fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
This commit is contained in:
371
modules/juce_events/interprocess/juce_InterprocessConnection.cpp
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371
modules/juce_events/interprocess/juce_InterprocessConnection.cpp
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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The code included in this file is provided under the terms of the ISC license
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http://www.isc.org/downloads/software-support-policy/isc-license. Permission
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To use, copy, modify, and/or distribute this software for any purpose with or
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without fee is hereby granted provided that the above copyright notice and
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this permission notice appear in all copies.
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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struct InterprocessConnection::ConnectionThread : public Thread
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{
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ConnectionThread (InterprocessConnection& c) : Thread ("JUCE IPC"), owner (c) {}
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void run() override { owner.runThread(); }
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InterprocessConnection& owner;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionThread)
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};
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//==============================================================================
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InterprocessConnection::InterprocessConnection (bool callbacksOnMessageThread, uint32 magicMessageHeaderNumber)
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: useMessageThread (callbacksOnMessageThread),
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magicMessageHeader (magicMessageHeaderNumber)
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{
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thread.reset (new ConnectionThread (*this));
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}
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InterprocessConnection::~InterprocessConnection()
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{
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callbackConnectionState = false;
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disconnect();
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masterReference.clear();
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thread.reset();
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}
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//==============================================================================
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bool InterprocessConnection::connectToSocket (const String& hostName,
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int portNumber, int timeOutMillisecs)
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{
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disconnect();
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const ScopedLock sl (pipeAndSocketLock);
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socket.reset (new StreamingSocket());
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if (socket->connect (hostName, portNumber, timeOutMillisecs))
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{
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connectionMadeInt();
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thread->startThread();
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return true;
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}
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socket.reset();
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return false;
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}
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bool InterprocessConnection::connectToPipe (const String& pipeName, int timeoutMs)
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{
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disconnect();
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std::unique_ptr<NamedPipe> newPipe (new NamedPipe());
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if (newPipe->openExisting (pipeName))
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{
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const ScopedLock sl (pipeAndSocketLock);
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pipeReceiveMessageTimeout = timeoutMs;
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initialiseWithPipe (newPipe.release());
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return true;
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}
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return false;
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}
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bool InterprocessConnection::createPipe (const String& pipeName, int timeoutMs, bool mustNotExist)
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{
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disconnect();
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std::unique_ptr<NamedPipe> newPipe (new NamedPipe());
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if (newPipe->createNewPipe (pipeName, mustNotExist))
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{
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const ScopedLock sl (pipeAndSocketLock);
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pipeReceiveMessageTimeout = timeoutMs;
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initialiseWithPipe (newPipe.release());
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return true;
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}
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return false;
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}
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void InterprocessConnection::disconnect()
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{
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thread->signalThreadShouldExit();
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{
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const ScopedLock sl (pipeAndSocketLock);
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if (socket != nullptr) socket->close();
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if (pipe != nullptr) pipe->close();
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}
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thread->stopThread (4000);
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deletePipeAndSocket();
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connectionLostInt();
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}
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void InterprocessConnection::deletePipeAndSocket()
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{
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const ScopedLock sl (pipeAndSocketLock);
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socket.reset();
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pipe.reset();
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}
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bool InterprocessConnection::isConnected() const
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{
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const ScopedLock sl (pipeAndSocketLock);
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return ((socket != nullptr && socket->isConnected())
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|| (pipe != nullptr && pipe->isOpen()))
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&& thread->isThreadRunning();
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}
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String InterprocessConnection::getConnectedHostName() const
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{
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{
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const ScopedLock sl (pipeAndSocketLock);
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if (pipe == nullptr && socket == nullptr)
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return {};
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if (socket != nullptr && ! socket->isLocal())
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return socket->getHostName();
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}
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return IPAddress::local().toString();
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}
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//==============================================================================
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bool InterprocessConnection::sendMessage (const MemoryBlock& message)
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{
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uint32 messageHeader[2] = { ByteOrder::swapIfBigEndian (magicMessageHeader),
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ByteOrder::swapIfBigEndian ((uint32) message.getSize()) };
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MemoryBlock messageData (sizeof (messageHeader) + message.getSize());
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messageData.copyFrom (messageHeader, 0, sizeof (messageHeader));
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messageData.copyFrom (message.getData(), sizeof (messageHeader), message.getSize());
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return writeData (messageData.getData(), (int) messageData.getSize()) == (int) messageData.getSize();
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}
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int InterprocessConnection::writeData (void* data, int dataSize)
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{
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const ScopedLock sl (pipeAndSocketLock);
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if (socket != nullptr)
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return socket->write (data, dataSize);
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if (pipe != nullptr)
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return pipe->write (data, dataSize, pipeReceiveMessageTimeout);
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return 0;
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}
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//==============================================================================
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void InterprocessConnection::initialiseWithSocket (StreamingSocket* newSocket)
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{
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jassert (socket == nullptr && pipe == nullptr);
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socket.reset (newSocket);
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connectionMadeInt();
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thread->startThread();
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}
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void InterprocessConnection::initialiseWithPipe (NamedPipe* newPipe)
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{
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jassert (socket == nullptr && pipe == nullptr);
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pipe.reset (newPipe);
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connectionMadeInt();
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thread->startThread();
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}
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//==============================================================================
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struct ConnectionStateMessage : public MessageManager::MessageBase
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{
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ConnectionStateMessage (InterprocessConnection* ipc, bool connected) noexcept
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: owner (ipc), connectionMade (connected)
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{}
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void messageCallback() override
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{
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if (auto* ipc = owner.get())
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{
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if (connectionMade)
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ipc->connectionMade();
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else
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ipc->connectionLost();
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}
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}
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WeakReference<InterprocessConnection> owner;
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bool connectionMade;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionStateMessage)
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};
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void InterprocessConnection::connectionMadeInt()
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{
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if (! callbackConnectionState)
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{
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callbackConnectionState = true;
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if (useMessageThread)
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(new ConnectionStateMessage (this, true))->post();
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else
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connectionMade();
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}
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}
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void InterprocessConnection::connectionLostInt()
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{
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if (callbackConnectionState)
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{
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callbackConnectionState = false;
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if (useMessageThread)
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(new ConnectionStateMessage (this, false))->post();
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else
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connectionLost();
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}
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}
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struct DataDeliveryMessage : public Message
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{
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DataDeliveryMessage (InterprocessConnection* ipc, const MemoryBlock& d)
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: owner (ipc), data (d)
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{}
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void messageCallback() override
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{
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if (auto* ipc = owner.get())
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ipc->messageReceived (data);
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}
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WeakReference<InterprocessConnection> owner;
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MemoryBlock data;
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};
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void InterprocessConnection::deliverDataInt (const MemoryBlock& data)
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{
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jassert (callbackConnectionState);
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if (useMessageThread)
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(new DataDeliveryMessage (this, data))->post();
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else
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messageReceived (data);
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}
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//==============================================================================
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int InterprocessConnection::readData (void* data, int num)
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{
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if (socket != nullptr)
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return socket->read (data, num, true);
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if (pipe != nullptr)
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return pipe->read (data, num, pipeReceiveMessageTimeout);
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jassertfalse;
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return -1;
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}
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bool InterprocessConnection::readNextMessage()
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{
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uint32 messageHeader[2];
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auto bytes = readData (messageHeader, sizeof (messageHeader));
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if (bytes == sizeof (messageHeader)
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&& ByteOrder::swapIfBigEndian (messageHeader[0]) == magicMessageHeader)
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{
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auto bytesInMessage = (int) ByteOrder::swapIfBigEndian (messageHeader[1]);
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if (bytesInMessage > 0)
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{
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MemoryBlock messageData ((size_t) bytesInMessage, true);
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int bytesRead = 0;
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while (bytesInMessage > 0)
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{
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if (thread->threadShouldExit())
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return false;
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auto numThisTime = jmin (bytesInMessage, 65536);
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auto bytesIn = readData (addBytesToPointer (messageData.getData(), bytesRead), numThisTime);
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if (bytesIn <= 0)
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break;
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bytesRead += bytesIn;
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bytesInMessage -= bytesIn;
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}
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if (bytesRead >= 0)
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deliverDataInt (messageData);
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}
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return true;
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}
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if (bytes < 0)
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{
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if (socket != nullptr)
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deletePipeAndSocket();
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connectionLostInt();
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}
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return false;
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}
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void InterprocessConnection::runThread()
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{
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while (! thread->threadShouldExit())
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{
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if (socket != nullptr)
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{
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auto ready = socket->waitUntilReady (true, 100);
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if (ready < 0)
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{
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deletePipeAndSocket();
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connectionLostInt();
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break;
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}
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if (ready == 0)
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{
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thread->wait (1);
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continue;
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}
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}
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else if (pipe != nullptr)
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{
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if (! pipe->isOpen())
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{
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deletePipeAndSocket();
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connectionLostInt();
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break;
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}
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}
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else
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{
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break;
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}
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if (thread->threadShouldExit() || ! readNextMessage())
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break;
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}
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}
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} // namespace juce
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