fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
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128
modules/juce_dsp/processors/juce_ProcessorChain.h
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128
modules/juce_dsp/processors/juce_ProcessorChain.h
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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namespace dsp
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{
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#ifndef DOXYGEN
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namespace ProcessorHelpers // Internal helper classes used in building the ProcessorChain
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{
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template <int arg>
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struct AccessHelper
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{
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template <typename ProcessorType>
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static auto& get (ProcessorType& a) noexcept { return AccessHelper<arg - 1>::get (a.processors); }
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template <typename ProcessorType>
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static void setBypassed (ProcessorType& a, bool bypassed) { AccessHelper<arg - 1>::setBypassed (a.processors, bypassed); }
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};
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template <>
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struct AccessHelper<0>
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{
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template <typename ProcessorType>
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static auto& get (ProcessorType& a) noexcept { return a.getProcessor(); }
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template <typename ProcessorType>
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static void setBypassed (ProcessorType& a, bool bypassed) { a.isBypassed = bypassed; }
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};
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//==============================================================================
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template <bool isFirst, typename Processor, typename Subclass>
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struct ChainElement
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{
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void prepare (const ProcessSpec& spec)
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{
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processor.prepare (spec);
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}
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template <typename ProcessContext>
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void process (const ProcessContext& context) noexcept
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{
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if (context.usesSeparateInputAndOutputBlocks() && ! isFirst)
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{
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jassert (context.getOutputBlock().getNumChannels() == context.getInputBlock().getNumChannels());
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ProcessContextReplacing<typename ProcessContext::SampleType> replacingContext (context.getOutputBlock());
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replacingContext.isBypassed = (isBypassed || context.isBypassed);
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processor.process (replacingContext);
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}
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else
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{
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ProcessContext contextCopy (context);
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contextCopy.isBypassed = (isBypassed || context.isBypassed);
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processor.process (contextCopy);
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}
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}
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void reset()
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{
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processor.reset();
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}
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bool isBypassed = false;
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Processor processor;
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Processor& getProcessor() noexcept { return processor; }
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Subclass& getThis() noexcept { return *static_cast<Subclass*> (this); }
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template <int arg> auto& get() noexcept { return AccessHelper<arg>::get (getThis()); }
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template <int arg> void setBypassed (bool bypassed) noexcept { AccessHelper<arg>::setBypassed (getThis(), bypassed); }
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};
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//==============================================================================
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template <bool isFirst, typename FirstProcessor, typename... SubsequentProcessors>
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struct ChainBase : public ChainElement<isFirst, FirstProcessor, ChainBase<isFirst, FirstProcessor, SubsequentProcessors...>>
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{
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using Base = ChainElement<isFirst, FirstProcessor, ChainBase<isFirst, FirstProcessor, SubsequentProcessors...>>;
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template <typename ProcessContext>
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void process (const ProcessContext& context) noexcept { Base::process (context); processors.process (context); }
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void prepare (const ProcessSpec& spec) { Base::prepare (spec); processors.prepare (spec); }
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void reset() { Base::reset(); processors.reset(); }
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ChainBase<false, SubsequentProcessors...> processors;
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};
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template <bool isFirst, typename ProcessorType>
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struct ChainBase<isFirst, ProcessorType> : public ChainElement<isFirst, ProcessorType, ChainBase<isFirst, ProcessorType>> {};
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}
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#endif
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//==============================================================================
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/**
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This variadically-templated class lets you join together any number of processor
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classes into a single processor which will call process() on them all in sequence.
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*/
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template <typename... Processors>
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using ProcessorChain = ProcessorHelpers::ChainBase<true, Processors...>;
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} // namespace dsp
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} // namespace juce
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