fix macOS build (following Projucer changes made in Windows, which removed /Applications/JUCE/modules from its headers). move JUCE headers under source control, so that Windows and macOS can both build against same version of JUCE. remove AUv3 target (I think it's an iOS thing, so it will never work with this macOS fluidsynth dylib).
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/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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//==============================================================================
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/**
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An implementation of LowLevelGraphicsContext that turns the drawing operations
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into a PostScript document.
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@tags{Graphics}
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*/
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class JUCE_API LowLevelGraphicsPostScriptRenderer : public LowLevelGraphicsContext
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{
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public:
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//==============================================================================
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LowLevelGraphicsPostScriptRenderer (OutputStream& resultingPostScript,
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const String& documentTitle,
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int totalWidth,
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int totalHeight);
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~LowLevelGraphicsPostScriptRenderer();
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//==============================================================================
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bool isVectorDevice() const override;
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void setOrigin (Point<int>) override;
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void addTransform (const AffineTransform&) override;
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float getPhysicalPixelScaleFactor() override;
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bool clipToRectangle (const Rectangle<int>&) override;
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bool clipToRectangleList (const RectangleList<int>&) override;
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void excludeClipRectangle (const Rectangle<int>&) override;
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void clipToPath (const Path&, const AffineTransform&) override;
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void clipToImageAlpha (const Image&, const AffineTransform&) override;
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void saveState() override;
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void restoreState() override;
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void beginTransparencyLayer (float) override;
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void endTransparencyLayer() override;
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bool clipRegionIntersects (const Rectangle<int>&) override;
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Rectangle<int> getClipBounds() const override;
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bool isClipEmpty() const override;
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//==============================================================================
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void setFill (const FillType&) override;
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void setOpacity (float) override;
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void setInterpolationQuality (Graphics::ResamplingQuality) override;
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//==============================================================================
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void fillRect (const Rectangle<int>&, bool replaceExistingContents) override;
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void fillRect (const Rectangle<float>&) override;
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void fillRectList (const RectangleList<float>&) override;
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void fillPath (const Path&, const AffineTransform&) override;
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void drawImage (const Image&, const AffineTransform&) override;
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void drawLine (const Line <float>&) override;
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//==============================================================================
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const Font& getFont() override;
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void setFont (const Font&) override;
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void drawGlyph (int glyphNumber, const AffineTransform&) override;
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protected:
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//==============================================================================
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OutputStream& out;
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int totalWidth, totalHeight;
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bool needToClip;
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Colour lastColour;
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/** Describes a saved state */
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struct SavedState
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{
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SavedState();
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SavedState& operator= (const SavedState&) = delete;
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~SavedState();
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RectangleList<int> clip;
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int xOffset, yOffset;
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FillType fillType;
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Font font;
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};
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OwnedArray<SavedState> stateStack;
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void writeClip();
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void writeColour (Colour colour);
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void writePath (const Path&) const;
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void writeXY (float x, float y) const;
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void writeTransform (const AffineTransform&) const;
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void writeImage (const Image&, int sx, int sy, int maxW, int maxH) const;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LowLevelGraphicsPostScriptRenderer)
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};
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} // namespace juce
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