fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).

This commit is contained in:
Alex Birch
2018-06-17 13:34:53 +01:00
parent a2be47c887
commit dff4d13a1d
1563 changed files with 601601 additions and 3466 deletions

View File

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/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
The code included in this file is provided under the terms of the ISC license
http://www.isc.org/downloads/software-support-policy/isc-license. Permission
To use, copy, modify, and/or distribute this software for any purpose with or
without fee is hereby granted provided that the above copyright notice and
this permission notice appear in all copies.
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
namespace juce
{
void MessageManager::runDispatchLoop()
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
while (quitMessagePosted.get() == 0)
{
JUCE_AUTORELEASEPOOL
{
[[NSRunLoop currentRunLoop] runMode: NSDefaultRunLoopMode
beforeDate: [NSDate dateWithTimeIntervalSinceNow: 0.001]];
}
}
}
void MessageManager::stopDispatchLoop()
{
if (! SystemStats::isRunningInAppExtensionSandbox())
[[[UIApplication sharedApplication] delegate] applicationWillTerminate: [UIApplication sharedApplication]];
exit (0); // iOS apps get no mercy..
}
#if JUCE_MODAL_LOOPS_PERMITTED
bool MessageManager::runDispatchLoopUntil (int millisecondsToRunFor)
{
JUCE_AUTORELEASEPOOL
{
jassert (isThisTheMessageThread()); // must only be called by the message thread
uint32 startTime = Time::getMillisecondCounter();
NSDate* endDate = [NSDate dateWithTimeIntervalSinceNow: millisecondsToRunFor * 0.001];
while (quitMessagePosted.get() == 0)
{
JUCE_AUTORELEASEPOOL
{
[[NSRunLoop currentRunLoop] runMode: NSDefaultRunLoopMode
beforeDate: endDate];
if (millisecondsToRunFor >= 0
&& Time::getMillisecondCounter() >= startTime + (uint32) millisecondsToRunFor)
break;
}
}
return quitMessagePosted.get() == 0;
}
}
#endif
//==============================================================================
static std::unique_ptr<MessageQueue> messageQueue;
void MessageManager::doPlatformSpecificInitialisation()
{
if (messageQueue == nullptr)
messageQueue.reset (new MessageQueue());
}
void MessageManager::doPlatformSpecificShutdown()
{
messageQueue = nullptr;
}
bool MessageManager::postMessageToSystemQueue (MessageManager::MessageBase* const message)
{
if (messageQueue != nullptr)
messageQueue->post (message);
return true;
}
void MessageManager::broadcastMessage (const String&)
{
// N/A on current iOS
}
} // namespace juce