables (size, type, normalize, beta);
}
template <typename FloatType>
void WindowingFunction<FloatType>::fillWindowingTables (size_t size, WindowingMethod type,
bool normalize, FloatType beta) noexcept
{
windowTable.resize (static_cast<int> (size));
fillWindowingTables (windowTable.getRawDataPointer(), size, type, normalize, beta);
}
template <typename FloatType>
void WindowingFunction<FloatType>::fillWindowingTables (FloatType* samples, size_t size,
WindowingMethod type, bool normalize,
FloatType beta) noexcept
{
switch (type)
{
case rectangular:
{
for (size_t i = 0; i < size; ++i)
samples[i] = static_cast<FloatType> (1);
}
break;
case triangular:
{
auto halfSlots = static_cast<FloatType> (0.5) * static_cast<FloatType> (size - 1);
for (size_t i = 0; i < size; ++i)
samples[i] = static_cast<FloatType> (1.0) - std::abs ((static_cast<FloatType> (i) - halfSlots) / halfSlots);
}
break;
case hann:
{
for (size_t i = 0; i < size; ++i)
{
auto cos2 = ncos<FloatType> (2, i, size);
samples[i] = static_cast<FloatType> (0.5 - 0.5 * cos2);
}
}
break;
case hamming:
{
for (size_t i = 0; i < size; ++i)
{
auto cos2 = ncos<FloatType> (2, i, size);
samples[i] = static_cast<FloatType> (0.54 - 0.46 * cos2);
}
}
break;
case blackman:
{
constexpr FloatType alpha = 0.16f;
for (size_t i = 0; i < size; ++i)
{
auto cos2 = ncos<FloatType> (2, i, size);
auto cos4 = ncos<FloatType> (4, i, size);
samples[i] = static_cast<FloatType> (0.5 * (1 - alpha) - 0.5 * cos2 + 0.5 * alpha * cos4);
}
}
break;
case blackmanHarris:
{
for (size_t i = 0; i < size; ++i)
{
auto cos2 = ncos<FloatType> (2, i, size);
auto cos4 = ncos<FloatType> (4, i, size);
auto cos6 = ncos<FloatType> (6, i, size);
samples[i] = static_cast<FloatType> (0.35875 - 0.48829 * cos2 + 0.14128 * cos4 - 0.01168 * cos6);
}
}
break;
case flatTop:
{
for (size_t i = 0; i < size; ++i)
{
auto cos2 = ncos<FloatType> (2, i, size);
auto cos4 = ncos<FloatType> (4, i, size);
auto cos6 = ncos<FloatType> (6, i, size);
auto cos8 = ncos<FloatType> (8, i, size);
samples[i] = static_cast<FloatType> (1.0 - 1.93 * cos2 + 1.29 * cos4 - 0.388 * cos6 + 0.028 * cos8);
}
}
break;
case kaiser:
{
const double factor = 1.0 / SpecialFunctions::besselI0 (beta);
for (size_t i = 0; i < size; ++i)
samples[i] = static_cast<FloatType> (SpecialFunctions::besselI0 (beta * std::sqrt (1.0 - std::pow ((i - 0.5 * (size - 1.0))
/ ( 0.5 * (size - 1.0)), 2.0)))
* factor);
}
break;
default:
jassertfalse;
break;
}
// DC frequency amplitude must be one
if (normalize)
{
FloatType sum (0);
for (size_t i = 0; i < size; ++i)
sum += samples[i];
auto factor = static_cast<FloatType> (size) / sum;
FloatVectorOperations::multiply (samples, factor, static_cast<int> (size));
}
}
template <typename FloatType>
void WindowingFunction<FloatType>::multiplyWithWindowingTable (FloatType* samples, size_t size) noexcept
{
FloatVectorOperations::multiply (samples, windowTable.getRawDataPointer(), jmin (static_cast<int> (size), windowTable.size()));
}
template <typename FloatType>
const char* WindowingFunction<FloatType>::getWindowingMethodName (WindowingMethod type) noexcept
{
switch (type)
{
case rectangular: return "Rectangular";
case triangular: return "Triangular";
case hann: return "Hann";
case hamming: return "Hamming";
case blackman: return "Blackman";
case blackmanHarris: return "Blackman-Harris";
case flatTop: return "FlatTop";
case kaiser: return "Kaiser";
default: jassertfalse; return "";
}
}
template struct WindowingFunction<float>;
template struct WindowingFunction<double>;
} // namespace dsp
} // namespace juce