fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
namespace dsp
{
template <typename FloatType>
LookupTable<FloatType>::LookupTable()
{
data.resize (1);
}
template <typename FloatType>
LookupTable<FloatType>::LookupTable (const std::function<FloatType (size_t)>& functionToApproximate,
size_t numPointsToUse)
{
initialise (functionToApproximate, numPointsToUse);
}
//==============================================================================
template <typename FloatType>
void LookupTable<FloatType>::initialise (const std::function<FloatType (size_t)>& functionToApproximate,
size_t numPointsToUse)
{
data.resize (static_cast<int> (getRequiredBufferSize (numPointsToUse)));
for (size_t i = 0; i < numPointsToUse; ++i)
{
auto value = functionToApproximate (i);
jassert (! std::isnan (value));
jassert (! std::isinf (value));
// Make sure functionToApproximate returns a sensible value for the entire specified range.
// E.g., this won't work for zero: [] (size_t i) { return 1.0f / i; }
data.getReference (static_cast<int> (i)) = value;
}
prepare();
}
template <typename FloatType>
void LookupTable<FloatType>::prepare() noexcept
{
auto guardIndex = static_cast<int> (getGuardIndex());
data.getReference (guardIndex) = data.getUnchecked (guardIndex - 1);
}
template <typename FloatType>
void LookupTableTransform<FloatType>::initialise (const std::function<FloatType (FloatType)>& functionToApproximate,
FloatType minInputValueToUse,
FloatType maxInputValueToUse,
size_t numPoints)
{
jassert (maxInputValueToUse > minInputValueToUse);
minInputValue = minInputValueToUse;
maxInputValue = maxInputValueToUse;
scaler = FloatType (numPoints - 1) / (maxInputValueToUse - minInputValueToUse);
offset = -minInputValueToUse * scaler;
const auto initFn = [functionToApproximate, minInputValueToUse, maxInputValueToUse, numPoints] (size_t i)
{
return functionToApproximate (
jlimit (
minInputValueToUse, maxInputValueToUse,
jmap (FloatType (i), FloatType (0), FloatType (numPoints - 1), minInputValueToUse, maxInputValueToUse))
);
};
lookupTable.initialise (initFn, numPoints);
}
//==============================================================================
template <typename FloatType>
double LookupTableTransform<FloatType>::calculateMaxRelativeError (const std::function<FloatType (FloatType)>& functionToApproximate,
FloatType minInputValue,
FloatType maxInputValue,
size_t numPoints,
size_t numTestPoints)
{
jassert (maxInputValue > minInputValue);
if (numTestPoints == 0)
numTestPoints = 100 * numPoints; // use default
LookupTableTransform transform (functionToApproximate, minInputValue, maxInputValue, numPoints);
double maxError = 0;
for (size_t i = 0; i < numTestPoints; ++i)
{
auto inputValue = jmap (FloatType (i), FloatType (0), FloatType (numTestPoints - 1), minInputValue, maxInputValue);
auto approximatedOutputValue = transform.processSample (inputValue);
auto referenceOutputValue = functionToApproximate (inputValue);
maxError = jmax (maxError, calculateRelativeDifference ((double) referenceOutputValue, (double) approximatedOutputValue));
}
return maxError;
}
//==============================================================================
template <typename FloatType>
double LookupTableTransform<FloatType>::calculateRelativeDifference (double x, double y) noexcept
{
static const auto eps = std::numeric_limits<double>::min();
auto absX = std::abs (x);
auto absY = std::abs (y);
auto absDiff = std::abs (x - y);
if (absX < eps)
{
if (absY >= eps)
return absDiff / absY;
return absDiff; // return the absolute error if both numbers are too close to zero
}
return absDiff / std::min (absX, absY);
}
//==============================================================================
template class LookupTable<float>;
template class LookupTable<double>;
template class LookupTableTransform<float>;
template class LookupTableTransform<double>;
} // namespace dsp
} // namespace juce